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Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r--source/blender/makesrna/intern/rna_scene.c1396
1 files changed, 698 insertions, 698 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index ad9e30ed55c..e6eb07cf44f 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -84,7 +84,7 @@ EnumPropertyItem snap_target_items[] = {
{SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target"},
{0, NULL, 0, NULL, NULL}};
-EnumPropertyItem proportional_falloff_items[] ={
+EnumPropertyItem proportional_falloff_items[] = {
{PROP_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", "Smooth falloff"},
{PROP_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", "Spherical falloff"},
{PROP_ROOT, "ROOT", ICON_ROOTCURVE, "Root", "Root falloff"},
@@ -201,7 +201,7 @@ EnumPropertyItem image_type_items[] = {
{0, "", 0, "Movie", NULL},
#ifdef _WIN32
- {R_IMF_IMTYPE_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", "Output video in AVI format"}, // XXX Missing codec menu
+ {R_IMF_IMTYPE_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", "Output video in AVI format"}, /* XXX Missing codec menu */
#endif
{R_IMF_IMTYPE_AVIJPEG, "AVI_JPEG", ICON_FILE_MOVIE, "AVI JPEG", "Output video in AVI JPEG format"},
{R_IMF_IMTYPE_AVIRAW, "AVI_RAW", ICON_FILE_MOVIE, "AVI Raw", "Output video in AVI Raw format"},
@@ -225,7 +225,7 @@ EnumPropertyItem image_type_items[] = {
#endif
{0, NULL, 0, NULL, NULL}};
-EnumPropertyItem image_color_mode_items[] ={
+EnumPropertyItem image_color_mode_items[] = {
{R_IMF_PLANES_BW, "BW", 0, "BW", "Images get saved in 8 bits grayscale (only PNG, JPEG, TGA, TIF)"},
{R_IMF_PLANES_RGB, "RGB", 0, "RGB", "Images are saved with RGB (color) data"},
{R_IMF_PLANES_RGBA, "RGBA", 0, "RGBA", "Images are saved with RGB and Alpha data (if supported)"},
@@ -291,12 +291,12 @@ static void rna_SpaceImageEditor_uv_sculpt_update(Main *bmain, Scene *scene, Poi
static int rna_Scene_object_bases_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ptr)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
Base *base;
- for(base= scene->base.first; base; base= base->next) {
- if(strncmp(base->object->id.name+2, key, sizeof(base->object->id.name)-2)==0) {
- *r_ptr= rna_pointer_inherit_refine(ptr, &RNA_ObjectBase, base);
+ for (base = scene->base.first; base; base = base->next) {
+ if (strncmp(base->object->id.name+2, key, sizeof(base->object->id.name)-2) == 0) {
+ *r_ptr = rna_pointer_inherit_refine(ptr, &RNA_ObjectBase, base);
return TRUE;
}
}
@@ -306,7 +306,7 @@ static int rna_Scene_object_bases_lookup_string(PointerRNA *ptr, const char *key
static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
{
- ListBaseIterator *internal= iter->internal;
+ ListBaseIterator *internal = iter->internal;
/* we are actually iterating a Base list, so override get */
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
@@ -314,7 +314,7 @@ static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *reports, Object *ob)
{
- Scene *scene_act= CTX_data_scene(C);
+ Scene *scene_act = CTX_data_scene(C);
Base *base;
if (object_in_scene(ob, scene)) {
@@ -322,15 +322,15 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report
return NULL;
}
- base= scene_add_base(scene, ob);
+ base = scene_add_base(scene, ob);
id_us_plus(&ob->id);
/* this is similar to what object_add_type and add_object do */
- base->lay= scene->lay;
+ base->lay = scene->lay;
/* when linking to an inactive scene dont touch the layer */
- if(scene == scene_act)
- ob->lay= base->lay;
+ if (scene == scene_act)
+ ob->lay = base->lay;
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
@@ -344,17 +344,17 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report
static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *ob)
{
- Base *base= object_in_scene(ob, scene);
+ Base *base = object_in_scene(ob, scene);
if (!base) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this scene '%s'", ob->id.name+2, scene->id.name+2);
return;
}
- if (base==scene->basact && ob->mode != OB_MODE_OBJECT) {
+ if (base == scene->basact && ob->mode != OB_MODE_OBJECT) {
BKE_reportf(reports, RPT_ERROR, "Object '%s' must be in 'Object Mode' to unlink", ob->id.name+2);
return;
}
- if(scene->basact==base) {
- scene->basact= NULL;
+ if (scene->basact == base) {
+ scene->basact = NULL;
}
BLI_remlink(&scene->base, base);
@@ -372,7 +372,7 @@ static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *o
static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
{
ToolSettings *ts = (ToolSettings*)ptr->data;
- if(value.data && ((Object*)value.data)->type == OB_ARMATURE)
+ if (value.data && ((Object*)value.data)->type == OB_ARMATURE)
ts->skgen_template = value.data;
else
ts->skgen_template = NULL;
@@ -380,43 +380,43 @@ static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
static PointerRNA rna_Scene_active_object_get(PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
return rna_pointer_inherit_refine(ptr, &RNA_Object, scene->basact ? scene->basact->object : NULL);
}
static void rna_Scene_active_object_set(PointerRNA *ptr, PointerRNA value)
{
- Scene *scene= (Scene*)ptr->data;
- if(value.data)
- scene->basact= object_in_scene((Object*)value.data, scene);
+ Scene *scene = (Scene*)ptr->data;
+ if (value.data)
+ scene->basact = object_in_scene((Object*)value.data, scene);
else
- scene->basact= NULL;
+ scene->basact = NULL;
}
static void rna_Scene_set_set(PointerRNA *ptr, PointerRNA value)
{
- Scene *scene= (Scene*)ptr->data;
- Scene *set= (Scene*)value.data;
+ Scene *scene = (Scene*)ptr->data;
+ Scene *set = (Scene*)value.data;
Scene *nested_set;
- for(nested_set= set; nested_set; nested_set= nested_set->set) {
- if(nested_set==scene)
+ for (nested_set = set; nested_set; nested_set = nested_set->set) {
+ if (nested_set == scene)
return;
}
- scene->set= set;
+ scene->set = set;
}
static void rna_Scene_layer_set(PointerRNA *ptr, const int *values)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
- scene->lay= ED_view3d_scene_layer_set(scene->lay, values, &scene->layact);
+ scene->lay = ED_view3d_scene_layer_set(scene->lay, values, &scene->layact);
}
static void rna_Scene_view3d_update(Main *bmain, Scene *UNUSED(scene_unused), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
BKE_screen_view3d_main_sync(&bmain->screen, scene);
}
@@ -440,52 +440,52 @@ static void rna_Scene_listener_update(Main *UNUSED(bmain), Scene *scene, Pointer
static void rna_Scene_volume_set(PointerRNA *ptr, float value)
{
- Scene *scene= (Scene*)(ptr->data);
+ Scene *scene = (Scene*)(ptr->data);
scene->audio.volume = value;
- if(scene->sound_scene)
+ if (scene->sound_scene)
sound_set_scene_volume(scene, value);
}
static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
-{
- scene->r.framelen= (float)scene->r.framapto/(float)scene->r.images;
+{
+ scene->r.framelen = (float)scene->r.framapto/(float)scene->r.images;
}
static void rna_Scene_current_frame_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
/* if negative frames aren't allowed, then we can't use them */
FRAMENUMBER_MIN_CLAMP(value);
- data->r.cfra= value;
+ data->r.cfra = value;
}
static void rna_Scene_start_frame_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
/* MINFRAME not MINAFRAME, since some output formats can't taken negative frames */
CLAMP(value, MINFRAME, data->r.efra);
- data->r.sfra= value;
+ data->r.sfra = value;
}
static void rna_Scene_end_frame_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
CLAMP(value, data->r.sfra, MAXFRAME);
- data->r.efra= value;
+ data->r.efra = value;
}
static void rna_Scene_use_preview_range_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
if (value) {
/* copy range from scene if not set before */
if ((data->r.psfra == data->r.pefra) && (data->r.psfra == 0)) {
- data->r.psfra= data->r.sfra;
- data->r.pefra= data->r.efra;
+ data->r.psfra = data->r.sfra;
+ data->r.pefra = data->r.efra;
}
data->r.flag |= SCER_PRV_RANGE;
@@ -497,54 +497,54 @@ static void rna_Scene_use_preview_range_set(PointerRNA *ptr, int value)
static void rna_Scene_preview_range_start_frame_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
/* check if enabled already */
if ((data->r.flag & SCER_PRV_RANGE) == 0) {
/* set end of preview range to end frame, then clamp as per normal */
- // TODO: or just refuse to set instead?
- data->r.pefra= data->r.efra;
+ /* TODO: or just refuse to set instead? */
+ data->r.pefra = data->r.efra;
}
/* now set normally */
CLAMP(value, MINAFRAME, data->r.pefra);
- data->r.psfra= value;
+ data->r.psfra = value;
}
static void rna_Scene_preview_range_end_frame_set(PointerRNA *ptr, int value)
{
- Scene *data= (Scene*)ptr->data;
+ Scene *data = (Scene*)ptr->data;
/* check if enabled already */
if ((data->r.flag & SCER_PRV_RANGE) == 0) {
/* set start of preview range to start frame, then clamp as per normal */
- // TODO: or just refuse to set instead?
- data->r.psfra= data->r.sfra;
+ /* TODO: or just refuse to set instead? */
+ data->r.psfra = data->r.sfra;
}
/* now set normally */
CLAMP(value, data->r.psfra, MAXFRAME);
- data->r.pefra= value;
+ data->r.pefra = value;
}
static void rna_Scene_frame_update(Main *bmain, Scene *UNUSED(current_scene), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
sound_seek_scene(bmain, scene);
}
static PointerRNA rna_Scene_active_keying_set_get(PointerRNA *ptr)
{
- Scene *scene= (Scene *)ptr->data;
+ Scene *scene = (Scene *)ptr->data;
return rna_pointer_inherit_refine(ptr, &RNA_KeyingSet, ANIM_scene_get_active_keyingset(scene));
}
static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value)
{
- Scene *scene= (Scene *)ptr->data;
- KeyingSet *ks= (KeyingSet*)value.data;
+ Scene *scene = (Scene *)ptr->data;
+ KeyingSet *ks = (KeyingSet*)value.data;
- scene->active_keyingset= ANIM_scene_get_keyingset_index(scene, ks);
+ scene->active_keyingset = ANIM_scene_get_keyingset_index(scene, ks);
}
/* get KeyingSet index stuff for list of Keying Sets editing UI
@@ -553,7 +553,7 @@ static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value)
*/
static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr)
{
- Scene *scene= (Scene *)ptr->data;
+ Scene *scene = (Scene *)ptr->data;
return scene->active_keyingset-1;
}
@@ -562,17 +562,17 @@ static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr)
*/
static void rna_Scene_active_keying_set_index_set(PointerRNA *ptr, int value)
{
- Scene *scene= (Scene *)ptr->data;
- scene->active_keyingset= value+1;
+ Scene *scene = (Scene *)ptr->data;
+ scene->active_keyingset = value+1;
}
-// XXX: evil... builtin_keyingsets is defined in keyingsets.c!
-// TODO: make API function to retrieve this...
+/* XXX: evil... builtin_keyingsets is defined in keyingsets.c! */
+/* TODO: make API function to retrieve this... */
extern ListBase builtin_keyingsets;
static void rna_Scene_all_keyingsets_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
/* start going over the scene KeyingSets first, while we still have pointer to it
* but only if we have any Keying Sets to use...
@@ -585,16 +585,16 @@ static void rna_Scene_all_keyingsets_begin(CollectionPropertyIterator *iter, Poi
static void rna_Scene_all_keyingsets_next(CollectionPropertyIterator *iter)
{
- ListBaseIterator *internal= iter->internal;
- KeyingSet *ks= (KeyingSet*)internal->link;
+ ListBaseIterator *internal = iter->internal;
+ KeyingSet *ks = (KeyingSet*)internal->link;
/* if we've run out of links in Scene list, jump over to the builtins list unless we're there already */
if ((ks->next == NULL) && (ks != builtin_keyingsets.last))
- internal->link= (Link*)builtin_keyingsets.first;
+ internal->link = (Link*)builtin_keyingsets.first;
else
- internal->link= (Link*)ks->next;
+ internal->link = (Link*)ks->next;
- iter->valid= (internal->link != NULL);
+ iter->valid = (internal->link != NULL);
}
@@ -605,9 +605,9 @@ static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
static int rna_RenderSettings_threads_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
- if(rd->mode & R_FIXED_THREADS)
+ if (rd->mode & R_FIXED_THREADS)
return rd->threads;
else
return BLI_system_thread_count();
@@ -615,14 +615,14 @@ static int rna_RenderSettings_threads_get(PointerRNA *ptr)
static int rna_RenderSettings_is_movie_fomat_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
return BKE_imtype_is_movie(rd->im_format.imtype);
}
static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
- if(rd->mode & R_BORDER)
+ RenderData *rd = (RenderData*)ptr->data;
+ if (rd->mode & R_BORDER)
return 0;
else
return (rd->scemode & (R_EXR_TILE_FILE|R_FULL_SAMPLE)) != 0;
@@ -630,34 +630,34 @@ static int rna_RenderSettings_save_buffers_get(PointerRNA *ptr)
static int rna_RenderSettings_full_sample_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
return (rd->scemode & R_FULL_SAMPLE) && !(rd->mode & R_BORDER);
}
static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
{
- ImageFormatData *imf= (ImageFormatData *)ptr->data;
- ID *id= ptr->id.data;
- const char is_render= (id && GS(id->name) == ID_SCE);
+ ImageFormatData *imf = (ImageFormatData *)ptr->data;
+ ID *id = ptr->id.data;
+ const char is_render = (id && GS(id->name) == ID_SCE);
/* see note below on why this is */
- const char chan_flag= BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
+ const char chan_flag = BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
- imf->imtype= value;
+ imf->imtype = value;
/* ensure depth and color settings match */
if ( ((imf->planes == R_IMF_PLANES_BW) && !(chan_flag & IMA_CHAN_FLAG_BW)) ||
((imf->planes == R_IMF_PLANES_RGBA) && !(chan_flag & IMA_CHAN_FLAG_ALPHA)))
{
- imf->planes= R_IMF_PLANES_RGB;
+ imf->planes = R_IMF_PLANES_RGB;
}
/* ensure usable depth */
{
- const int depth_ok= BKE_imtype_valid_depths(imf->imtype);
+ const int depth_ok = BKE_imtype_valid_depths(imf->imtype);
if ((imf->depth & depth_ok) == 0) {
/* set first available depth */
- char depth_ls[]= {R_IMF_CHAN_DEPTH_32,
+ char depth_ls[] = {R_IMF_CHAN_DEPTH_32,
R_IMF_CHAN_DEPTH_24,
R_IMF_CHAN_DEPTH_16,
R_IMF_CHAN_DEPTH_12,
@@ -666,9 +666,9 @@ static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
0};
int i;
- for (i= 0; depth_ls[i]; i++) {
+ for (i = 0; depth_ls[i]; i++) {
if (depth_ok & depth_ls[i]) {
- imf->depth= depth_ls[i];
+ imf->depth = depth_ls[i];
break;
}
}
@@ -676,8 +676,8 @@ static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
}
if (id && GS(id->name) == ID_SCE) {
- Scene *scene= ptr->id.data;
- RenderData *rd= &scene->r;
+ Scene *scene = ptr->id.data;
+ RenderData *rd = &scene->r;
#ifdef WITH_FFMPEG
ffmpeg_verify_image_type(rd, imf);
#endif
@@ -691,7 +691,7 @@ static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value)
static EnumPropertyItem *rna_ImageFormatSettings_file_format_itemf(bContext *C, PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
- ID *id= ptr->id.data;
+ ID *id = ptr->id.data;
if (id && GS(id->name) == ID_SCE) {
return image_type_items;
}
@@ -703,22 +703,22 @@ static EnumPropertyItem *rna_ImageFormatSettings_file_format_itemf(bContext *C,
static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
- ImageFormatData *imf= (ImageFormatData *)ptr->data;
- ID *id= ptr->id.data;
- const char is_render= (id && GS(id->name) == ID_SCE);
+ ImageFormatData *imf = (ImageFormatData *)ptr->data;
+ ID *id = ptr->id.data;
+ const char is_render = (id && GS(id->name) == ID_SCE);
/* note, we need to act differently for render
* where 'BW' will force greyscale even if the output format writes
* as RGBA, this is age old blender convention and not sure how useful
* it really is but keep it for now - campbell */
- char chan_flag= BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
+ char chan_flag = BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
#ifdef WITH_FFMPEG
/* a WAY more crappy case than B&W flag: depending on codec, file format MIGHT support
* alpha channel. for example MPEG format with h264 codec can't do alpha channel, but
* the same MPEG format with QTRLE codec can easily handle alpga channel.
