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Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c252
1 files changed, 105 insertions, 147 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 685844149e1..3e1f8f06d92 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -454,6 +454,7 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = {
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_text_types.h"
+#include "DNA_workspace_types.h"
#include "RNA_access.h"
@@ -1007,6 +1008,11 @@ static void rna_RenderSettings_stereoViews_begin(CollectionPropertyIterator *ite
rna_iterator_listbase_begin(iter, &rd->views, rna_RenderSettings_stereoViews_skip);
}
+static char *rna_ViewRenderSettings_path(PointerRNA *UNUSED(ptr))
+{
+ return BLI_sprintfN("viewport_render");
+}
+
static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
{
return BLI_sprintfN("render");
@@ -1482,19 +1488,32 @@ static void rna_RenderView_remove(
WM_main_add_notifier(NC_SCENE | ND_RENDER_OPTIONS, NULL);
}
-static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value)
+static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value)
{
RenderData *rd = (RenderData *)ptr->data;
- RenderEngineType *type = BLI_findlink(&R_engines, value);
- Scene *scene = (Scene *)ptr->id.data;
- if (type)
- BLI_strncpy_utf8(rd->engine, type->idname, sizeof(rd->engine));
+ if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW &&
+ value == SCE_VIEWS_FORMAT_STEREO_3D)
+ {
+ /* make sure the actview is visible */
+ if (rd->actview > 1) rd->actview = 1;
+ }
+
+ rd->views_format = value;
+}
+
+static void rna_ViewRenderSettings_engine_set(PointerRNA *ptr, int value)
+{
+ ViewRender *view_render = (ViewRender *)ptr->data;
+ RenderEngineType *type = BLI_findlink(&R_engines, value);
- DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE);
+ if (type) {
+ BLI_strncpy_utf8(view_render->engine_id, type->idname, sizeof(view_render->engine_id));
+ DEG_id_tag_update(ptr->id.data, DEG_TAG_COPY_ON_WRITE);
+ }
}
-static EnumPropertyItem *rna_RenderSettings_engine_itemf(
+static EnumPropertyItem *rna_ViewRenderSettings_engine_itemf(
bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
{
RenderEngineType *type;
@@ -1515,20 +1534,20 @@ static EnumPropertyItem *rna_RenderSettings_engine_itemf(
return item;
}
-static int rna_RenderSettings_engine_get(PointerRNA *ptr)
+static int rna_ViewRenderSettings_engine_get(PointerRNA *ptr)
{
- RenderData *rd = (RenderData *)ptr->data;
+ ViewRender *view_render = (ViewRender *)ptr->data;
RenderEngineType *type;
int a = 0;
for (type = R_engines.first; type; type = type->next, a++)
- if (STREQ(type->idname, rd->engine))
+ if (STREQ(type->idname, view_render->engine_id))
return a;
return 0;
}
-static void rna_RenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr))
+static void rna_ViewRenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr))
{
ED_render_engine_changed(bmain);
}
@@ -1624,44 +1643,30 @@ static char *rna_SceneRenderView_path(PointerRNA *ptr)
return BLI_sprintfN("render.views[\"%s\"]", srv->name);
}
-static void rna_RenderSettings_views_format_set(PointerRNA *ptr, int value)
-{
- RenderData *rd = (RenderData *)ptr->data;
-
- if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW &&
- value == SCE_VIEWS_FORMAT_STEREO_3D)
- {
- /* make sure the actview is visible */
- if (rd->actview > 1) rd->actview = 1;
- }
-
- rd->views_format = value;
-}
-
-static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr))
+static int rna_ViewRenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr))
{
return (BLI_listbase_count(&R_engines) > 1);
}
-static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr)
+static int rna_ViewRenderSettings_use_shading_nodes_get(PointerRNA *ptr)
{
- Scene *scene = (Scene *)ptr->id.data;
- return BKE_scene_use_new_shading_nodes(scene);
+ ViewRender *view_render = (ViewRender *)ptr->data;
+ return BKE_viewrender_use_new_shading_nodes(view_render);
}
-static int rna_RenderSettings_use_spherical_stereo_get(PointerRNA *ptr)
+static int rna_ViewRenderSettings_use_spherical_stereo_get(PointerRNA *ptr)
{
- Scene *scene = (Scene *)ptr->id.data;
- return BKE_scene_use_spherical_stereo(scene);
+ ViewRender *view_render = (ViewRender *)ptr->data;
