diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 252 |
1 files changed, 105 insertions, 147 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 685844149e1..3e1f8f06d92 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -454,6 +454,7 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = { #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_text_types.h" +#include "DNA_workspace_types.h" #include "RNA_access.h" @@ -1007,6 +1008,11 @@ static void rna_RenderSettings_stereoViews_begin(CollectionPropertyIterator *ite rna_iterator_listbase_begin(iter, &rd->views, rna_RenderSettings_stereoViews_skip); } +static char *rna_ViewRenderSettings_path(PointerRNA *UNUSED(ptr)) +{ + return BLI_sprintfN("viewport_render"); +} + static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr)) { return BLI_sprintfN("render"); @@ -1482,19 +1488,32 @@ static void rna_RenderView_remove( WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL); } -static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value) +static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value) { RenderData *rd = (RenderData *)ptr->data; - RenderEngineType *type = BLI_findlink(&R_engines, value); - Scene *scene = (Scene *)ptr->id.data; - if (type) - BLI_strncpy_utf8(rd->engine, type->idname, sizeof(rd->engine)); + if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW && + value == SCE_VIEWS_FORMAT_STEREO_3D) + { + /* make sure the actview is visible */ + if (rd->actview > 1) rd->actview = 1; + } + + rd->views_format = value; +} + +static void rna_ViewRenderSettings_engine_set(PointerRNA *ptr, int value) +{ + ViewRender *view_render = (ViewRender *)ptr->data; + RenderEngineType *type = BLI_findlink(&R_engines, value); - DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE); + if (type) { + BLI_strncpy_utf8(view_render->engine_id, type->idname, sizeof(view_render->engine_id)); + DEG_id_tag_update(ptr->id.data, DEG_TAG_COPY_ON_WRITE); + } } -static EnumPropertyItem *rna_RenderSettings_engine_itemf( +static EnumPropertyItem *rna_ViewRenderSettings_engine_itemf( bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { RenderEngineType *type; @@ -1515,20 +1534,20 @@ static EnumPropertyItem *rna_RenderSettings_engine_itemf( return item; } -static int rna_RenderSettings_engine_get(PointerRNA *ptr) +static int rna_ViewRenderSettings_engine_get(PointerRNA *ptr) { - RenderData *rd = (RenderData *)ptr->data; + ViewRender *view_render = (ViewRender *)ptr->data; RenderEngineType *type; int a = 0; for (type = R_engines.first; type; type = type->next, a++) - if (STREQ(type->idname, rd->engine)) + if (STREQ(type->idname, view_render->engine_id)) return a; return 0; } -static void rna_RenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr)) +static void rna_ViewRenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr)) { ED_render_engine_changed(bmain); } @@ -1624,44 +1643,30 @@ static char *rna_SceneRenderView_path(PointerRNA *ptr) return BLI_sprintfN("render.views[\"%s\"]", srv->name); } -static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value) -{ - RenderData *rd = (RenderData *)ptr->data; - - if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW && - value == SCE_VIEWS_FORMAT_STEREO_3D) - { - /* make sure the actview is visible */ - if (rd->actview > 1) rd->actview = 1; - } - - rd->views_format = value; -} - -static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr)) +static int rna_ViewRenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr)) { return (BLI_listbase_count(&R_engines) > 1); } -static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr) +static int rna_ViewRenderSettings_use_shading_nodes_get(PointerRNA *ptr) { - Scene *scene = (Scene *)ptr->id.data; - return BKE_scene_use_new_shading_nodes(scene); + ViewRender *view_render = (ViewRender *)ptr->data; + return BKE_viewrender_use_new_shading_nodes(view_render); } -static int rna_RenderSettings_use_spherical_stereo_get(PointerRNA *ptr) +static int rna_ViewRenderSettings_use_spherical_stereo_get(PointerRNA *ptr) { - Scene *scene = (Scene *)ptr->id.data; - return BKE_scene_use_spherical_stereo(scene); + ViewRender *view_render = (ViewRender *)ptr->data; + return BKE_viewrender_use_spherical_stereo(view_render); } -static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr) +static