* not sure how to deal with such cases in a nicer way (sergey) */
- if(is_render) {
+ if (is_render) {
Scene *scene = ptr->id.data;
RenderData *rd = &scene->r;
@@ -731,15 +731,15 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, P
return image_color_mode_items;
}
else {
- int totitem= 0;
- EnumPropertyItem *item= NULL;
+ int totitem = 0;
+ EnumPropertyItem *item = NULL;
if (chan_flag & IMA_CHAN_FLAG_BW) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_BW);
if (chan_flag & IMA_CHAN_FLAG_RGB) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGB);
if (chan_flag & IMA_CHAN_FLAG_ALPHA) RNA_enum_item_add(&item, &totitem, &IMAGE_COLOR_MODE_RGBA);
RNA_enum_item_end(&item, &totitem);
- *free= 1;
+ *free = 1;
return item;
}
@@ -748,22 +748,22 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, P
static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C, PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
- ImageFormatData *imf= (ImageFormatData *)ptr->data;
+ ImageFormatData *imf = (ImageFormatData *)ptr->data;
if (imf == NULL) {
return image_color_depth_items;
}
else {
- const int depth_ok= BKE_imtype_valid_depths(imf->imtype);
- const int is_float= ELEM3(imf->imtype, R_IMF_IMTYPE_RADHDR, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER);
+ const int depth_ok = BKE_imtype_valid_depths(imf->imtype);
+ const int is_float = ELEM3(imf->imtype, R_IMF_IMTYPE_RADHDR, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER);
- EnumPropertyItem *item_8bit= &image_color_depth_items[0];
- EnumPropertyItem *item_12bit= &image_color_depth_items[1];
- EnumPropertyItem *item_16bit= &image_color_depth_items[2];
- EnumPropertyItem *item_32bit= &image_color_depth_items[3];
+ EnumPropertyItem *item_8bit = &image_color_depth_items[0];
+ EnumPropertyItem *item_12bit = &image_color_depth_items[1];
+ EnumPropertyItem *item_16bit = &image_color_depth_items[2];
+ EnumPropertyItem *item_32bit = &image_color_depth_items[3];
- int totitem= 0;
- EnumPropertyItem *item= NULL;
+ int totitem = 0;
+ EnumPropertyItem *item = NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
if (depth_ok & R_IMF_CHAN_DEPTH_8) {
@@ -776,8 +776,8 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C,
if (depth_ok & R_IMF_CHAN_DEPTH_16) {
if (is_float) {
- tmp= *item_16bit;
- tmp.name= "Float (Half)";
+ tmp = *item_16bit;
+ tmp.name = "Float (Half)";
RNA_enum_item_add(&item, &totitem, &tmp);
}
else {
@@ -787,8 +787,8 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C,
if (depth_ok & R_IMF_CHAN_DEPTH_32) {
if (is_float) {
- tmp= *item_32bit;
- tmp.name= "Float (Full)";
+ tmp = *item_32bit;
+ tmp.name = "Float (Full)";
RNA_enum_item_add(&item, &totitem, &tmp);
}
else {
@@ -797,7 +797,7 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C,
}
RNA_enum_item_end(&item, &totitem);
- *free= 1;
+ *free = 1;
return item;
}
@@ -805,17 +805,17 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_depth_itemf(bContext *C,
static int rna_SceneRender_file_ext_length(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
char ext[8];
- ext[0]= '\0';
+ ext[0] = '\0';
BKE_add_image_extension(ext, rd->im_format.imtype);
return strlen(ext);
}
static void rna_SceneRender_file_ext_get(PointerRNA *ptr, char *str)
{
- RenderData *rd= (RenderData*)ptr->data;
- str[0]= '\0';
+ RenderData *rd = (RenderData*)ptr->data;
+ str[0] = '\0';
BKE_add_image_extension(str, rd->im_format.imtype);
}
@@ -837,26 +837,26 @@ static void rna_RenderSettings_qtcodecsettings_codecType_set(PointerRNA *ptr, in
static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_codecType_itemf(bContext *C, PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
- EnumPropertyItem *item= NULL;
+ EnumPropertyItem *item = NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
QuicktimeCodecTypeDesc *codecTypeDesc;
- int i=1, totitem= 0;
+ int i = 1, totitem = 0;
char id[5];
- for(i=0;i<quicktime_get_num_videocodecs();i++) {
+ for (i = 0;i<quicktime_get_num_videocodecs();i++) {
codecTypeDesc = quicktime_get_videocodecType_desc(i);
if (!codecTypeDesc) break;
- tmp.value= codecTypeDesc->rnatmpvalue;
+ tmp.value = codecTypeDesc->rnatmpvalue;
*((int*)id) = codecTypeDesc->codecType;
id[4] = 0;
- tmp.identifier= id;
- tmp.name= codecTypeDesc->codecName;
+ tmp.identifier = id;
+ tmp.name = codecTypeDesc->codecName;
RNA_enum_item_add(&item, &totitem, &tmp);
}
RNA_enum_item_end(&item, &totitem);
- *free= 1;
+ *free = 1;
return item;
}
@@ -879,26 +879,26 @@ static void rna_RenderSettings_qtcodecsettings_audiocodecType_set(PointerRNA *pt
static EnumPropertyItem *rna_RenderSettings_qtcodecsettings_audiocodecType_itemf(bContext *C, PointerRNA *ptr,
PropertyRNA *UNUSED(prop), int *free)
{
- EnumPropertyItem *item= NULL;
+ EnumPropertyItem *item = NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
QuicktimeCodecTypeDesc *codecTypeDesc;
- int i=1, totitem= 0;
+ int i = 1, totitem = 0;
- for(i=0;i<quicktime_get_num_audiocodecs();i++) {
+ for (i = 0;i<quicktime_get_num_audiocodecs();i++) {
codecTypeDesc = quicktime_get_audiocodecType_desc(i);
if (!codecTypeDesc) break;
- tmp.value= codecTypeDesc->rnatmpvalue;
- tmp.identifier= codecTypeDesc->codecName;
- tmp.name= codecTypeDesc->codecName;
+ tmp.value = codecTypeDesc->rnatmpvalue;
+ tmp.identifier = codecTypeDesc->codecName;
+ tmp.name = codecTypeDesc->codecName;
RNA_enum_item_add(&item, &totitem, &tmp);
}
RNA_enum_item_end(&item, &totitem);
- *free= 1;
+ *free = 1;
return item;
-}
+}
#endif
#endif
@@ -927,28 +927,28 @@ static void rna_FFmpegSettings_codec_settings_update(Main *UNUSED(bmain), Scene
static int rna_RenderSettings_active_layer_index_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
return rd->actlay;
}
static void rna_RenderSettings_active_layer_index_set(PointerRNA *ptr, int value)
{
- RenderData *rd= (RenderData*)ptr->data;
- rd->actlay= value;
+ RenderData *rd = (RenderData*)ptr->data;
+ rd->actlay = value;
}
static void rna_RenderSettings_active_layer_index_range(PointerRNA *ptr, int *min, int *max)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
- *min= 0;
- *max= BLI_countlist(&rd->layers)-1;
- *max= MAX2(0, *max);
+ *min = 0;
+ *max = BLI_countlist(&rd->layers)-1;
+ *max = MAX2(0, *max);
}
static PointerRNA rna_RenderSettings_active_layer_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
SceneRenderLayer *srl = BLI_findlink(&rd->layers, rd->actlay);
return rna_pointer_inherit_refine(ptr, &RNA_SceneRenderLayer, srl);
@@ -956,16 +956,16 @@ static PointerRNA rna_RenderSettings_active_layer_get(PointerRNA *ptr)
static void rna_RenderSettings_active_layer_set(PointerRNA *ptr, PointerRNA value)
{
- RenderData *rd= (RenderData*)ptr->data;
- SceneRenderLayer *srl= (SceneRenderLayer*)value.data;
- const int index= BLI_findindex(&rd->layers, srl);
- if (index != -1) rd->actlay= index;
+ RenderData *rd = (RenderData*)ptr->data;
+ SceneRenderLayer *srl = (SceneRenderLayer*)value.data;
+ const int index = BLI_findindex(&rd->layers, srl);
+ if (index != -1) rd->actlay = index;
}
static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), const char *name)
{
- Scene *scene= (Scene *)id;
- SceneRenderLayer *srl= scene_add_render_layer(scene, name);
+ Scene *scene = (Scene *)id;
+ SceneRenderLayer *srl = scene_add_render_layer(scene, name);
WM_main_add_notifier(NC_SCENE|ND_RENDER_OPTIONS, NULL);
@@ -974,7 +974,7 @@ static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), con
static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain, ReportList *reports, SceneRenderLayer *srl)
{
- Scene *scene= (Scene *)id;
+ Scene *scene = (Scene *)id;
if (!scene_remove_render_layer(bmain, scene, srl)) {
BKE_reportf(reports, RPT_ERROR, "RenderLayer '%s' could not be removed from scene '%s'", srl->name, scene->id.name+2);
@@ -986,10 +986,10 @@ static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain,
static void rna_RenderSettings_engine_set(PointerRNA *ptr, int value)
{
- RenderData *rd= (RenderData*)ptr->data;
- RenderEngineType *type= BLI_findlink(&R_engines, value);
+ RenderData *rd = (RenderData*)ptr->data;
+ RenderEngineType *type = BLI_findlink(&R_engines, value);
- if(type)
+ if (type)
BLI_strncpy_utf8(rd->engine, type->idname, sizeof(rd->engine));
}
@@ -997,31 +997,31 @@ static EnumPropertyItem *rna_RenderSettings_engine_itemf(bContext *UNUSED(C), Po
PropertyRNA *UNUSED(prop), int *free)
{
RenderEngineType *type;
- EnumPropertyItem *item= NULL;
+ EnumPropertyItem *item = NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
- int a=0, totitem= 0;
+ int a = 0, totitem = 0;
- for(type=R_engines.first; type; type=type->next, a++) {
- tmp.value= a;
- tmp.identifier= type->idname;
- tmp.name= type->name;
+ for (type = R_engines.first; type; type = type->next, a++) {
+ tmp.value = a;
+ tmp.identifier = type->idname;
+ tmp.name = type->name;
RNA_enum_item_add(&item, &totitem, &tmp);
}
RNA_enum_item_end(&item, &totitem);
- *free= 1;
+ *free = 1;
return item;
}
static int rna_RenderSettings_engine_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
RenderEngineType *type;
- int a= 0;
+ int a = 0;
- for(type=R_engines.first; type; type=type->next, a++)
- if(strcmp(type->idname, rd->engine) == 0)
+ for (type = R_engines.first; type; type = type->next, a++)
+ if (strcmp(type->idname, rd->engine) == 0)
return a;
return 0;
@@ -1034,7 +1034,7 @@ static void rna_RenderSettings_engine_update(Main *bmain, Scene *UNUSED(unused),
static void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
DAG_id_tag_update(&scene->id, 0);
}
@@ -1042,15 +1042,15 @@ static void rna_Scene_glsl_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Poi
static void rna_RenderSettings_color_management_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
/* reset image nodes */
- Scene *scene= (Scene*)ptr->id.data;
- bNodeTree *ntree=scene->nodetree;
+ Scene *scene = (Scene*)ptr->id.data;
+ bNodeTree *ntree = scene->nodetree;
bNode *node;
- if(ntree && scene->use_nodes) {
+ if (ntree && scene->use_nodes) {
/* XXX images are freed here, stop render and preview threads, until Image is threadsafe */
WM_jobs_stop_all(bmain->wm.first);
- for (node=ntree->nodes.first; node; node=node->next) {
+ for (node = ntree->nodes.first; node; node = node->next) {
if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_IMAGE)) {
ED_node_changed_update(&scene->id, node);
WM_main_add_notifier(NC_NODE|NA_EDITED, node);
@@ -1066,18 +1066,18 @@ static void rna_RenderSettings_color_management_update(Main *bmain, Scene *UNUSE
static void rna_SceneRenderLayer_name_set(PointerRNA *ptr, const char *value)
{
- Scene *scene= (Scene*)ptr->id.data;
- SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;
+ Scene *scene = (Scene*)ptr->id.data;
+ SceneRenderLayer *rl = (SceneRenderLayer*)ptr->data;
BLI_strncpy_utf8(rl->name, value, sizeof(rl->name));
BLI_uniquename(&scene->r.layers, rl, "RenderLayer", '.', offsetof(SceneRenderLayer, name), sizeof(rl->name));
- if(scene->nodetree) {
+ if (scene->nodetree) {
bNode *node;
- int index= BLI_findindex(&scene->r.layers, rl);
+ int index = BLI_findindex(&scene->r.layers, rl);
- for(node= scene->nodetree->nodes.first; node; node= node->next) {
- if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
- if(node->custom1==index)
+ for (node = scene->nodetree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_R_LAYERS && node->id == NULL) {
+ if (node->custom1 == index)
BLI_strncpy(node->name, rl->name, NODE_MAXSTR);
}
}
@@ -1091,17 +1091,17 @@ static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr))
static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
return scene_use_new_shading_nodes(scene);
}
static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr)
{
- RenderData *rd= (RenderData*)ptr->data;
+ RenderData *rd = (RenderData*)ptr->data;
RenderEngineType *type;
- for(type=R_engines.first; type; type=type->next)
- if(strcmp(type->idname, rd->engine) == 0)
+ for (type = R_engines.first; type; type = type->next)
+ if (strcmp(type->idname, rd->engine) == 0)
return (type->flag & RE_GAME);
return 0;
@@ -1109,49 +1109,49 @@ static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr)
static void rna_SceneRenderLayer_layer_set(PointerRNA *ptr, const int *values)
{
- SceneRenderLayer *rl= (SceneRenderLayer*)ptr->data;
- rl->lay= ED_view3d_scene_layer_set(rl->lay, values, NULL);
+ SceneRenderLayer *rl = (SceneRenderLayer*)ptr->data;
+ rl->lay = ED_view3d_scene_layer_set(rl->lay, values, NULL);
}
static void rna_SceneRenderLayer_pass_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
- if(scene->nodetree)
+ if (scene->nodetree)
ntreeCompositForceHidden(scene->nodetree, scene);
}
static void rna_Scene_use_nodes_set(PointerRNA *ptr, int value)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
- scene->use_nodes= value;
- if(scene->use_nodes && scene->nodetree==NULL)
+ scene->use_nodes = value;
+ if (scene->use_nodes && scene->nodetree == NULL)
ED_node_composit_default(scene);
}
static void rna_Physics_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
Base *base;
- for(base = scene->base.first; base; base=base->next)
+ for (base = scene->base.first; base; base = base->next)
BKE_ptcache_object_reset(scene, base->object, PTCACHE_RESET_DEPSGRAPH);
}
static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value)
{
- Scene *scene= (Scene*)ptr->id.data;
+ Scene *scene = (Scene*)ptr->id.data;
ToolSettings *ts = (ToolSettings*)ptr->data;
int flag = (value[0] ? SCE_SELECT_VERTEX:0) | (value[1] ? SCE_SELECT_EDGE:0) | (value[2] ? SCE_SELECT_FACE:0);
- if(flag) {
+ if (flag) {
ts->selectmode = flag;
- if(scene->basact) {
- Mesh *me= get_mesh(scene->basact->object);
- if(me && me->edit_btmesh && me->edit_btmesh->selectmode != flag) {
- me->edit_btmesh->selectmode= flag;
+ if (scene->basact) {
+ Mesh *me = get_mesh(scene->basact->object);
+ if (me && me->edit_btmesh && me->edit_btmesh->selectmode != flag) {
+ me->edit_btmesh->selectmode = flag;
EDBM_selectmode_set(me->edit_btmesh);
}
}
@@ -1160,12 +1160,12 @@ static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value
static void rna_Scene_editmesh_select_mode_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