+ return BKE_viewrender_use_spherical_stereo(view_render);
}
-static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr)
+static int rna_ViewRenderSettings_use_game_engine_get(PointerRNA *ptr)
{
- RenderData *rd = (RenderData *)ptr->data;
+ ViewRender *view_render = (ViewRender *)ptr->data;
RenderEngineType *type;
for (type = R_engines.first; type; type = type->next)
- if (STREQ(type->idname, rd->engine))
+ if (STREQ(type->idname, view_render->engine_id))
return (type->flag & RE_GAME) != 0;
return 0;
@@ -1771,26 +1776,32 @@ static void object_simplify_update(Object *ob)
}
}
-static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+static void rna_Scene_use_simplify_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *sce = ptr->id.data;
Scene *sce_iter;
Base *base;
- BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, true);
- for (SETLOOPER(sce, sce_iter, base))
+ FOREACH_SCENE_OBJECT(sce, ob)
+ {
+ object_simplify_update(ob);
+ }
+ FOREACH_SCENE_OBJECT_END
+
+ for (SETLOOPER_SET_ONLY(sce, sce_iter, base)) {
object_simplify_update(base->object);
+ }
WM_main_add_notifier(NC_GEOM | ND_DATA, NULL);
- DEG_id_tag_update(&scene->id, 0);
+ DEG_id_tag_update(&sce->id, 0);
}
-static void rna_Scene_simplify_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Scene *sce = ptr->id.data;
if (sce->r.mode & R_SIMPLIFY)
- rna_Scene_use_simplify_update(bmain, sce, ptr);
+ rna_Scene_use_simplify_update(bmain, scene, ptr);
}
static void rna_SceneRenderData_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
@@ -2977,59 +2988,6 @@ static void rna_LayerObjects_selected_begin(CollectionPropertyIterator *iter, Po
rna_iterator_listbase_begin(iter, &sl->object_bases, rna_SceneLayer_objects_selected_skip);
}
-static void rna_SceneLayer_engine_set(PointerRNA *ptr, int value)
-{
- SceneLayer *sl = (SceneLayer *)ptr->data;
- RenderEngineType *type = BLI_findlink(&R_engines, value);
-
- if (type)
- BKE_scene_layer_engine_set(sl, type->idname);
-}
-
-static EnumPropertyItem *rna_SceneLayer_engine_itemf(
- bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
-{
- RenderEngineType *type;
- EnumPropertyItem *item = NULL;
- EnumPropertyItem tmp = {0, "", 0, "", ""};
- int a = 0, totitem = 0;
-
- for (type = R_engines.first; type; type = type->next, a++) {
- tmp.value = a;
- tmp.identifier = type->idname;
- tmp.name = type->name;
- RNA_enum_item_add(&item, &totitem, &tmp);
- }
-
- RNA_enum_item_end(&item, &totitem);
- *r_free = true;
-
- return item;
-}
-
-static int rna_SceneLayer_engine_get(PointerRNA *ptr)
-{
- SceneLayer *sl = (SceneLayer *)ptr->data;
- RenderEngineType *type;
- int a = 0;
-
- for (type = R_engines.first; type; type = type->next, a++)
- if (STREQ(type->idname, sl->engine))
- return a;
-
- return 0;
-}
-
-static void rna_SceneLayer_engine_update(Main *bmain, Scene *UNUSED(unused), PointerRNA *UNUSED(ptr))
-{
- ED_render_engine_changed(bmain);
-}
-
-static int rna_SceneLayer_multiple_engines_get(PointerRNA *UNUSED(ptr))
-{
- return (BLI_listbase_count(&R_engines) > 1);
-}
-
static void rna_SceneLayer_update_tagged(SceneLayer *UNUSED(sl), bContext *C)
{
Depsgraph *graph = CTX_data_depsgraph(C);
@@ -7067,11 +7025,6 @@ static void rna_def_scene_layer(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- static EnumPropertyItem engine_items[] = {
- {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"},
- {0, NULL, 0, NULL, NULL}
- };
-
srna = RNA_def_struct(brna, "SceneLayer", NULL);
RNA_def_struct_ui_text(srna, "Render Layer", "Render layer");
RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
@@ -7107,20 +7060,6 @@ static void rna_def_scene_layer(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "SceneLayerSettings");
RNA_def_property_ui_text(prop, "Layer Settings", "Override of engine specific render settings");
- /* engine */
- prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, engine_items);
- RNA_def_property_enum_funcs(prop, "rna_SceneLayer_engine_get", "rna_SceneLayer_engine_set",
- "rna_SceneLayer_engine_itemf");
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
- RNA_def_property_update(prop, NC_WINDOW, "rna_SceneLayer_engine_update");
-
- prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_funcs(prop, "rna_SceneLayer_multiple_engines_get", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
-
/* debug update routine */
func = RNA_def_function(srna, "update", "rna_SceneLayer_update_tagged");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
@@ -7937,11 +7876,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
- static EnumPropertyItem engine_items[] = {
- {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"},
- {0, NULL, 0, NULL, NULL}
- };
-
static EnumPropertyItem freestyle_thickness_items[] = {
{R_LINE_THICKNESS_ABSOLUTE, "ABSOLUTE", 0, "Absolute", "Specify unit line thickness in pixels"},
{R_LINE_THICKNESS_RELATIVE, "RELATIVE", 0, "Relative",
@@ -8678,35 +8612,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_views_format_set", NULL);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
- /* engine */
- prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, engine_items);
- RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set",
- "rna_RenderSettings_engine_itemf");
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
- RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
- RNA_def_property_update(prop, NC_WINDOW, "rna_RenderSettings_engine_update");
-
- prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
-
- prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system");
-
- prop = RNA_def_property(srna, "use_spherical_stereo", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_spherical_stereo_get", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering");
-
- prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine");
-
/* simplify */
prop = RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY);
@@ -8788,6 +8693,52 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_api_scene_render(srna);
}
+static void rna_def_scene_view_render(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem engine_items[] = {
+ {0, "BLENDER_RENDER", 0, "Blender Render", "Use the Blender internal rendering engine for rendering"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ srna = RNA_def_struct(brna, "ViewRenderSettings", NULL);
+ RNA_def_struct_sdna(srna, "ViewRender");
+ RNA_def_struct_nested(brna, srna, "Scene");
+ RNA_def_struct_path_func(srna, "rna_ViewRenderSettings_path");
+ RNA_def_struct_ui_text(srna, "View Render", "Rendering settings related to viewport drawing/rendering");
+
+ /* engine */
+ prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, engine_items);
+ RNA_def_property_enum_funcs(prop, "rna_ViewRenderSettings_engine_get", "rna_ViewRenderSettings_engine_set",
+ "rna_ViewRenderSettings_engine_itemf");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
+ RNA_def_property_update(prop, NC_WINDOW, "rna_ViewRenderSettings_engine_update");
+
+ prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_multiple_engines_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
+
+ prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_shading_nodes_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system");
+
+ prop = RNA_def_property(srna, "use_spherical_stereo", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_spherical_stereo_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering");
+
+ prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_game_engine_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine");
+}
+
/* scene.objects */
static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
{
@@ -9335,6 +9286,12 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "RenderSettings");
RNA_def_property_ui_text(prop, "Render Data", "");
+ /* View Render */
+ prop = RNA_def_property(srna, "view_render", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_struct_type(prop, "ViewRenderSettings");
+ RNA_def_property_ui_text(prop, "View Render", "");
+
/* Render Engine Data */
prop = RNA_def_property(srna, "layer_properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "layer_properties->data.group", NULL);
@@ -9497,6 +9454,7 @@ void RNA_def_scene(BlenderRNA *brna)
rna_def_scene_layer_settings(brna);
rna_def_layer_collection_settings(brna);
rna_def_scene_render_data(brna);
+ rna_def_scene_view_render(brna);
rna_def_scene_render_layer(brna);
rna_def_gpu_fx(brna);
rna_def_scene_render_view(brna);