int rna_ViewRenderSettings_use_game_engine_get(PointerRNA *ptr) { - RenderData *rd = (RenderData *)ptr->data; + ViewRender *view_render = (ViewRender *)ptr->data; RenderEngineType *type; for (type = R_engines.first; type; type = type->next) - if (STREQ(type->idname, rd->engine)) + if (STREQ(type->idname, view_render->engine_id)) return (type->flag & RE_GAME) != 0; return 0; @@ -1771,26 +1776,32 @@ static void object_simplify_update(Object *ob) } } -static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Scene_use_simplify_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) { Scene *sce = ptr->id.data; Scene *sce_iter; Base *base; - BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, true); - for (SETLOOPER(sce, sce_iter, base)) + FOREACH_SCENE_OBJECT(sce, ob) + { + object_simplify_update(ob); + } + FOREACH_SCENE_OBJECT_END + + for (SETLOOPER_SET_ONLY(sce, sce_iter, base)) { object_simplify_update(base->object); + } WM_main_add_notifier(NC_GEOM | ND_DATA, NULL); - DEG_id_tag_update(&scene->id, 0); + DEG_id_tag_update(&sce->id, 0); } -static void rna_Scene_simplify_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) +static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr) { Scene *sce = ptr->id.data; if (sce->r.mode & R_SIMPLIFY) - rna_Scene_use_simplify_update(bmain, sce, ptr); + rna_Scene_use_simplify_update(bmain, scene, ptr); } static void rna_SceneRenderData_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) @@ -2977,59 +2988,6 @@ static void rna_LayerObjects_selected_begin(CollectionPropertyIterator *iter, Po rna_iterator_listbase_begin(iter, &sl->object_bases, rna_SceneLayer_objects_selected_skip); } -static void rna_SceneLayer_engine_set(PointerRNA *ptr, int value) -{ - SceneLayer *sl = (SceneLayer *)ptr->data; - RenderEngineType *type = BLI_findlink(&R_engines, value); - - if (type) - BKE_scene_layer_engine_set(sl, type->idname); -} - -static EnumPropertyItem *rna_SceneLayer_engine_itemf( - bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) -{ - RenderEngineType *type; - EnumPropertyItem *item = NULL; - EnumPropertyItem tmp = {0, "", 0, "", ""}; - int a = 0, totitem = 0; - - for (type = R_engines.first; type; type = type->next, a++) { - tmp.value = a; - tmp.identifier = type->idname; - tmp.name = type->name; - RNA_enum_item_add(&item, &totitem, &tmp); - } - - RNA_enum_item_end(&item, &totitem); - *r_free = true; - - return item; -} - -static int rna_SceneLayer_engine_get(PointerRNA *ptr) -{ - SceneLayer *sl = (SceneLayer *)ptr->data; - RenderEngineType *type; - int a = 0; - - for (type = R_engines.first; type; type = type->next, a++) - if (STREQ(type->idname, sl->engine)) - return a; - - return 0; -} - -static void rna_SceneLayer_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr)) -{ - ED_render_engine_changed(bmain); -} - -static int rna_SceneLayer_multiple_engines_get(PointerRNA *UNUSED(ptr)) -{ - return (BLI_listbase_count(&R_engines) > 1); -} - static void rna_SceneLayer_update_tagged(SceneLayer *UNUSED(sl), bContext *C) { Depsgraph *graph = CTX_data_depsgraph(C); @@ -7067,11 +7025,6 @@ static void rna_def_scene_layer(BlenderRNA *brna) StructRNA *srna; PropertyRNA *prop; - static EnumPropertyItem engine_items[] = { - {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"}, - {0, NULL, 0, NULL, NULL} - }; - srna = RNA_def_struct(brna, "SceneLayer", NULL); RNA_def_struct_ui_text(srna, "Render Layer", "Render layer"); RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS); @@ -7107,20 +7060,6 @@ static void rna_def_scene_layer(BlenderRNA *brna) RNA_def_property_struct_type(prop, "SceneLayerSettings"); RNA_def_property_ui_text(prop, "Layer Settings", "Override of engine specific render settings"); - /* engine */ - prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, engine_items); - RNA_def_property_enum_funcs(prop, "rna_SceneLayer_engine_get", "rna_SceneLayer_engine_set", - "rna_SceneLayer_engine_itemf"); - RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); - RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering"); - RNA_def_property_update(prop, NC_WINDOW, "rna_SceneLayer_engine_update"); - - prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_SceneLayer_multiple_engines_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); - /* debug