{
- Mesh *me= NULL;
+ Mesh *me = NULL;
- if(scene->basact) {
- me= get_mesh(scene->basact->object);
- if(me && me->edit_btmesh==NULL)
- me= NULL;
+ if (scene->basact) {
+ me = get_mesh(scene->basact->object);
+ if (me && me->edit_btmesh == NULL)
+ me = NULL;
}
WM_main_add_notifier(NC_GEOM|ND_SELECT, me);
@@ -1177,17 +1177,17 @@ static void object_simplify_update(Object *ob)
ModifierData *md;
ParticleSystem *psys;
- for(md=ob->modifiers.first; md; md=md->next)
- if(ELEM3(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem))
+ for (md = ob->modifiers.first; md; md = md->next)
+ if (ELEM3(md->type, eModifierType_Subsurf, eModifierType_Multires, eModifierType_ParticleSystem))
ob->recalc |= OB_RECALC_DATA|PSYS_RECALC_CHILD;
- for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ for (psys = ob->particlesystem.first; psys; psys = psys->next)
psys->recalc |= PSYS_RECALC_CHILD;
- if(ob->dup_group) {
+ if (ob->dup_group) {
GroupObject *gob;
- for(gob=ob->dup_group->gobject.first; gob; gob=gob->next)
+ for (gob = ob->dup_group->gobject.first; gob; gob = gob->next)
object_simplify_update(gob->ob);
}
}
@@ -1197,7 +1197,7 @@ static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA
Scene *sce_iter;
Base *base;
- for(SETLOOPER(scene, sce_iter, base))
+ for (SETLOOPER(scene, sce_iter, base))
object_simplify_update(base->object);
DAG_ids_flush_update(bmain, 0);
@@ -1206,21 +1206,21 @@ static void rna_Scene_use_simplify_update(Main *bmain, Scene *scene, PointerRNA
static void rna_Scene_simplify_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- if(scene->r.mode & R_SIMPLIFY)
+ if (scene->r.mode & R_SIMPLIFY)
rna_Scene_use_simplify_update(bmain, scene, ptr);
}
static int rna_Scene_use_audio_get(PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
return scene->audio.flag & AUDIO_MUTE;
}
static void rna_Scene_use_audio_set(PointerRNA *ptr, int value)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
- if(value)
+ if (value)
scene->audio.flag |= AUDIO_MUTE;
else
scene->audio.flag &= ~AUDIO_MUTE;
@@ -1230,19 +1230,19 @@ static void rna_Scene_use_audio_set(PointerRNA *ptr, int value)
static int rna_Scene_sync_mode_get(PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->data;
- if(scene->audio.flag & AUDIO_SYNC)
+ Scene *scene = (Scene*)ptr->data;
+ if (scene->audio.flag & AUDIO_SYNC)
return AUDIO_SYNC;
return scene->flag & SCE_FRAME_DROP;
}
static void rna_Scene_sync_mode_set(PointerRNA *ptr, int value)
{
- Scene *scene= (Scene*)ptr->data;
+ Scene *scene = (Scene*)ptr->data;
- if(value == AUDIO_SYNC)
+ if (value == AUDIO_SYNC)
scene->audio.flag |= AUDIO_SYNC;
- else if(value == SCE_FRAME_DROP)
+ else if (value == SCE_FRAME_DROP)
{
scene->audio.flag &= ~AUDIO_SYNC;
scene->flag |= SCE_FRAME_DROP;
@@ -1264,7 +1264,7 @@ static int rna_GameSettings_auto_start_get(PointerRNA *UNUSED(ptr))
static void rna_GameSettings_auto_start_set(PointerRNA *UNUSED(ptr), int value)
{
- if(value)
+ if (value)
G.fileflags |= G_FILE_AUTOPLAY;
else
G.fileflags &= ~G_FILE_AUTOPLAY;
@@ -1274,15 +1274,15 @@ static void rna_GameSettings_exit_key_set(PointerRNA *ptr, int value)
{
GameData *gm = (GameData*)ptr->data;
- if(ISKEYBOARD(value))
- gm->exitkey=value;
+ if (ISKEYBOARD(value))
+ gm->exitkey = value;
}
static TimeMarker *rna_TimeLine_add(Scene *scene, const char name[])
{
TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
- marker->flag= SELECT;
- marker->frame= 1;
+ marker->flag = SELECT;
+ marker->frame = 1;
BLI_strncpy_utf8(marker->name, name, sizeof(marker->name));
BLI_addtail(&scene->markers, marker);
@@ -1316,13 +1316,13 @@ static void rna_TimeLine_clear(Scene *scene)
static KeyingSet *rna_Scene_keying_set_new(Scene *sce, ReportList *reports, const char name[])
{
- KeyingSet *ks= NULL;
+ KeyingSet *ks = NULL;
/* call the API func, and set the active keyingset index */
- ks= BKE_keyingset_add(&sce->keyingsets, name, KEYINGSET_ABSOLUTE, 0);
+ ks = BKE_keyingset_add(&sce->keyingsets, name, KEYINGSET_ABSOLUTE, 0);
if (ks) {
- sce->active_keyingset= BLI_countlist(&sce->keyingsets);
+ sce->active_keyingset = BLI_countlist(&sce->keyingsets);
return ks;
}
else {
@@ -1338,7 +1338,7 @@ static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value)
/* scale unprojected radius so it stays consistent with brush size */
brush_scale_unprojected_radius(&ups->unprojected_radius,
value, ups->size);
- ups->size= value;
+ ups->size = value;
}
static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, float value)
@@ -1347,7 +1347,7 @@ static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, flo
/* scale brush size so it stays consistent with unprojected_radius */
brush_scale_size(&ups->size, value, ups->unprojected_radius);
- ups->unprojected_radius= value;
+ ups->unprojected_radius = value;
}
/* note: without this, when Multi-Paint is activated/deactivated, the colors
@@ -1357,8 +1357,8 @@ static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, flo
* given its own notifier. */
static void rna_Scene_update_active_object_data(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
{
- Object *ob= OBACT;
- if(ob) {
+ Object *ob = OBACT;
+ if (ob) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_main_add_notifier(NC_OBJECT|ND_DRAW, &ob->id);
}
@@ -1366,10 +1366,10 @@ static void rna_Scene_update_active_object_data(Main *UNUSED(bmain), Scene *scen
static void rna_SceneCamera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
- Scene *scene= (Scene*)ptr->id.data;
- Object *camera= scene->camera;
+ Scene *scene = (Scene*)ptr->id.data;
+ Object *camera = scene->camera;
- if(camera)
+ if (camera)
DAG_id_tag_update(&camera->id, 0);
}
@@ -1380,16 +1380,16 @@ static void rna_def_transform_orientation(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- const int matrix_dimsize[]= {3, 3};
+ const int matrix_dimsize[] = {3, 3};
- srna= RNA_def_struct(brna, "TransformOrientation", NULL);
+ srna = RNA_def_struct(brna, "TransformOrientation", NULL);
- prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
+ prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "mat");
RNA_def_property_multi_array(prop, 2, matrix_dimsize);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
- prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
@@ -1438,10 +1438,10 @@ static void rna_def_tool_settings(BlenderRNA *brna)
{EDGE_MODE_TAG_BEVEL, "BEVEL", 0, "Tag Bevel", ""},
{0, NULL, 0, NULL, NULL}};
- srna= RNA_def_struct(brna, "ToolSettings", NULL);
+ srna = RNA_def_struct(brna, "ToolSettings", NULL);
RNA_def_struct_ui_text(srna, "Tool Settings", "");
- prop= RNA_def_property(srna, "sculpt", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "sculpt", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Sculpt");
RNA_def_property_ui_text(prop, "Sculpt", "");
@@ -1459,124 +1459,124 @@ static void rna_def_tool_settings(BlenderRNA *brna)
"weight painting");
RNA_def_property_update(prop, 0, "rna_Scene_update_active_object_data");
- prop= RNA_def_property(srna, "vertex_paint", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "vertex_paint", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "vpaint");
RNA_def_property_ui_text(prop, "Vertex Paint", "");
- prop= RNA_def_property(srna, "weight_paint", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "weight_paint", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "wpaint");
RNA_def_property_ui_text(prop, "Weight Paint", "");
- prop= RNA_def_property(srna, "image_paint", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "image_paint", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "imapaint");
RNA_def_property_ui_text(prop, "Image Paint", "");
- prop= RNA_def_property(srna, "uv_sculpt", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_sculpt", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "uvsculpt");
RNA_def_property_ui_text(prop, "UV Sculpt", "");
- prop= RNA_def_property(srna, "particle_edit", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "particle_edit", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "particle");
RNA_def_property_ui_text(prop, "Particle Edit", "");
- prop= RNA_def_property(srna, "use_uv_sculpt", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_uv_sculpt", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_uv_sculpt", 1);
RNA_def_property_ui_text(prop, "UV Sculpt", "Enable brush for UV sculpting");
RNA_def_property_ui_icon(prop, ICON_TPAINT_HLT, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, "rna_SpaceImageEditor_uv_sculpt_update");
- prop= RNA_def_property(srna, "uv_sculpt_lock_borders", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_sculpt_lock_borders", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_LOCK_BORDERS);
RNA_def_property_ui_text(prop, "Lock Borders", "Disable editing of boundary edges");
- prop= RNA_def_property(srna, "uv_sculpt_all_islands", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_sculpt_all_islands", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uv_sculpt_settings", UV_SCULPT_ALL_ISLANDS);
RNA_def_property_ui_text(prop, "Sculpt All Islands", "Brush operates on all islands");
- prop= RNA_def_property(srna, "uv_sculpt_tool", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_sculpt_tool", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "uv_sculpt_tool");
RNA_def_property_enum_items(prop, uv_sculpt_tool_items);
RNA_def_property_ui_text(prop, "UV Sculpt Tools", "Select Tools for the UV sculpt brushes");
- prop= RNA_def_property(srna, "uv_relax_method", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_relax_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "uv_relax_method");
RNA_def_property_enum_items(prop, uv_sculpt_relaxation_items);
RNA_def_property_ui_text(prop, "Relaxation Method", "Algorithm used for UV relaxation");
/* Transform */
- prop= RNA_def_property(srna, "proportional_edit", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "proportional_edit", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "proportional");
RNA_def_property_enum_items(prop, proportional_editing_items);
RNA_def_property_ui_text(prop, "Proportional Editing",
"Proportional Editing mode, allows transforms with distance fall-off");
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "use_proportional_edit_objects", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_proportional_edit_objects", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "proportional_objects", 0);
RNA_def_property_ui_text(prop, "Proportional Editing Objects", "Proportional editing object mode");
RNA_def_property_ui_icon(prop, ICON_PROP_OFF, 1);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "proportional_edit_falloff", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "proportional_edit_falloff", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "prop_mode");
RNA_def_property_enum_items(prop, proportional_falloff_items);
RNA_def_property_ui_text(prop, "Proportional Editing Falloff", "Falloff type for proportional editing mode");
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "proportional_size", PROP_FLOAT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "proportional_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "proportional_size");
RNA_def_property_ui_text(prop, "Proportional Size", "Display size for proportional editing circle");
RNA_def_property_range(prop, 0.00001, 5000.0);
- prop= RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "normal_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "normalsize");
RNA_def_property_ui_text(prop, "Normal Size", "Display size for normals in the 3D view");
RNA_def_property_range(prop, 0.00001, 1000.0);
RNA_def_property_ui_range(prop, 0.01, 10.0, 10.0, 2);
RNA_def_property_update(prop, NC_GEOM|ND_DATA, NULL);
- prop= RNA_def_property(srna, "use_mesh_automerge", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_mesh_automerge", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "automerge", 0);
RNA_def_property_ui_text(prop, "AutoMerge Editing", "Automatically merge vertices moved to the same location");
- prop= RNA_def_property(srna, "use_snap", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_snap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
RNA_def_property_ui_text(prop, "Snap", "Snap during transform");
RNA_def_property_ui_icon(prop, ICON_SNAP_OFF, 1);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "use_snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE);
RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target");
RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_mode");
RNA_def_property_enum_items(prop, snap_element_items);
RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to");
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_target");
RNA_def_property_enum_items(prop, snap_target_items);
RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target");
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "use_snap_peel_object", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_snap_peel_object", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center");
RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "use_snap_project", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_snap_project", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT);
RNA_def_property_ui_text(prop, "Project Individual Elements",
"Project individual elements on the surface of other objects");
RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
- prop= RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF);
RNA_def_property_ui_text(prop, "Project to Self", "Snap onto itself (editmode)");
RNA_def_property_ui_icon(prop, ICON_ORTHO, 0);
@@ -1586,137 +1586,137 @@ static void rna_def_tool_settings(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_grease_pencil_sessions", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gpencil_flags", GP_TOOL_FLAG_PAINTSESSIONS_ON);
RNA_def_property_ui_text(prop, "Use Sketching Sessions", "Allow drawing multiple strokes at a time with Grease Pencil");
- RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); // xxx: need toolbar to be redrawn...
