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Diffstat (limited to 'source/blender/makesrna/intern/rna_sequencer.c')
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 6d4e9bb476c..8d568cc6b89 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -452,7 +452,7 @@ static void rna_Sequence_filepath_set(PointerRNA *ptr, const char *value)
if(seq->type == SEQ_SOUND && seq->sound) {
/* for sound strips we need to update the sound as well.
- * arguably, this could load in a new sound rather then modify an existing one.
+ * arguably, this could load in a new sound rather than modify an existing one.
* but while using the sequencer its most likely your not using the sound in the game engine too.
*/
PointerRNA id_ptr;