update routine */ func = RNA_def_function(srna, "update", "rna_SceneLayer_update_tagged"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); @@ -7937,11 +7876,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna) {0, NULL, 0, NULL, NULL} }; - static EnumPropertyItem engine_items[] = { - {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"}, - {0, NULL, 0, NULL, NULL} - }; - static EnumPropertyItem freestyle_thickness_items[] = { {R_LINE_THICKNESS_ABSOLUTE, "ABSOLUTE", 0, "Absolute", "Specify unit line thickness in pixels"}, {R_LINE_THICKNESS_RELATIVE, "RELATIVE", 0, "Relative", @@ -8678,35 +8612,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_views_format_set", NULL); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); - /* engine */ - prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, engine_items); - RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set", - "rna_RenderSettings_engine_itemf"); - RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); - RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering"); - RNA_def_property_update(prop, NC_WINDOW, "rna_RenderSettings_engine_update"); - - prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); - - prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system"); - - prop = RNA_def_property(srna, "use_spherical_stereo", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_spherical_stereo_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering"); - - prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine"); - /* simplify */ prop = RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY); @@ -8788,6 +8693,52 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_api_scene_render(srna); } +static void rna_def_scene_view_render(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem engine_items[] = { + {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"}, + {0, NULL, 0, NULL, NULL} + }; + + srna = RNA_def_struct(brna, "ViewRenderSettings", NULL); + RNA_def_struct_sdna(srna, "ViewRender"); + RNA_def_struct_nested(brna, srna, "Scene"); + RNA_def_struct_path_func(srna, "rna_ViewRenderSettings_path"); + RNA_def_struct_ui_text(srna, "View Render", "Rendering settings related to viewport drawing/rendering"); + + /* engine */ + prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, engine_items); + RNA_def_property_enum_funcs(prop, "rna_ViewRenderSettings_engine_get", "rna_ViewRenderSettings_engine_set", + "rna_ViewRenderSettings_engine_itemf"); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering"); + RNA_def_property_update(prop, NC_WINDOW, "rna_ViewRenderSettings_engine_update"); + + prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_multiple_engines_get", NULL); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); + + prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_shading_nodes_get", NULL); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system"); + + prop = RNA_def_property(srna, "use_spherical_stereo", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_spherical_stereo_get", NULL); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering"); + + prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_game_engine_get", NULL); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine"); +} + /* scene.objects */ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop) { @@ -9335,6 +9286,12 @@ void RNA_def_scene(BlenderRNA *brna) RNA_def_property_struct_type(prop, "RenderSettings"); RNA_def_property_ui_text(prop, "Render Data", ""); + /* View Render */ + prop = RNA_def_property(srna, "view_render", PROP_POINTER, PROP_NONE); + RNA_def_property_flag(prop, PROP_NEVER_NULL); + RNA_def_property_struct_type(prop, "ViewRenderSettings"); + RNA_def_property_ui_text(prop, "View Render", ""); + /* Render Engine Data */ prop = RNA_def_property(srna, "layer_properties", PROP_COLLECTION, PROP_NONE); RNA_def_property_collection_sdna(prop, NULL, "layer_properties->data.group", NULL); @@ -9497,6 +9454,7 @@ void RNA_def_scene(BlenderRNA *brna) rna_def_scene_layer_settings(brna); rna_def_layer_collection_settings(brna); rna_def_scene_render_data(brna); + rna_def_scene_view_render(brna); rna_def_scene_render_layer(brna); rna_def_gpu_fx(brna); rna_def_scene_render_view(brna); |