+ RNA_def_property_update(prop, NC_SCENE|ND_TOOLSETTINGS, NULL); /* xxx: need toolbar to be redrawn... */
/* Auto Keying */
- prop= RNA_def_property(srna, "use_keyframe_insert_auto", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_keyframe_insert_auto", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON);
RNA_def_property_ui_text(prop, "Auto Keying", "Automatic keyframe insertion for Objects and Bones");
RNA_def_property_ui_icon(prop, ICON_REC, 0);
- prop= RNA_def_property(srna, "auto_keying_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "auto_keying_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "autokey_mode");
RNA_def_property_enum_items(prop, auto_key_items);
RNA_def_property_ui_text(prop, "Auto-Keying Mode", "Mode of automatic keyframe insertion for Objects and Bones");
- prop= RNA_def_property(srna, "use_record_with_nla", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_record_with_nla", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA);
RNA_def_property_ui_text(prop, "Layered",
"Add a new NLA Track + Strip for every loop/pass made over the animation "
"to allow non-destructive tweaking");
- prop= RNA_def_property(srna, "use_keyframe_insert_keyingset", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_keyframe_insert_keyingset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_ONLYKEYINGSET);
RNA_def_property_ui_text(prop, "Auto Keyframe Insert Keying Set",
"Automatic keyframe insertion using active Keying Set only");
RNA_def_property_ui_icon(prop, ICON_KEYINGSET, 0);
/* UV */
- prop= RNA_def_property(srna, "uv_select_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "uv_select_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "uv_selectmode");
RNA_def_property_enum_items(prop, uv_select_mode_items);
RNA_def_property_ui_text(prop, "UV Selection Mode", "UV selection and display mode");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
- prop= RNA_def_property(srna, "use_uv_select_sync", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_uv_select_sync", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SYNC_SELECTION);
RNA_def_property_ui_text(prop, "UV Sync Selection", "Keep UV and edit mode mesh selection in sync");
RNA_def_property_ui_icon(prop, ICON_EDIT, 0);
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
- prop= RNA_def_property(srna, "show_uv_local_view", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_uv_local_view", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uv_flag", UV_SHOW_SAME_IMAGE);
RNA_def_property_ui_text(prop, "UV Local View", "Draw only faces with the currently displayed image assigned");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
/* Mesh */
- prop= RNA_def_property(srna, "mesh_select_mode", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "mesh_select_mode", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1);
RNA_def_property_array(prop, 3);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set");
RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Which mesh elements selection works on");
RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update");
- prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
+ prop = RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "vgroup_weight");
RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups");
/* use with MESH_OT_select_shortest_path */
- prop= RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "edge_path_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "edge_mode");
RNA_def_property_enum_items(prop, edge_tag_items);
RNA_def_property_ui_text(prop, "Edge Tag Mode", "The edge flag to tag when selecting the shortest path");
- prop= RNA_def_property(srna, "edge_path_live_unwrap", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "edge_path_live_unwrap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "edge_mode_live_unwrap", 1);
RNA_def_property_ui_text(prop, "Live Unwrap", "Changing edges seam re-calculates UV unwrap");
/* etch-a-ton */
- prop= RNA_def_property(srna, "use_bone_sketching", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bone_sketching", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING);
RNA_def_property_ui_text(prop, "Use Bone Sketching", "DOC BROKEN");
-// RNA_def_property_ui_icon(prop, ICON_EDIT, 0);
+/* RNA_def_property_ui_icon(prop, ICON_EDIT, 0); */
- prop= RNA_def_property(srna, "use_etch_quick", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_etch_quick", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_QUICK);
RNA_def_property_ui_text(prop, "Quick Sketching", "DOC BROKEN");
- prop= RNA_def_property(srna, "use_etch_overdraw", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_etch_overdraw", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bone_sketching", BONE_SKETCHING_ADJUST);
RNA_def_property_ui_text(prop, "Overdraw Sketching", "DOC BROKEN");
- prop= RNA_def_property(srna, "use_etch_autoname", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_etch_autoname", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "skgen_retarget_options", SK_RETARGET_AUTONAME);
RNA_def_property_ui_text(prop, "Autoname", "DOC BROKEN");
- prop= RNA_def_property(srna, "etch_number", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_number", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
RNA_def_property_ui_text(prop, "Number", "DOC BROKEN");
- prop= RNA_def_property(srna, "etch_side", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_side", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "skgen_num_string");
RNA_def_property_ui_text(prop, "Side", "DOC BROKEN");
- prop= RNA_def_property(srna, "etch_template", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_template", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "skgen_template");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_skgen_etch_template_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Template", "Template armature that will be retargeted to the stroke");
- prop= RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_subdivision_number", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "skgen_subdivision_number");
RNA_def_property_range(prop, 1, 255);
RNA_def_property_ui_text(prop, "Subdivisions", "Number of bones in the subdivided stroke");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
- prop= RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR);
+ prop = RNA_def_property(srna, "etch_adaptive_limit", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "skgen_correlation_limit");
RNA_def_property_range(prop, 0.00001, 1.0);
RNA_def_property_ui_range(prop, 0.01, 1.0, 0.01, 2);
RNA_def_property_ui_text(prop, "Limit", "Number of bones in the subdivided stroke");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
- prop= RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "etch_length_limit", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "skgen_length_limit");
RNA_def_property_range(prop, 0.00001, 100000.0);
RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
RNA_def_property_ui_text(prop, "Length", "Number of bones in the subdivided stroke");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
- prop= RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_roll_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "skgen_retarget_roll");
RNA_def_property_enum_items(prop, retarget_roll_items);
RNA_def_property_ui_text(prop, "Retarget roll mode", "Method used to adjust the roll of bones when retargeting");
- prop= RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "etch_convert_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "bone_sketching_convert");
RNA_def_property_enum_items(prop, sketch_convert_items);
RNA_def_property_ui_text(prop, "Stroke conversion method", "Method used to convert stroke to bones");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
/* Unified Paint Settings */
- prop= RNA_def_property(srna, "unified_paint_settings", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "unified_paint_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "UnifiedPaintSettings");
RNA_def_property_ui_text(prop, "Unified Paint Settings", NULL);
@@ -1727,52 +1727,52 @@ static void rna_def_unified_paint_settings(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "UnifiedPaintSettings", NULL);
+ srna = RNA_def_struct(brna, "UnifiedPaintSettings", NULL);
RNA_def_struct_ui_text(srna, "Unified Paint Settings", "Overrides for some of the active brush's settings");
/* high-level flags to enable or disable unified paint settings */
- prop= RNA_def_property(srna, "use_unified_size", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_unified_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_SIZE);
RNA_def_property_ui_text(prop, "Use Unified Radius",
"Instead of per-brush radius, the radius is shared across brushes");
- prop= RNA_def_property(srna, "use_unified_strength", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_unified_strength", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_ALPHA);
RNA_def_property_ui_text(prop, "Use Unified Strength",
"Instead of per-brush strength, the strength is shared across brushes");
/* unified paint settings that override the equivalent settings
from the active brush */
- prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
RNA_def_property_int_funcs(prop, NULL, "rna_UnifiedPaintSettings_size_set", NULL);
RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
RNA_def_property_ui_text(prop, "Radius", "Radius of the brush in pixels");
- prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
+ prop = RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_funcs(prop, NULL, "rna_UnifiedPaintSettings_unprojected_radius_set", NULL);
RNA_def_property_range(prop, 0.001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001, 1, 0, 0);
RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units");
- prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
+ prop = RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "alpha");
RNA_def_property_float_default(prop, 0.5f);
RNA_def_property_range(prop, 0.0f, 10.0f);
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);
RNA_def_property_ui_text(prop, "Strength", "How powerful the effect of the brush is when applied");
- prop= RNA_def_property(srna, "use_pressure_size", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pressure_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_SIZE_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
RNA_def_property_ui_text(prop, "Size Pressure", "Enable tablet pressure sensitivity for size");
- prop= RNA_def_property(srna, "use_pressure_strength", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pressure_strength", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE);
RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
RNA_def_property_ui_text(prop, "Strength Pressure", "Enable tablet pressure sensitivity for strength");
- prop= RNA_def_property(srna, "use_locked_size", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_locked_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", UNIFIED_PAINT_BRUSH_LOCK_SIZE);
RNA_def_property_ui_text(prop, "Use Blender Units", "When locked brush stays same size relative to object; when unlocked brush size is given in pixels");
}
@@ -1793,27 +1793,27 @@ static void rna_def_unit_settings(BlenderRNA *brna)
{USER_UNIT_ROT_RADIANS, "RADIANS", 0, "Radians", ""},
{0, NULL, 0, NULL, NULL}};
- srna= RNA_def_struct(brna, "UnitSettings", NULL);
+ srna = RNA_def_struct(brna, "UnitSettings", NULL);
RNA_def_struct_ui_text(srna, "Unit Settings", "");
/* Units */
- prop= RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, unit_systems);
RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display");
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "system_rotation", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "system_rotation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, rotation_units);
RNA_def_property_ui_text(prop, "Rotation Units", "Unit to use for displaying/editing rotation values");
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions");
RNA_def_property_range(prop, 0.00001, 100000.0);
RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT);
RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs (e.g. 1m 0cm)");
RNA_def_property_update(prop, NC_WINDOW, NULL);
@@ -1823,325 +1823,325 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
{
PropertyRNA *prop;
- prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- if(scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set");
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ if (scene) RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SceneRenderLayer_name_set");
else RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Name", "Render layer name");
RNA_def_struct_name_property(srna, prop);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "material_override", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "material_override", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "mat_override");
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Material Override", "Material to override all other materials in this render layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "light_override", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "light_override", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "light_override");
RNA_def_property_struct_type(prop, "Group");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Light Override", "Group to override all other lights in this render layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* layers */
- prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
+ prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_ui_text(prop, "Visible Layers", "Scene layers included in this render layer");
- if(scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set");
+ if (scene) RNA_def_property_boolean_funcs(prop, NULL, "rna_SceneRenderLayer_layer_set");
else RNA_def_property_boolean_funcs(prop, NULL, "rna_RenderLayer_layer_set");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER);
+ prop = RNA_def_property(srna, "layers_zmask", PROP_BOOLEAN, PROP_LAYER);
RNA_def_property_boolean_sdna(prop, NULL, "lay_zmask", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_ui_text(prop, "Zmask Layers", "Zmask scene layers for solid faces");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* layer options */
- prop= RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "layflag", SCE_LAY_DISABLE);
RNA_def_property_ui_text(prop, "Enabled", "Disable or enable the render layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_zmask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZMASK);
RNA_def_property_ui_text(prop, "Zmask", "Only render what's in front of the solid z values");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "invert_zmask", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "invert_zmask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_NEG_ZMASK);
RNA_def_property_ui_text(prop, "Zmask Negate", "For Zmask, only render what is behind solid z values instead of in front");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_all_z", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_all_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ALL_Z);
RNA_def_property_ui_text(prop, "All Z", "Fill in Z values for solid faces in invisible layers, for masking");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_solid", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_solid", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SOLID);
RNA_def_property_ui_text(prop, "Solid", "Render Solid faces in this Layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_HALO);
RNA_def_property_ui_text(prop, "Halo", "Render Halos in this Layer (on top of Solid)");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_ztransp", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_ztransp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_ZTRA);
RNA_def_property_ui_text(prop, "ZTransp", "Render Z-Transparent faces in this Layer (on top of Solid and Halos)");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_SKY);
RNA_def_property_ui_text(prop, "Sky", "Render Sky in this Layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_EDGE);
RNA_def_property_ui_text(prop, "Edge", "Render Edge-enhance in this Layer (only works for Solid faces)");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_strand", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_strand", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "layflag", SCE_LAY_STRAND);
RNA_def_property_ui_text(prop, "Strand", "Render Strands in this Layer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* passes */
- prop= RNA_def_property(srna, "use_pass_combined", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_combined", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_COMBINED);
RNA_def_property_ui_text(prop, "Combined", "Deliver full combined RGBA buffer");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_z", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_Z);
RNA_def_property_ui_text(prop, "Z", "Deliver Z values pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_vector", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_vector", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_VECTOR);
RNA_def_property_ui_text(prop, "Vector", "Deliver speed vector pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_normal", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_NORMAL);
RNA_def_property_ui_text(prop, "Normal", "Deliver normal pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_uv", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_uv", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_UV);
RNA_def_property_ui_text(prop, "UV", "Deliver texture UV pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_mist", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_mist", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_MIST);
RNA_def_property_ui_text(prop, "Mist", "Deliver mist factor pass (0.0-1.0)");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_object_index", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_object_index", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXOB);
RNA_def_property_ui_text(prop, "Object Index", "Deliver object index pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_material_index", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDEXMA);
RNA_def_property_ui_text(prop, "Material Index", "Deliver material index pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_RGBA);
RNA_def_property_ui_text(prop, "Color", "Deliver shade-less color pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE);
RNA_def_property_ui_text(prop, "Diffuse", "Deliver diffuse pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_AO);
RNA_def_property_ui_text(prop, "AO", "Deliver AO pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_reflection", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_reflection", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFLECT);
RNA_def_property_ui_text(prop, "Reflection", "Deliver raytraced reflection pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_refraction", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_refraction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_REFRACT);
RNA_def_property_ui_text(prop, "Refraction", "Deliver raytraced refraction pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_emit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_EMIT);
RNA_def_property_ui_text(prop, "Emit", "Deliver emission pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_environment", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_environment", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_ENVIRONMENT);
RNA_def_property_ui_text(prop, "Environment", "Deliver environment lighting pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_specular", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_shadow", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_ambient_occlusion", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_reflection", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_reflection", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_refraction", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_refraction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_emit", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_emit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_environment", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_environment", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT);
RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "exclude_indirect", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "exclude_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT);
RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined");
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_DIRECT);
RNA_def_property_ui_text(prop, "Diffuse Direct", "Deliver diffuse direct pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_diffuse_indirect", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_diffuse_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_INDIRECT);
RNA_def_property_ui_text(prop, "Diffuse Indirect", "Deliver diffuse indirect pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_diffuse_color", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_diffuse_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_COLOR);
RNA_def_property_ui_text(prop, "Diffuse Color", "Deliver diffuse color pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_glossy_direct", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_glossy_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_DIRECT);
RNA_def_property_ui_text(prop, "Glossy Direct", "Deliver glossy direct pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_glossy_indirect", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_glossy_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_INDIRECT);
RNA_def_property_ui_text(prop, "Glossy Indirect", "Deliver glossy indirect pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_glossy_color", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_glossy_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_GLOSSY_COLOR);
RNA_def_property_ui_text(prop, "Glossy Color", "Deliver glossy color pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_transmission_direct", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_transmission_direct", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_DIRECT);
RNA_def_property_ui_text(prop, "Transmission Direct", "Deliver transmission direct pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_transmission_indirect", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_transmission_indirect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_INDIRECT);
RNA_def_property_ui_text(prop, "Transmission Indirect", "Deliver transmission indirect pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "use_pass_transmission_color", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_pass_transmission_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_TRANSM_COLOR);
RNA_def_property_ui_text(prop, "Transmission Color", "Deliver transmission color pass");
- if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ if (scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}
@@ -2150,85 +2150,85 @@ static void rna_def_scene_game_recast_data(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "SceneGameRecastData", NULL);
+ srna = RNA_def_struct(brna, "SceneGameRecastData", NULL);
RNA_def_struct_sdna(srna, "RecastData");
RNA_def_struct_nested(brna, srna, "Scene");
RNA_def_struct_ui_text(srna, "Recast Data", "Recast data for a Game datablock");
- prop= RNA_def_property(srna, "cell_size", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "cell_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "cellsize");
RNA_def_property_ui_range(prop, 0.1, 1, 1, 2);
RNA_def_property_ui_text(prop, "Cell Size", "Rasterized cell size");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "cell_height", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "cell_height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "cellheight");
RNA_def_property_ui_range(prop, 0.1, 1, 1, 2);
RNA_def_property_ui_text(prop, "Cell Height", "Rasterized cell height");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "agent_height", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "agent_height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "agentheight");
RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
RNA_def_property_ui_text(prop, "Agent Height", "Minimum height where the agent can still walk");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "agent_radius", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "agent_radius", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "agentradius");
RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
RNA_def_property_ui_text(prop, "Agent Radius", "Radius of the agent");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "climb_max", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "climb_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "agentmaxclimb");
RNA_def_property_ui_range(prop, 0.1, 5, 1, 2);
RNA_def_property_ui_text(prop, "Max Climb", "Maximum height between grid cells the agent can climb");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "slope_max", PROP_FLOAT, PROP_ANGLE);
+ prop = RNA_def_property(srna, "slope_max", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "agentmaxslope");
RNA_def_property_range(prop, 0, M_PI/2);
RNA_def_property_ui_text(prop, "Max Slope", "Maximum walkable slope angle in degrees");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "region_min_size", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "region_min_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "regionminsize");
RNA_def_property_ui_range(prop, 0, 150, 1, 2);
RNA_def_property_ui_text(prop, "Min Region Size", "Minimum regions size (smaller regions will be deleted)");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "region_merge_size", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "region_merge_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "regionmergesize");
RNA_def_property_ui_range(prop, 0, 150, 1, 2);
RNA_def_property_ui_text(prop, "Merged Region Size", "Minimum regions size (smaller regions will be merged)");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "edge_max_len", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "edge_max_len", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "edgemaxlen");
RNA_def_property_ui_range(prop, 0, 50, 1, 2);
RNA_def_property_ui_text(prop, "Max Edge Length", "Maximum contour edge length");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "edge_max_error", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "edge_max_error", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "edgemaxerror");
RNA_def_property_ui_range(prop, 0.1, 3.0, 1, 2);
RNA_def_property_ui_text(prop, "Max Edge Error", "Maximum distance error from contour to cells");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "verts_per_poly", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "verts_per_poly", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "vertsperpoly");
RNA_def_property_ui_range(prop, 3, 12, 1, 0);
RNA_def_property_ui_text(prop, "Verts Per Poly", "Max number of vertices per polygon");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "sample_dist", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "sample_dist", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "detailsampledist");
RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2);
RNA_def_property_ui_text(prop, "Sample Distance", "Detail mesh sample spacing");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "sample_max_error", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "sample_max_error", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "detailsamplemaxerror");
RNA_def_property_ui_range(prop, 0.0, 16.0, 1, 2);
RNA_def_property_ui_text(prop, "Max Sample Error", "Detail mesh simplification max sample error");
@@ -2240,7 +2240,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- static EnumPropertyItem aasamples_items[] ={
+ static EnumPropertyItem aasamples_items[] = {
{0, "SAMPLES_0", 0, "Off", ""},
{2, "SAMPLES_2", 0, "2x", ""},
{4, "SAMPLES_4", 0, "4x", ""},
@@ -2248,7 +2248,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{16, "SAMPLES_16", 0, "16x", ""},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem framing_types_items[] ={
+ static EnumPropertyItem framing_types_items[] = {
{SCE_GAMEFRAMING_BARS, "LETTERBOX", 0, "Letterbox",
"Show the entire viewport in the display window, using bar horizontally or vertically"},
{SCE_GAMEFRAMING_EXTEND, "EXTEND", 0, "Extend",
@@ -2256,7 +2256,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{SCE_GAMEFRAMING_SCALE, "SCALE", 0, "Scale", "Stretch or squeeze the viewport to fill the display window"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem dome_modes_items[] ={
+ static EnumPropertyItem dome_modes_items[] = {
{DOME_FISHEYE, "FISHEYE", 0, "Fisheye", ""},
{DOME_TRUNCATED_FRONT, "TRUNCATED_FRONT", 0, "Front-Truncated", ""},
{DOME_TRUNCATED_REAR, "TRUNCATED_REAR", 0, "Rear-Truncated", ""},
@@ -2264,7 +2264,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{DOME_PANORAM_SPH, "PANORAM_SPH", 0, "Spherical Panoramic", ""},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem stereo_modes_items[] ={
+ static EnumPropertyItem stereo_modes_items[] = {
{STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""},
{STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""},
{STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""},
@@ -2273,7 +2273,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem stereo_items[] ={
+ static EnumPropertyItem stereo_items[] = {
{STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"},
{STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"},
{STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"},
@@ -2281,14 +2281,14 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
static EnumPropertyItem physics_engine_items[] = {
{WOPHY_NONE, "NONE", 0, "None", "Don't use a physics engine"},
- //{WOPHY_ENJI, "ENJI", 0, "Enji", ""},
- //{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""},
- //{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""},
- //{WOPHY_ODE, "ODE", 0, "ODE", ""},
+ /*{WOPHY_ENJI, "ENJI", 0, "Enji", ""}, */
+ /*{WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""}, */
+ /*{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""}, */
+ /*{WOPHY_ODE, "ODE", 0, "ODE", ""}, */
{WOPHY_BULLET, "BULLET", 0, "Bullet", "Use the Bullet physics engine"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem material_items[] ={
+ static EnumPropertyItem material_items[] = {
{GAME_MAT_TEXFACE, "SINGLETEXTURE", 0, "Singletexture", "Singletexture face materials"},
{GAME_MAT_MULTITEX, "MULTITEXTURE", 0, "Multitexture", "Multitexture materials"},
{GAME_MAT_GLSL, "GLSL", 0, "GLSL", "OpenGL shading language shaders"},
@@ -2300,66 +2300,66 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{OBSTSIMULATION_TOI_cells, "RVO_CELLS", 0, "RVO (cells)", ""},
{0, NULL, 0, NULL, NULL}};
- srna= RNA_def_struct(brna, "SceneGameData", NULL);
+ srna = RNA_def_struct(brna, "SceneGameData", NULL);
RNA_def_struct_sdna(srna, "GameData");
RNA_def_struct_nested(brna, srna, "Scene");
RNA_def_struct_ui_text(srna, "Game Data", "Game data for a Scene datablock");
- prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "xplay");
RNA_def_property_range(prop, 4, 10000);
RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the screen");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "yplay");
RNA_def_property_range(prop, 4, 10000);
RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the screen");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "samples", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "samples", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "aasamples");
RNA_def_property_enum_items(prop, aasamples_items);
RNA_def_property_ui_text(prop, "AA Samples", "The number of AA Samples to use for MSAA");
- prop= RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "depth", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "depth");
RNA_def_property_range(prop, 8, 32);
RNA_def_property_ui_text(prop, "Bits", "Display bit depth of full screen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "exit_key", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "exit_key", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "exitkey");
RNA_def_property_enum_items(prop, event_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_GameSettings_exit_key_set", NULL);
RNA_def_property_ui_text(prop, "Exit Key", "The key that exits the Game Engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
- // Do we need it here ? (since we already have it in World
- prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);
+ /* Do we need it here ? (since we already have it in World */
+ prop = RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "freqplay");
RNA_def_property_range(prop, 4, 2000);
RNA_def_property_ui_text(prop, "Freq", "Display clock frequency of fullscreen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "show_fullscreen", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_fullscreen", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_FULLSCREEN);
RNA_def_property_ui_text(prop, "Fullscreen", "Start player in a new fullscreen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_desktop", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "playerflag", GAME_PLAYER_DESKTOP_RESOLUTION);
RNA_def_property_ui_text(prop, "Desktop", "Uses the current desktop resultion in fullscreen mode");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Framing */
- prop= RNA_def_property(srna, "frame_type", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "frame_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "framing.type");
RNA_def_property_enum_items(prop, framing_types_items);
RNA_def_property_ui_text(prop, "Framing Types", "Select the type of Framing you want");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "frame_color", PROP_FLOAT, PROP_COLOR);
+ prop = RNA_def_property(srna, "frame_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "framing.col");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_array(prop, 3);
@@ -2367,19 +2367,19 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Stereo */
- prop= RNA_def_property(srna, "stereo", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "stereo", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "stereoflag");
RNA_def_property_enum_items(prop, stereo_items);
RNA_def_property_ui_text(prop, "Stereo Options", "");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "stereomode");
RNA_def_property_enum_items(prop, stereo_modes_items);
RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "stereo_eye_separation", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "stereo_eye_separation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "eyeseparation");
RNA_def_property_range(prop, 0.01, 5.0);
RNA_def_property_ui_text(prop, "Eye Separation",
@@ -2387,37 +2387,37 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Dome */
- prop= RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dome.mode");
RNA_def_property_enum_items(prop, dome_modes_items);
RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "dome_tessellation", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_tessellation", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dome.res");
RNA_def_property_ui_range(prop, 1, 8, 1, 1);
RNA_def_property_ui_text(prop, "Tessellation", "Tessellation level - check the generated mesh in wireframe mode");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "dome_buffer_resolution", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_buffer_resolution", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dome.resbuf");
RNA_def_property_ui_range(prop, 0.1, 1.0, 0.1, 0.1);
RNA_def_property_ui_text(prop, "Buffer Resolution", "Buffer Resolution - decrease it to increase speed");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "dome_angle", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_angle", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dome.angle");
RNA_def_property_ui_range(prop, 90, 250, 1, 1);
RNA_def_property_ui_text(prop, "Angle", "Field of View of the Dome - it only works in mode Fisheye and Truncated");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "dome_tilt", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_tilt", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dome.tilt");
RNA_def_property_ui_range(prop, -180, 180, 1, 1);
RNA_def_property_ui_text(prop, "Tilt", "Camera rotation in horizontal axis");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "dome_text", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "dome_text", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "dome.warptext");
RNA_def_property_struct_type(prop, "Text");
RNA_def_property_flag(prop, PROP_EDITABLE);
@@ -2425,27 +2425,27 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE, NULL);
/* physics */
- prop= RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "physics_engine", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "physicsEngine");
RNA_def_property_enum_items(prop, physics_engine_items);
RNA_def_property_ui_text(prop, "Physics Engine", "Physics engine used for physics simulation in the game engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION);
+ prop = RNA_def_property(srna, "physics_gravity", PROP_FLOAT, PROP_ACCELERATION);
RNA_def_property_float_sdna(prop, NULL, "gravity");
RNA_def_property_ui_range(prop, 0.0, 25.0, 1, 2);
RNA_def_property_range(prop, 0.0, 10000.0);
RNA_def_property_ui_text(prop, "Physics Gravity", "Gravitational constant used for physics simulation in the game engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "occlusion_culling_resolution", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "occlusion_culling_resolution", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "occlusionRes");
RNA_def_property_range(prop, 128.0, 1024.0);
RNA_def_property_ui_text(prop, "Occlusion Resolution",
"Size of the occlusion buffer in pixel, use higher value for better precision (slower)");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "ticrate");
RNA_def_property_ui_range(prop, 1, 60, 1, 1);
RNA_def_property_range(prop, 1, 250);
@@ -2454,7 +2454,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"(physics fixed timestep = 1/fps, independently of actual frame rate)");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "logic_step_max", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "maxlogicstep");
RNA_def_property_ui_range(prop, 1, 5, 1, 1);
RNA_def_property_range(prop, 1, 5);
@@ -2463,7 +2463,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"higher value allows better synchronization with physics");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "physics_step_max", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "physics_step_max", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "maxphystep");
RNA_def_property_ui_range(prop, 1, 5, 1, 1);
RNA_def_property_range(prop, 1, 5);
@@ -2472,7 +2472,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"higher value allows physics to keep up with realtime");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "physics_step_sub", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "physics_step_sub", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "physubstep");
RNA_def_property_ui_range(prop, 1, 5, 1, 1);
RNA_def_property_range(prop, 1, 5);
@@ -2482,17 +2482,17 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE, NULL);
/* mode */
- prop= RNA_def_property(srna, "use_occlusion_culling", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 5)); //XXX mode hardcoded // WO_DBVT_CULLING
+ prop = RNA_def_property(srna, "use_occlusion_culling", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 5)); /*XXX mode hardcoded *//* WO_DBVT_CULLING */
RNA_def_property_ui_text(prop, "DBVT culling", "Use optimized Bullet DBVT tree for view frustum and occlusion culling");
- // not used // deprecated !!!!!!!!!!!!!
- prop= RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 3)); //XXX mode hardcoded
+ /* not used *//* deprecated !!!!!!!!!!!!! */
+ prop = RNA_def_property(srna, "use_activity_culling", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", (1 << 3)); /*XXX mode hardcoded */
RNA_def_property_ui_text(prop, "Activity Culling", "Activity culling is enabled");
- // not used // deprecated !!!!!!!!!!!!!
- prop= RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE);
+ /* not used *//* deprecated !!!!!!!!!!!!! */
+ prop = RNA_def_property(srna, "activity_culling_box_radius", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "activityBoxRadius");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Box Radius",
@@ -2500,110 +2500,110 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
"(objects outside the box are activity-culled)");
/* booleans */
- prop= RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_debug_properties", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_DEBUG_PROPS);
RNA_def_property_ui_text(prop, "Show Debug Properties", "Show properties marked for debugging while the game runs");
- prop= RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_framerate_profile", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_FRAMERATE);
RNA_def_property_ui_text(prop, "Show Framerate and Profile",
"Show framerate and profiling information while the game runs");
- prop= RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_physics_visualization", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_PHYSICS);
RNA_def_property_ui_text(prop, "Show Physics Visualization", "Show a visualization of physics bounds and interactions");
- prop= RNA_def_property(srna, "show_mouse", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_mouse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_MOUSE);
RNA_def_property_ui_text(prop, "Show Mouse", "Start player with a visible mouse cursor");
- prop= RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_frame_rate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_ENABLE_ALL_FRAMES);
RNA_def_property_ui_text(prop, "Use Frame Rate", "Respect the frame rate rather than rendering as many frames as possible");
- prop= RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_display_lists", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_DISPLAY_LISTS);
RNA_def_property_ui_text(prop, "Display Lists", "Use display lists to speed up rendering by keeping geometry on the GPU");
- prop= RNA_def_property(srna, "use_deprecation_warnings", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_deprecation_warnings", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_IGNORE_DEPRECATION_WARNINGS);
RNA_def_property_ui_text(prop, "Deprecation Warnings", "Print warnings when using deprecated features in the python API");
- prop= RNA_def_property(srna, "use_animation_record", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_animation_record", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_ENABLE_ANIMATION_RECORD);
RNA_def_property_ui_text(prop, "Record Animation", "Record animation to F-Curves");
- prop= RNA_def_property(srna, "use_auto_start", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_auto_start", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_GameSettings_auto_start_get", "rna_GameSettings_auto_start_set");
RNA_def_property_ui_text(prop, "Auto Start", "Automatically start game at load time");
- prop= RNA_def_property(srna, "restrict_animation_updates", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "restrict_animation_updates", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_RESTRICT_ANIM_UPDATES);
RNA_def_property_ui_text(prop, "Restrict Animation Updates",
"Restrict the number of animation updates to the animation FPS (this is "
"better for performance, but can cause issues with smooth playback)");
/* materials */
- prop= RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "material_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "matmode");
RNA_def_property_enum_items(prop, material_items);
RNA_def_property_ui_text(prop, "Material Mode", "Material mode to use for rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);
- prop= RNA_def_property(srna, "use_glsl_lights", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_LIGHTS);
RNA_def_property_ui_text(prop, "GLSL Lights", "Use lights for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_shaders", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_shaders", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADERS);
RNA_def_property_ui_text(prop, "GLSL Shaders", "Use shaders for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_shadows", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_SHADOWS);
RNA_def_property_ui_text(prop, "GLSL Shadows", "Use shadows for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_ramps", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_ramps", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_RAMPS);
RNA_def_property_ui_text(prop, "GLSL Ramps", "Use ramps for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_nodes", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_nodes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_NODES);
RNA_def_property_ui_text(prop, "GLSL Nodes", "Use nodes for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_color_management", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_color_management", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_COLOR_MANAGEMENT);
RNA_def_property_ui_text(prop, "GLSL Color Management", "Use color management for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "use_glsl_extra_textures", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_glsl_extra_textures", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", GAME_GLSL_NO_EXTRA_TEX);
RNA_def_property_ui_text(prop, "GLSL Extra Textures", "Use extra textures like normal or specular maps for GLSL rendering");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_glsl_update");
/* obstacle simulation */
- prop= RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "obstacle_simulation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "obstacleSimulation");
RNA_def_property_enum_items(prop, obstacle_simulation_items);
RNA_def_property_ui_text(prop, "Obstacle simulation", "Simulation used for obstacle avoidance in the game engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "level_height", PROP_FLOAT, PROP_ACCELERATION);
+ prop = RNA_def_property(srna, "level_height", PROP_FLOAT, PROP_ACCELERATION);
RNA_def_property_float_sdna(prop, NULL, "levelHeight");
RNA_def_property_range(prop, 0.0f, 200.0f);
RNA_def_property_ui_text(prop, "Level height", "Max difference in heights of obstacles to enable their interaction");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "show_obstacle_simulation", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "show_obstacle_simulation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GAME_SHOW_OBSTACLE_SIMULATION);
RNA_def_property_ui_text(prop, "Visualization", "Enable debug visualization for obstacle simulation");
/* Recast Settings */
- prop= RNA_def_property(srna, "recast_data", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "recast_data", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "recastData");
RNA_def_property_struct_type(prop, "SceneGameRecastData");
@@ -2617,7 +2617,7 @@ static void rna_def_scene_render_layer(BlenderRNA *brna)
{
StructRNA *srna;
- srna= RNA_def_struct(brna, "SceneRenderLayer", NULL);
+ srna = RNA_def_struct(brna, "SceneRenderLayer", NULL);
RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");
RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
@@ -2634,18 +2634,18 @@ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *parm;
RNA_def_property_srna(cprop, "RenderLayers");
- srna= RNA_def_struct(brna, "RenderLayers", NULL);
+ srna = RNA_def_struct(brna, "RenderLayers", NULL);
RNA_def_struct_sdna(srna, "RenderData");
RNA_def_struct_ui_text(srna, "Render Layers", "Collection of render layers");
- prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "actlay");
RNA_def_property_int_funcs(prop, "rna_RenderSettings_active_layer_index_get", "rna_RenderSettings_active_layer_index_set",
"rna_RenderSettings_active_layer_index_range");
RNA_def_property_ui_text(prop, "Active Layer Index", "Active index in render layer array");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "SceneRenderLayer");
RNA_def_property_pointer_funcs(prop, "rna_RenderSettings_active_layer_get",
"rna_RenderSettings_active_layer_set", NULL, NULL);
@@ -2653,18 +2653,18 @@ static void rna_def_render_layers(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_ui_text(prop, "Active Render Layer", "Active Render Layer");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- func= RNA_def_function(srna, "new", "rna_RenderLayer_new");
+ func = RNA_def_function(srna, "new", "rna_RenderLayer_new");
RNA_def_function_ui_description(func, "Add a render layer to scene");
RNA_def_function_flag(func, FUNC_USE_SELF_ID);
- parm= RNA_def_string(func, "name", "RenderLayer", 0, "", "New name for the marker (not unique)");
+ parm = RNA_def_string(func, "name", "RenderLayer", 0, "", "New name for the marker (not unique)");
RNA_def_property_flag(parm, PROP_REQUIRED);
- parm= RNA_def_pointer(func, "result", "SceneRenderLayer", "", "Newly created render layer");
+ parm = RNA_def_pointer(func, "result", "SceneRenderLayer", "", "Newly created render layer");
RNA_def_function_return(func, parm);
- func= RNA_def_function(srna, "remove", "rna_RenderLayer_remove");
+ func = RNA_def_function(srna, "remove", "rna_RenderLayer_remove");
RNA_def_function_ui_description(func, "Remove a render layer");
RNA_def_function_flag(func, FUNC_USE_MAIN|FUNC_USE_REPORTS|FUNC_USE_SELF_ID);
- parm= RNA_def_pointer(func, "layer", "SceneRenderLayer", "", "Timeline marker to remove");
+ parm = RNA_def_pointer(func, "layer", "SceneRenderLayer", "", "Timeline marker to remove");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
}
@@ -2688,20 +2688,20 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "ImageFormatSettings", NULL);
+ srna = RNA_def_struct(brna, "ImageFormatSettings", NULL);
RNA_def_struct_sdna(srna, "ImageFormatData");
RNA_def_struct_nested(brna, srna, "Scene");
- // RNA_def_struct_path_func(srna, "rna_RenderSettings_path"); // no need for the path, its not animated!
+ /* RNA_def_struct_path_func(srna, "rna_RenderSettings_path"); *//* no need for the path, its not animated! */
RNA_def_struct_ui_text(srna, "Image Format", "Settings for image formats");
- prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "imtype");
RNA_def_property_enum_items(prop, image_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_ImageFormatSettings_file_format_set", "rna_ImageFormatSettings_file_format_itemf");
RNA_def_property_ui_text(prop, "File Format", "File format to save the rendered images as");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "planes");
RNA_def_property_enum_items(prop, image_color_mode_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_mode_itemf");
@@ -2710,7 +2710,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
"and RGBA for saving red, green, blue and alpha channels");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "color_depth", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "color_depth", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "depth");
RNA_def_property_enum_items(prop, image_color_depth_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_depth_itemf");
@@ -2718,26 +2718,26 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* was 'file_quality' */
- prop= RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE);
+ prop = RNA_def_property(srna, "quality", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "quality");
RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */
RNA_def_property_ui_text(prop, "Quality", "Quality for image formats that support lossy compression");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* was shared with file_quality */
- prop= RNA_def_property(srna, "compression", PROP_INT, PROP_PERCENTAGE);
+ prop = RNA_def_property(srna, "compression", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "compress");
RNA_def_property_range(prop, 0, 100); /* 0 is needed for compression. */
RNA_def_property_ui_text(prop, "Compression", "Compression level for formats that support lossless compression");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* flag */
- prop= RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_ZBUF);
RNA_def_property_ui_text(prop, "Z Buffer", "Save the z-depth per pixel (32 bit unsigned int z-buffer)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_preview", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", R_IMF_FLAG_PREVIEW_JPG);
RNA_def_property_ui_text(prop, "Preview", "When rendering animations, save JPG preview images in same directory");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
@@ -2747,7 +2747,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
#ifdef WITH_OPENEXR
/* OpenEXR */
- prop= RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "exr_codec");
RNA_def_property_enum_items(prop, exr_codec_items);
RNA_def_property_ui_text(prop, "Codec", "Codec settings for OpenEXR");
@@ -2758,17 +2758,17 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
#ifdef WITH_OPENJPEG
/* Jpeg 2000 */
- prop= RNA_def_property(srna, "use_jpeg2k_ycc", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_jpeg2k_ycc", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_YCC);
RNA_def_property_ui_text(prop, "YCC", "Save luminance-chrominance-chrominance channels instead of RGB colors");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_jpeg2k_cinema_preset", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_jpeg2k_cinema_preset", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_PRESET);
RNA_def_property_ui_text(prop, "Cinema", "Use Openjpeg Cinema Preset");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_jpeg2k_cinema_48", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_jpeg2k_cinema_48", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "jp2_flag", R_IMF_JP2_FLAG_CINE_48);
RNA_def_property_ui_text(prop, "Cinema (48)", "Use Openjpeg Cinema Preset (48fps)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
@@ -2776,24 +2776,24 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
/* Cineon and DPX */
- prop= RNA_def_property(srna, "use_cineon_log", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_cineon_log", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cineon_flag", R_CINEON_LOG);
RNA_def_property_ui_text(prop, "Log", "Convert to logarithmic color space");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "cineon_black", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "cineon_black", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "cineon_black");
RNA_def_property_range(prop, 0, 1024);
RNA_def_property_ui_text(prop, "B", "Log conversion reference blackpoint");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "cineon_white", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "cineon_white", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "cineon_white");
RNA_def_property_range(prop, 0, 1024);
RNA_def_property_ui_text(prop, "W", "Log conversion reference whitepoint");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "cineon_gamma", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "cineon_gamma", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "cineon_gamma");
RNA_def_property_range(prop, 0.0f, 10.0f);
RNA_def_property_ui_text(prop, "G", "Log conversion gamma");
@@ -2897,7 +2897,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Max Rate", "Rate control: max rate (kb/s)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "muxrate", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "muxrate", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "mux_rate");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0, 100000000);
@@ -2925,7 +2925,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Mux Packet Size", "Mux packet size (byte)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_autosplit", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_autosplit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", FFMPEG_AUTOSPLIT_OUTPUT);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Autosplit Output", "Autosplit output at 2GB boundary");
@@ -2953,7 +2953,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Bitrate", "Audio bitrate (kb/s)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "audio_volume");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -2961,15 +2961,15 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif
- // the following two "ffmpeg" settings are general audio settings
- prop= RNA_def_property(srna, "audio_mixrate", PROP_INT, PROP_NONE);
+ /* the following two "ffmpeg" settings are general audio settings */
+ prop = RNA_def_property(srna, "audio_mixrate", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "audio_mixrate");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 8000, 192000);
RNA_def_property_ui_text(prop, "Samplerate", "Audio samplerate(samples/s)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "audio_channels");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_enum_items(prop, audio_channel_items);
@@ -3062,12 +3062,12 @@ static void rna_def_scene_quicktime_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "HQ", "Use High Quality resampling algorithm");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "audio_codec_isvbr", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_codec_isvbr", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "audioCodecFlags", QTAUDIO_FLAG_CODEC_ISCBR);
RNA_def_property_ui_text(prop, "VBR", "Use Variable Bit Rate compression (improves quality at same bitrate)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "audio_bitrate", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_bitrate", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "audioBitRate");
RNA_def_property_enum_items(prop, quicktime_audio_bitrate_items);
RNA_def_property_ui_text(prop, "Bitrate", "Compressed audio bitrate");
@@ -3081,7 +3081,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- static EnumPropertyItem pixel_filter_items[] ={
+ static EnumPropertyItem pixel_filter_items[] = {
{R_FILTER_BOX, "BOX", 0, "Box", "Use a box filter for anti-aliasing"},
{R_FILTER_TENT, "TENT", 0, "Tent", "Use a tent filter for anti-aliasing"},
{R_FILTER_QUAD, "QUADRATIC", 0, "Quadratic", "Use a quadratic filter for anti-aliasing"},
@@ -3091,13 +3091,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{R_FILTER_MITCH, "MITCHELL", 0, "Mitchell-Netravali", "Use a Mitchell-Netravali filter for anti-aliasing"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem alpha_mode_items[] ={
+ static EnumPropertyItem alpha_mode_items[] = {
{R_ADDSKY, "SKY", 0, "Sky", "Transparent pixels are filled with sky color"},
{R_ALPHAPREMUL, "PREMUL", 0, "Premultiplied", "Transparent RGB pixels are multiplied by the alpha channel"},
{R_ALPHAKEY, "STRAIGHT", 0, "Straight Alpha", "Transparent RGB and alpha pixels are unmodified"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem display_mode_items[] ={
+ static EnumPropertyItem display_mode_items[] = {
{R_OUTPUT_SCREEN, "SCREEN", 0, "Full Screen", "Images are rendered in full Screen"},
{R_OUTPUT_AREA, "AREA", 0, "Image Editor", "Images are rendered in Image Editor"},
{R_OUTPUT_WINDOW, "WINDOW", 0, "New Window", "Images are rendered in new Window"},
@@ -3105,7 +3105,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
/* Bake */
- static EnumPropertyItem bake_mode_items[] ={
+ static EnumPropertyItem bake_mode_items[] = {
{RE_BAKE_ALL, "FULL", 0, "Full Render", "Bake everything"},
{RE_BAKE_AO, "AO", 0, "Ambient Occlusion", "Bake ambient occlusion"},
{RE_BAKE_SHADOW, "SHADOW", 0, "Shadow", "Bake shadows"},
@@ -3120,14 +3120,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{RE_BAKE_SPEC_COLOR, "SPEC_COLOR", 0, "Specular Colors", "Bake Specular colors"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem bake_normal_space_items[] ={
+ static EnumPropertyItem bake_normal_space_items[] = {
{R_BAKE_SPACE_CAMERA, "CAMERA", 0, "Camera", "Bake the normals in camera space"},
{R_BAKE_SPACE_WORLD, "WORLD", 0, "World", "Bake the normals in world space"},
{R_BAKE_SPACE_OBJECT, "OBJECT", 0, "Object", "Bake the normals in object space"},
{R_BAKE_SPACE_TANGENT, "TANGENT", 0, "Tangent", "Bake the normals in tangent space"},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem bake_qyad_split_items[] ={
+ static EnumPropertyItem bake_qyad_split_items[] = {
{0, "AUTO", 0, "Automatic", "Split quads to give the least distortion while baking"},
{1, "FIXED", 0, "Fixed", "Split quads predictably (0,1,2) (0,2,3)"},
{2, "FIXED_ALT", 0, "Fixed Alternate", "Split quads predictably (1,2,3) (1,3,0)"},
@@ -3176,34 +3176,34 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
rna_def_scene_quicktime_settings(brna);
#endif
- srna= RNA_def_struct(brna, "RenderSettings", NULL);
+ srna = RNA_def_struct(brna, "RenderSettings", NULL);
RNA_def_struct_sdna(srna, "RenderData");
RNA_def_struct_nested(brna, srna, "Scene");
RNA_def_struct_path_func(srna, "rna_RenderSettings_path");
RNA_def_struct_ui_text(srna, "Render Data", "Rendering settings for a Scene datablock");
/* Render Data */
- prop= RNA_def_property(srna, "image_settings", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "image_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "im_format");
RNA_def_property_struct_type(prop, "ImageFormatSettings");
RNA_def_property_ui_text(prop, "Image Format", "");
- prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "xsch");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 4, 10000);
RNA_def_property_ui_text(prop, "Resolution X", "Number of horizontal pixels in the rendered image");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
- prop= RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "ysch");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 4, 10000);
RNA_def_property_ui_text(prop, "Resolution Y", "Number of vertical pixels in the rendered image");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
- prop= RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE);
+ prop = RNA_def_property(srna, "resolution_percentage", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "size");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1, SHRT_MAX);
@@ -3211,26 +3211,26 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Resolution %", "Percentage scale for render resolution");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "parts_x", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "parts_x", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "xparts");
RNA_def_property_range(prop, 1, 512);
RNA_def_property_ui_text(prop, "Parts X", "Number of horizontal tiles to use while rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "parts_y", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "parts_y", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "yparts");
RNA_def_property_range(prop, 1, 512);
RNA_def_property_ui_text(prop, "Parts Y", "Number of vertical tiles to use while rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "pixel_aspect_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "xasp");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1.0f, 200.0f);
RNA_def_property_ui_text(prop, "Pixel Aspect X", "Horizontal aspect ratio - for anamorphic or non-square pixel output");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
- prop= RNA_def_property(srna, "pixel_aspect_y", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "pixel_aspect_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "yasp");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1.0f, 200.0f);
@@ -3238,27 +3238,27 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneCamera_update");
#ifdef WITH_QUICKTIME
- prop= RNA_def_property(srna, "quicktime", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "quicktime", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "QuickTimeSettings");
RNA_def_property_pointer_sdna(prop, NULL, "qtcodecsettings");
RNA_def_property_flag(prop, PROP_NEVER_UNLINK);
RNA_def_property_ui_text(prop, "QuickTime Settings", "QuickTime related settings for the scene");
#endif
- prop= RNA_def_property(srna, "ffmpeg", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "ffmpeg", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "FFmpegSettings");
RNA_def_property_pointer_sdna(prop, NULL, "ffcodecdata");
RNA_def_property_flag(prop, PROP_NEVER_UNLINK);
RNA_def_property_ui_text(prop, "FFmpeg Settings", "FFmpeg related settings for the scene");
- prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "frs_sec");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1, 120);
RNA_def_property_ui_text(prop, "FPS", "Framerate, expressed in frames per second");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_fps_update");
- prop= RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "fps_base", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "frs_sec_base");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0.1f, 120.0f);
@@ -3266,14 +3266,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_Scene_fps_update");
/* frame mapping */
- prop= RNA_def_property(srna, "frame_map_old", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "frame_map_old", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "framapto");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1, 900);
RNA_def_property_ui_text(prop, "Frame Map Old", "Old mapping value in frames");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_framelen_update");
- prop= RNA_def_property(srna, "frame_map_new", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "frame_map_new", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "images");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 1, 900);
@@ -3281,74 +3281,74 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_framelen_update");
- prop= RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "dither_intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dither_intensity");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Dither Intensity",
"Amount of dithering noise added to the rendered image to break up banding");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "pixel_filter_type", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "pixel_filter_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "filtertype");
RNA_def_property_enum_items(prop, pixel_filter_items);
RNA_def_property_ui_text(prop, "Pixel Filter", "Reconstruction filter used for combining anti-aliasing samples");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "gauss");
RNA_def_property_range(prop, 0.5f, 1.5f);
RNA_def_property_ui_text(prop, "Filter Size", "Pixel width over which the reconstruction filter combines samples");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "alpha_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "alphamode");
RNA_def_property_enum_items(prop, alpha_mode_items);
RNA_def_property_ui_text(prop, "Alpha Mode", "Representation of alpha information in the RGBA pixels");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "octree_resolution", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "ocres");
RNA_def_property_enum_items(prop, octree_resolution_items);
RNA_def_property_ui_text(prop, "Octree Resolution",
"Resolution of raytrace accelerator, use higher resolutions for larger scenes");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "raytrace_method", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "raytrace_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "raytrace_structure");
RNA_def_property_enum_items(prop, raytrace_structure_items);
RNA_def_property_ui_text(prop, "Raytrace Acceleration Structure", "Type of raytrace accelerator structure");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_instances", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_INSTANCES);
RNA_def_property_ui_text(prop, "Use Instances",
"Instance support leads to effective memory reduction when using duplicates");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_local_coords", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "raytrace_options", R_RAYTRACE_USE_LOCAL_COORDS);
RNA_def_property_ui_text(prop, "Use Local Coords",
"Vertex coordinates are stored locally on each primitive "
"(increases memory usage, but may have impact on speed)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_antialiasing", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_antialiasing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_OSA);
RNA_def_property_ui_text(prop, "Anti-Aliasing", "Render and combine multiple samples per pixel to prevent jagged edges");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "antialiasing_samples", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "osa");
RNA_def_property_enum_items(prop, fixed_oversample_items);
RNA_def_property_ui_text(prop, "Anti-Aliasing Samples", "Amount of anti-aliasing samples per pixel");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_fields", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_fields", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDS);
RNA_def_property_ui_text(prop, "Fields", "Render image to two fields per frame, for interlaced TV output");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "field_order", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, field_order_items);
RNA_def_property_ui_text(prop, "Field Order",
@@ -3356,61 +3356,61 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"to create smooth motion for TV output)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_fields_still", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_fields_still", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_FIELDSTILL);
RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* rendering features */
- prop= RNA_def_property(srna, "use_shadows", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
RNA_def_property_ui_text(prop, "Shadows", "Calculate shadows while rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_envmaps", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_envmaps", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_ENVMAP);
RNA_def_property_ui_text(prop, "Environment Maps", "Calculate environment maps while rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_radiosity", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_radiosity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RADIO);
RNA_def_property_ui_text(prop, "Radiosity", "Calculate radiosity in a pre-process before rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_sss", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_sss", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SSS);
RNA_def_property_ui_text(prop, "Subsurface Scattering", "Calculate sub-surface scattering in materials rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_RAYTRACE);
RNA_def_property_ui_text(prop, "Raytracing", "Pre-calculate the raytrace accelerator and render raytracing effects");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_textures", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_textures", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "scemode", R_NO_TEX);
RNA_def_property_ui_text(prop, "Textures", "Use textures to affect material properties");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_edge_enhance", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_EDGE);
RNA_def_property_ui_text(prop, "Edge", "Create a toon outline around the edges of geometry");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "edge_threshold", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "edge_threshold", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "edgeint");
RNA_def_property_range(prop, 0, 255);
RNA_def_property_ui_text(prop, "Edge Threshold", "Threshold for drawing outlines on geometry edges");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "edge_color", PROP_FLOAT, PROP_COLOR);
+ prop = RNA_def_property(srna, "edge_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "edgeR");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Color", "Edge color");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* threads */
- prop= RNA_def_property(srna, "threads", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "threads", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "threads");
RNA_def_property_range(prop, 1, BLENDER_MAX_THREADS);
RNA_def_property_int_funcs(prop, "rna_RenderSettings_threads_get", NULL, NULL);
@@ -3418,27 +3418,27 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"Number of CPU threads to use simultaneously while rendering (for multi-core/CPU systems)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "threads_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "threads_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, threads_mode_items);
RNA_def_property_ui_text(prop, "Threads Mode", "Determine the amount of render threads used");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* motion blur */
- prop= RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_MBLUR);
RNA_def_property_ui_text(prop, "Motion Blur", "Use multi-sampled 3D scene motion blur");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "motion_blur_samples", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "motion_blur_samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "mblur_samples");
RNA_def_property_range(prop, 1, 32);
RNA_def_property_ui_text(prop, "Motion Samples", "Number of scene samples to take with motion blur");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "motion_blur_shutter", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "blurfac");
RNA_def_property_range(prop, 0.01f, 10.0f);
RNA_def_property_ui_range(prop, 0.01, 2.0f, 1, 0);
@@ -3446,7 +3446,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* border */
- prop= RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Border",
@@ -3454,78 +3454,78 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"(note that this disables save_buffers and full_sample)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "border.xmin");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value to for the render border");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "border.ymin");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Border Minimum Y", "Minimum Y value for the render border");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "border.xmax");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Border Maximum X", "Maximum X value for the render border");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "border.ymax");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Border Maximum Y", "Maximum Y value for the render border");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_crop_to_border", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_crop_to_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH);
RNA_def_property_ui_text(prop, "Placeholders",
"Create empty placeholder files while rendering frames (similar to Unix 'touch')");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE);
RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_compositing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOCOMP);
RNA_def_property_ui_text(prop, "Compositing",
"Process the render result through the compositing pipeline, if compositing nodes are enabled");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_sequencer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_DOSEQ);
RNA_def_property_ui_text(prop, "Sequencer",
"Process the render (and composited) result through the video sequence "
"editor pipeline, if sequencer strips exist");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_color_management", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_color_management", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT);
RNA_def_property_ui_text(prop, "Color Management", "Use linear workflow - gamma corrected imaging pipeline");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_RenderSettings_color_management_update");
- prop= RNA_def_property(srna, "use_color_unpremultiply", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_color_unpremultiply", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "color_mgt_flag", R_COLOR_MANAGEMENT_PREDIVIDE);
RNA_def_property_ui_text(prop, "Color Unpremultipy", "For premultiplied alpha render output, do color space conversion on colors without alpha, to avoid fringing on light backgrounds");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION);
RNA_def_property_ui_text(prop, "File Extensions",
"Add the file format extensions to the rendered file name (eg: filename + .jpg)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#if 0 /* moved */
- prop= RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "file_format", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "imtype");
RNA_def_property_enum_items(prop, image_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_RenderSettings_file_format_set", NULL);
@@ -3533,29 +3533,29 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif
- prop= RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "file_extension", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(prop, "rna_SceneRender_file_ext_get", "rna_SceneRender_file_ext_length", NULL);
RNA_def_property_ui_text(prop, "Extension", "The file extension used for saving renders");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- prop= RNA_def_property(srna, "is_movie_format", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "is_movie_format", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_is_movie_fomat_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Movie Format", "When true the format is a movie");
- prop= RNA_def_property(srna, "use_free_image_textures", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_free_image_textures", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FREE_IMAGE);
RNA_def_property_ui_text(prop, "Free Image Textures",
"Free all image textures from memory after render, to save memory before compositing");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_free_unused_nodes", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_free_unused_nodes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_COMP_FREE);
RNA_def_property_ui_text(prop, "Free Unused Nodes",
"Free Nodes that are not used while compositing, to save memory");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_save_buffers", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_save_buffers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_save_buffers_get", NULL);
RNA_def_property_ui_text(prop, "Save Buffers",
@@ -3563,7 +3563,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"(saves memory, required for Full Sample)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_full_sample", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_full_sample", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_FULL_SAMPLE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_full_sample_get", NULL);
RNA_def_property_ui_text(prop, "Full Sample",
@@ -3571,13 +3571,13 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
"(this solves anti-aliasing issues with compositing)");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "displaymode");
RNA_def_property_enum_items(prop, display_mode_items);
RNA_def_property_ui_text(prop, "Display", "Select where rendered images will be displayed");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
+ prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "pic");
RNA_def_property_ui_text(prop, "Output Path",
"Directory/name to save animations, # characters defines the position "
@@ -3586,149 +3586,149 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
/* Bake */
- prop= RNA_def_property(srna, "bake_type", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_mode");
RNA_def_property_enum_items(prop, bake_mode_items);
RNA_def_property_ui_text(prop, "Bake Mode", "Choose shading information to bake into the image");
- prop= RNA_def_property(srna, "bake_normal_space", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_normal_space", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_normal_space");
RNA_def_property_enum_items(prop, bake_normal_space_items);
RNA_def_property_ui_text(prop, "Normal Space", "Choose normal space for baking");
- prop= RNA_def_property(srna, "bake_quad_split", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_quad_split", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, bake_qyad_split_items);
RNA_def_property_ui_text(prop, "Quad Split", "Choose the method used to split a quad into 2 triangles for baking");
- prop= RNA_def_property(srna, "bake_aa_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_aa_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "bake_osa");
RNA_def_property_enum_items(prop, fixed_oversample_items);
RNA_def_property_ui_text(prop, "Anti-Aliasing Level", "");
- prop= RNA_def_property(srna, "use_bake_selected_to_active", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_selected_to_active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_TO_ACTIVE);
RNA_def_property_ui_text(prop, "Selected to Active",
"Bake shading on the surface of selected objects to the active object");
- prop= RNA_def_property(srna, "use_bake_normalize", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_normalize", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_NORMALIZE);
RNA_def_property_ui_text(prop, "Normalized",
"With displacement normalize to the distance, with ambient occlusion "
"normalize without using material settings");
- prop= RNA_def_property(srna, "use_bake_clear", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_clear", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_CLEAR);
RNA_def_property_ui_text(prop, "Clear", "Clear Images before baking");
- prop= RNA_def_property(srna, "use_bake_antialiasing", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_antialiasing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_OSA);
RNA_def_property_ui_text(prop, "Anti-Aliasing", "Enables Anti-aliasing");
- prop= RNA_def_property(srna, "bake_margin", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_margin", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "bake_filter");
RNA_def_property_range(prop, 0, 64);
RNA_def_property_ui_text(prop, "Margin", "Amount of pixels to extend the baked result with, as post process filter");
- prop= RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "bake_maxdist");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Distance", "Maximum distance from active object to other object (in blender units)");
- prop= RNA_def_property(srna, "bake_bias", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "bake_bias", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "bake_biasdist");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Bias", "Bias towards faces further away from the object (in blender units)");
- prop= RNA_def_property(srna, "use_bake_multires", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_multires", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_MULTIRES);
RNA_def_property_ui_text(prop, "Bake from Multires", "Bake directly from multires object");
- prop= RNA_def_property(srna, "use_bake_lores_mesh", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_bake_lores_mesh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bake_flag", R_BAKE_LORES_MESH);
RNA_def_property_ui_text(prop, "Low Resolution Mesh", "Calculate heights against unsubdivided low resolution mesh");
/* stamp */
- prop= RNA_def_property(srna, "use_stamp_time", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_time", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_TIME);
RNA_def_property_ui_text(prop, "Stamp Time", "Include the rendered frame timecode as HH:MM:SS.FF in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_date", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_date", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DATE);
RNA_def_property_ui_text(prop, "Stamp Date", "Include the current date in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_frame", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_frame", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FRAME);
RNA_def_property_ui_text(prop, "Stamp Frame", "Include the frame number in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_camera", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_camera", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERA);
RNA_def_property_ui_text(prop, "Stamp Camera", "Include the name of the active camera in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_lens", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_lens", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_CAMERALENS);
RNA_def_property_ui_text(prop, "Stamp Lens", "Include the active camera's lens in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_scene", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_scene", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SCENE);
RNA_def_property_ui_text(prop, "Stamp Scene", "Include the name of the active scene in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_note", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_note", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_NOTE);
RNA_def_property_ui_text(prop, "Stamp Note", "Include a custom note in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_marker", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_marker", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_MARKER);
RNA_def_property_ui_text(prop, "Stamp Marker", "Include the name of the last marker in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_filename", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_filename", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_FILENAME);
RNA_def_property_ui_text(prop, "Stamp Filename", "Include the .blend filename in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_sequencer_strip", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_sequencer_strip", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_SEQSTRIP);
RNA_def_property_ui_text(prop, "Stamp Sequence Strip",
"Include the name of the foreground sequence strip in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp_render_time", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_render_time", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_RENDERTIME);
RNA_def_property_ui_text(prop, "Stamp Render Time", "Include the render time in image metadata");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "stamp_note_text", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "stamp_note_text", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "stamp_udata");
RNA_def_property_ui_text(prop, "Stamp Note Text", "Custom text to appear in the stamp note");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "use_stamp", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_DRAW);
RNA_def_property_ui_text(prop, "Render Stamp", "Render the stamp info text in the rendered image");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "stamp_font_size", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "stamp_font_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "stamp_font_id");
RNA_def_property_range(prop, 8, 64);
RNA_def_property_ui_text(prop, "Font Size", "Size of the font used when rendering stamp text");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
+ prop = RNA_def_property(srna, "stamp_foreground", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "fg_stamp");
RNA_def_property_array(prop, 4);
RNA_def_property_range(prop,0.0,1.0);
RNA_def_property_ui_text(prop, "Text Color", "Color to use for stamp text");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
+ prop = RNA_def_property(srna, "stamp_background", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "bg_stamp");
RNA_def_property_array(prop, 4);
RNA_def_property_range(prop,0.0,1.0);
@@ -3737,91 +3737,91 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
/* sequencer draw options */
- prop= RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV);
RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
- prop= RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_REND);
RNA_def_property_ui_text(prop, "Sequencer OpenGL", "");
- prop= RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "sequencer_gl_preview", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "seq_prev_type");
RNA_def_property_enum_items(prop, viewport_shade_items);
RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
- prop= RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "sequencer_gl_render", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "seq_rend_type");
RNA_def_property_enum_items(prop, viewport_shade_items);
RNA_def_property_ui_text(prop, "Sequencer Preview Shading", "Method to draw in the sequencer view");
/* layers */
- prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "layers", NULL);
RNA_def_property_struct_type(prop, "SceneRenderLayer");
RNA_def_property_ui_text(prop, "Render Layers", "");
rna_def_render_layers(brna, prop);
- prop= RNA_def_property(srna, "use_single_layer", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_single_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_SINGLE_LAYER);
RNA_def_property_ui_text(prop, "Single Layer", "Only render the active layer");
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* engine */
- prop= RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "engine", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, engine_items);
RNA_def_property_enum_funcs(prop, "rna_RenderSettings_engine_get", "rna_RenderSettings_engine_set",
"rna_RenderSettings_engine_itemf");
RNA_def_property_ui_text(prop, "Engine", "Engine to use for rendering");
RNA_def_property_update(prop, NC_WINDOW, "rna_RenderSettings_engine_update");
- prop= RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "has_multiple_engines", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_multiple_engines_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
- prop= RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system");
- prop= RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine");
/* simplify */
- prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SIMPLIFY);
RNA_def_property_ui_text(prop, "Use Simplify", "Enable simplification of scene for quicker preview renders");
RNA_def_property_update(prop, 0, "rna_Scene_use_simplify_update");
- prop= RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "simplify_subdivision", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "simplify_subsurf");
RNA_def_property_ui_range(prop, 0, 6, 1, 0);
RNA_def_property_ui_text(prop, "Simplify Subdivision", "Global maximum subdivision level");
RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
- prop= RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR);
+ prop = RNA_def_property(srna, "simplify_child_particles", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "simplify_particles");
RNA_def_property_ui_text(prop, "Simplify Child Particles", "Global child particles percentage");
RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
- prop= RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "simplify_shadow_samples", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "simplify_shadowsamples");
RNA_def_property_ui_range(prop, 1, 16, 1, 0);
RNA_def_property_ui_text(prop, "Simplify Shadow Samples", "Global maximum shadow samples");
RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
- prop= RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR);
+ prop = RNA_def_property(srna, "simplify_ao_sss", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "simplify_aosss");
RNA_def_property_ui_text(prop, "Simplify AO and SSS", "Global approximate AO and SSS quality factor");
RNA_def_property_update(prop, 0, "rna_Scene_simplify_update");
- prop= RNA_def_property(srna, "use_simplify_triangulate", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_simplify_triangulate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", R_SIMPLE_NO_TRIANGULATE);
RNA_def_property_ui_text(prop, "Skip Quad to Triangles", "Disable non-planar quads being triangulated");
@@ -3839,25 +3839,25 @@ static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *parm;
RNA_def_property_srna(cprop, "SceneObjects");
- srna= RNA_def_struct(brna, "SceneObjects", NULL);
+ srna = RNA_def_struct(brna, "SceneObjects", NULL);
RNA_def_struct_sdna(srna, "Scene");
RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects");
- func= RNA_def_function(srna, "link", "rna_Scene_object_link");
+ func = RNA_def_function(srna, "link", "rna_Scene_object_link");
RNA_def_function_ui_description(func, "Link object to scene, run scene.update() after");
RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene");
+ parm = RNA_def_pointer(func, "object", "Object", "", "Object to add to scene");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
- parm= RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base");
+ parm = RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base");
RNA_def_function_return(func, parm);
- func= RNA_def_function(srna, "unlink", "rna_Scene_object_unlink");
+ func = RNA_def_function(srna, "unlink", "rna_Scene_object_unlink");
RNA_def_function_ui_description(func, "Unlink object from scene");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene");
+ parm = RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
- prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_NEVER_UNLINK);
@@ -3874,15 +3874,15 @@ static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop)
StructRNA *srna;
PropertyRNA *prop;
-// FunctionRNA *func;
-// PropertyRNA *parm;
+/* FunctionRNA *func; */
+/* PropertyRNA *parm; */
RNA_def_property_srna(cprop, "SceneBases");
- srna= RNA_def_struct(brna, "SceneBases", NULL);
+ srna = RNA_def_struct(brna, "SceneBases", NULL);
RNA_def_struct_sdna(srna, "Scene");
RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases");
- prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "ObjectBase");
RNA_def_property_pointer_sdna(prop, NULL, "basact");
RNA_def_property_flag(prop, PROP_EDITABLE);
@@ -3899,26 +3899,26 @@ static void rna_def_timeline_markers(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *parm;
RNA_def_property_srna(cprop, "TimelineMarkers");
- srna= RNA_def_struct(brna, "TimelineMarkers", NULL);
+ srna = RNA_def_struct(brna, "TimelineMarkers", NULL);
RNA_def_struct_sdna(srna, "Scene");
RNA_def_struct_ui_text(srna, "Timeline Markers", "Collection of timeline markers");
- func= RNA_def_function(srna, "new", "rna_TimeLine_add");
+ func = RNA_def_function(srna, "new", "rna_TimeLine_add");
RNA_def_function_ui_description(func, "Add a keyframe to the curve");
- parm= RNA_def_string(func, "name", "Marker", 0, "", "New name for the marker (not unique)");
+ parm = RNA_def_string(func, "name", "Marker", 0, "", "New name for the marker (not unique)");
RNA_def_property_flag(parm, PROP_REQUIRED);
- parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Newly created timeline marker");
+ parm = RNA_def_pointer(func, "marker", "TimelineMarker", "", "Newly created timeline marker");
RNA_def_function_return(func, parm);
- func= RNA_def_function(srna, "remove", "rna_TimeLine_remove");
+ func = RNA_def_function(srna, "remove", "rna_TimeLine_remove");
RNA_def_function_ui_description(func, "Remove a timeline marker");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "marker", "TimelineMarker", "", "Timeline marker to remove");
+ parm = RNA_def_pointer(func, "marker", "TimelineMarker", "", "Timeline marker to remove");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
- func= RNA_def_function(srna, "clear", "rna_TimeLine_clear");
+ func = RNA_def_function(srna, "clear", "rna_TimeLine_clear");
RNA_def_function_ui_description(func, "Remove all timeline markers");
}
@@ -3932,29 +3932,29 @@ static void rna_def_scene_keying_sets(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *parm;
RNA_def_property_srna(cprop, "KeyingSets");
- srna= RNA_def_struct(brna, "KeyingSets", NULL);
+ srna = RNA_def_struct(brna, "KeyingSets", NULL);
RNA_def_struct_sdna(srna, "Scene");
RNA_def_struct_ui_text(srna, "Keying Sets", "Scene keying sets");
/* Add Keying Set */
- func= RNA_def_function(srna, "new", "rna_Scene_keying_set_new");
+ func = RNA_def_function(srna, "new", "rna_Scene_keying_set_new");
RNA_def_function_ui_description(func, "Add a new Keying Set to Scene");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
/* name */
RNA_def_string(func, "name", "KeyingSet", 64, "Name", "Name of Keying Set");
/* returns the new KeyingSet */
- parm= RNA_def_pointer(func, "keyingset", "KeyingSet", "", "Newly created Keying Set");
+ parm = RNA_def_pointer(func, "keyingset", "KeyingSet", "", "Newly created Keying Set");
RNA_def_function_return(func, parm);
- prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "KeyingSet");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes");
RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
- prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL);
RNA_def_property_ui_text(prop, "Active Keying Set Index",
@@ -3968,20 +3968,20 @@ static void rna_def_scene_keying_sets_all(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *prop;
RNA_def_property_srna(cprop, "KeyingSetsAll");
- srna= RNA_def_struct(brna, "KeyingSetsAll", NULL);
+ srna = RNA_def_struct(brna, "KeyingSetsAll", NULL);
RNA_def_struct_sdna(srna, "Scene");
RNA_def_struct_ui_text(srna, "Keying Sets All", "All available keying sets");
/* NOTE: no add/remove available here, without screwing up this amalgamated list... */
- prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "KeyingSet");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL, NULL);
RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes");
RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
- prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
+ prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", NULL);
RNA_def_property_ui_text(prop, "Active Keying Set Index",
@@ -3996,15 +3996,15 @@ static void rna_def_selected_uv_element(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "SelectedUvElement", "PropertyGroup");
+ srna = RNA_def_struct(brna, "SelectedUvElement", "PropertyGroup");
RNA_def_struct_ui_text(srna, "Selected UV Element", "");
/* store the index to the UV element selected */
- prop= RNA_def_property(srna, "element_index", PROP_INT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "element_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_flag(prop, PROP_IDPROPERTY);
RNA_def_property_ui_text(prop, "Element Index", "");
- prop= RNA_def_property(srna, "face_index", PROP_INT, PROP_UNSIGNED);
+ prop = RNA_def_property(srna, "face_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_flag(prop, PROP_IDPROPERTY);
RNA_def_property_ui_text(prop, "Face Index", "");
}
@@ -4034,20 +4034,20 @@ void RNA_def_scene(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
/* Struct definition */
- srna= RNA_def_struct(brna, "Scene", "ID");
+ srna = RNA_def_struct(brna, "Scene", "ID");
RNA_def_struct_ui_text(srna, "Scene",
"Scene data block, consisting in objects and defining time and render related settings");
RNA_def_struct_ui_icon(srna, ICON_SCENE_DATA);
RNA_def_struct_clear_flag(srna, STRUCT_ID_REFCOUNT);
/* Global Settings */
- prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Camera_object_poll");
RNA_def_property_ui_text(prop, "Camera", "Active camera, used for rendering the scene");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_view3d_update");
- prop= RNA_def_property(srna, "background_set", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "background_set", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "set");
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
@@ -4055,26 +4055,26 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Background Scene", "Background set scene");
RNA_def_property_update(prop, NC_SCENE|NA_EDITED, NULL);
- prop= RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "world", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "World", "World used for rendering the scene");
RNA_def_property_update(prop, NC_SCENE|ND_WORLD, "rna_Scene_glsl_update");
- prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH);
+ prop = RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "cursor");
RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location");
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
RNA_def_property_update(prop, NC_WINDOW, NULL);
/* Bases/Objects */
- prop= RNA_def_property(srna, "object_bases", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "object_bases", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
RNA_def_property_struct_type(prop, "ObjectBase");
RNA_def_property_ui_text(prop, "Bases", "");
RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, "rna_Scene_object_bases_lookup_string", NULL);
rna_def_scene_bases(brna, prop);
- prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Objects", "");
@@ -4082,8 +4082,8 @@ void RNA_def_scene(BlenderRNA *brna)
rna_def_scene_objects(brna, prop);
/* Layers */
- prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); // this seems to be too much trouble with depsgraph updates/etc. currently (20110420)
+ prop = RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); /* this seems to be too much trouble with depsgraph updates/etc. currently (20110420) */
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
@@ -4091,7 +4091,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
/* Frame Range Stuff */
- prop= RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.cfra");
RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
@@ -4099,12 +4099,12 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Current Frame", "Current Frame, to update animation data from python frame_set() instead");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, "rna_Scene_frame_update");
- prop= RNA_def_property(srna, "frame_subframe", PROP_FLOAT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_subframe", PROP_FLOAT, PROP_TIME);
RNA_def_property_float_sdna(prop, NULL, "r.subframe");
RNA_def_property_ui_text(prop, "Current Sub-Frame", "");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE|PROP_EDITABLE);
- prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.sfra");
RNA_def_property_int_funcs(prop, NULL, "rna_Scene_start_frame_set", NULL);
@@ -4112,7 +4112,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Start Frame", "First frame of the playback/rendering range");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL);
- prop= RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_end", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.efra");
RNA_def_property_int_funcs(prop, NULL, "rna_Scene_end_frame_set", NULL);
@@ -4120,7 +4120,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "End Frame", "Final frame of the playback/rendering range");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME_RANGE, NULL);
- prop= RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_step", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.frame_step");
RNA_def_property_range(prop, 0, MAXFRAME);
@@ -4129,7 +4129,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
/* Preview Range (frame-range for UI playback) */
- prop=RNA_def_property(srna, "use_preview_range", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_preview_range", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_boolean_sdna(prop, NULL, "r.flag", SCER_PRV_RANGE);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_preview_range_set");
@@ -4138,14 +4138,14 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
RNA_def_property_ui_icon(prop, ICON_PREVIEW_RANGE, 0);
- prop= RNA_def_property(srna, "frame_preview_start", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_preview_start", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.psfra");
RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_start_frame_set", NULL);
RNA_def_property_ui_text(prop, "Preview Range Start Frame", "Alternative start frame for UI playback");
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
- prop= RNA_def_property(srna, "frame_preview_end", PROP_INT, PROP_TIME);
+ prop = RNA_def_property(srna, "frame_preview_end", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_int_sdna(prop, NULL, "r.pefra");
RNA_def_property_int_funcs(prop, NULL, "rna_Scene_preview_range_end_frame_set", NULL);
@@ -4153,7 +4153,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_FRAME, NULL);
/* Stamp */
- prop= RNA_def_property(srna, "use_stamp_note", PROP_STRING, PROP_NONE);
+ prop = RNA_def_property(srna, "use_stamp_note", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "r.stamp_udata");
RNA_def_property_ui_text(prop, "Stamp Note", "User defined note for the render stamping");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
@@ -4162,7 +4162,7 @@ void RNA_def_scene(BlenderRNA *brna)
rna_def_animdata_common(srna);
/* Readonly Properties */
- prop= RNA_def_property(srna, "is_nla_tweakmode", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "is_nla_tweakmode", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_NLA_EDIT_ON);
RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* DO NOT MAKE THIS EDITABLE, OR NLA EDITOR BREAKS */
RNA_def_property_ui_text(prop, "NLA TweakMode",
@@ -4170,12 +4170,12 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_GRAPH, NULL);
/* Frame dropping flag for playback and sync enum */
- prop= RNA_def_property(srna, "use_frame_drop", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_frame_drop", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SCE_FRAME_DROP);
RNA_def_property_ui_text(prop, "Frame Dropping", "Play back dropping frames if frame display is too slow");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "sync_mode", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "sync_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_funcs(prop, "rna_Scene_sync_mode_get", "rna_Scene_sync_mode_set", NULL);
RNA_def_property_enum_items(prop, sync_mode_items);
RNA_def_property_ui_text(prop, "Sync Mode", "How to sync playback");
@@ -4183,31 +4183,31 @@ void RNA_def_scene(BlenderRNA *brna)
/* Nodes (Compositing) */
- prop= RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree");
- prop= RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_nodes", 1);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_use_nodes_set");
RNA_def_property_ui_text(prop, "Use Nodes", "Enable the compositing node tree");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
/* Sequencer */
- prop= RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "ed");
RNA_def_property_struct_type(prop, "SequenceEditor");
RNA_def_property_ui_text(prop, "Sequence Editor", "");
/* Keying Sets */
- prop= RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL);
RNA_def_property_struct_type(prop, "KeyingSet");
RNA_def_property_ui_text(prop, "Absolute Keying Sets", "Absolute Keying Sets for this Scene");
RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
rna_def_scene_keying_sets(brna, prop);
- prop= RNA_def_property(srna, "keying_sets_all", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "keying_sets_all", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_funcs(prop, "rna_Scene_all_keyingsets_begin", "rna_Scene_all_keyingsets_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", NULL, NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "KeyingSet");
RNA_def_property_ui_text(prop, "All Keying Sets",
@@ -4216,85 +4216,85 @@ void RNA_def_scene(BlenderRNA *brna)
rna_def_scene_keying_sets_all(brna, prop);
/* Tool Settings */
- prop= RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "toolsettings");
RNA_def_property_struct_type(prop, "ToolSettings");
RNA_def_property_ui_text(prop, "Tool Settings", "");
/* Unit Settings */
- prop= RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "unit");
RNA_def_property_struct_type(prop, "UnitSettings");
RNA_def_property_ui_text(prop, "Unit Settings", "Unit editing settings");
/* Physics Settings */
- prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_ACCELERATION);
+ prop = RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_ACCELERATION);
RNA_def_property_float_sdna(prop, NULL, "physics_settings.gravity");
RNA_def_property_array(prop, 3);
RNA_def_property_range(prop, -200.0f, 200.0f);
RNA_def_property_ui_text(prop, "Gravity", "Constant acceleration in a given direction");
RNA_def_property_update(prop, 0, "rna_Physics_update");
- prop= RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "physics_settings.flag", PHYS_GLOBAL_GRAVITY);
RNA_def_property_ui_text(prop, "Global Gravity", "Use global gravity for all dynamics");
RNA_def_property_update(prop, 0, "rna_Physics_update");
/* Render Data */
- prop= RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "r");
RNA_def_property_struct_type(prop, "RenderSettings");
RNA_def_property_ui_text(prop, "Render Data", "");
/* Markers */
- prop= RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "timeline_markers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "markers", NULL);
RNA_def_property_struct_type(prop, "TimelineMarker");
RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene");
rna_def_timeline_markers(brna, prop);
/* Audio Settings */
- prop= RNA_def_property(srna, "use_audio", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_audio", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Scene_use_audio_get", "rna_Scene_use_audio_set");
RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "use_audio_sync", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_audio_sync", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
RNA_def_property_ui_text(prop, "Audio Sync",
"Play back and sync with audio clock, dropping frames if frame display is too slow");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "use_audio_scrub", PROP_BOOLEAN, PROP_NONE);
+ prop = RNA_def_property(srna, "use_audio_scrub", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB);
RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing");
RNA_def_property_update(prop, NC_SCENE, NULL);
- prop= RNA_def_property(srna, "audio_doppler_speed", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_doppler_speed", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0.01f, FLT_MAX);
RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for Doppler effect calculation");
RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
- prop= RNA_def_property(srna, "audio_doppler_factor", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_doppler_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_range(prop, 0.0, FLT_MAX);
RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for Doppler effect calculation");
RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
- prop= RNA_def_property(srna, "audio_distance_model", PROP_ENUM, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_distance_model", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_enum_items(prop, audio_distance_model_items);
RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation");
RNA_def_property_update(prop, NC_SCENE, "rna_Scene_listener_update");
- prop= RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
+ prop = RNA_def_property(srna, "audio_volume", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "audio.volume");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Volume", "Audio volume");
@@ -4302,19 +4302,19 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_float_funcs(prop, NULL, "rna_Scene_volume_set", NULL);
/* Game Settings */
- prop= RNA_def_property(srna, "game_settings", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "game_settings", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "gm");
RNA_def_property_struct_type(prop, "SceneGameData");
RNA_def_property_ui_text(prop, "Game Data", "");
/* Statistics */
- func= RNA_def_function(srna, "statistics", "ED_info_stats_string");
- prop= RNA_def_string(func, "statistics", "", 0, "Statistics", "");
+ func = RNA_def_function(srna, "statistics", "ED_info_stats_string");
+ prop = RNA_def_string(func, "statistics", "", 0, "Statistics", "");
RNA_def_function_return(func, prop);
/* Grease Pencil */
- prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "gpd");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
@@ -4322,13 +4322,13 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Transform Orientations */
- prop= RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
+ prop = RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "transform_spaces", NULL);
RNA_def_property_struct_type(prop, "TransformOrientation");
RNA_def_property_ui_text(prop, "Transform Orientations", "");
/* active MovieClip */
- prop= RNA_def_property(srna, "active_clip", PROP_POINTER, PROP_NONE);
+ prop = RNA_def_property(srna, "active_clip", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "clip");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "MovieClip");