diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_shader_fx.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_shader_fx.c | 538 |
1 files changed, 538 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_shader_fx.c b/source/blender/makesrna/intern/rna_shader_fx.c new file mode 100644 index 00000000000..4956333b202 --- /dev/null +++ b/source/blender/makesrna/intern/rna_shader_fx.c @@ -0,0 +1,538 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/makesrna/intern/rna_shader_fx.c + * \ingroup RNA + */ + + +#include <float.h> +#include <limits.h> +#include <stdlib.h> + +#include "DNA_shader_fx_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_math.h" + +#include "BLT_translation.h" + +#include "BKE_animsys.h" +#include "BKE_shader_fx.h" + +#include "RNA_access.h" +#include "RNA_define.h" +#include "RNA_enum_types.h" + +#include "rna_internal.h" + +#include "WM_api.h" +#include "WM_types.h" + +const EnumPropertyItem rna_enum_object_shaderfx_type_items[] = { + {eShaderFxType_Blur, "FX_BLUR", ICON_SOLO_ON, "Blur", "Apply Gaussian Blur to object" }, + {eShaderFxType_Colorize, "FX_COLORIZE", ICON_SOLO_ON, "Colorize", "Apply different tint effects" }, + {eShaderFxType_Flip, "FX_FLIP", ICON_SOLO_ON, "Flip", "Flip image" }, + {eShaderFxType_Light, "FX_LIGHT", ICON_SOLO_ON, "Light", "Simulate ilumination" }, + {eShaderFxType_Pixel, "FX_PIXEL", ICON_SOLO_ON, "Pixelate", "Pixelate image"}, + {eShaderFxType_Rim, "FX_RIM", ICON_SOLO_ON, "Rim", "Add a rim to the image" }, + {eShaderFxType_Swirl, "FX_SWIRL", ICON_SOLO_ON, "Swirl", "Create a rotation distortion"}, + {eShaderFxType_Wave, "FX_WAVE", ICON_SOLO_ON, "Wave Distortion", "Apply sinusoidal deformation"}, + {0, NULL, 0, NULL, NULL} +}; + +const EnumPropertyItem rna_enum_shaderfx_rim_modes_items[] = { + {eShaderFxRimMode_Normal, "NORMAL", 0, "Normal", "" }, + {eShaderFxRimMode_Overlay, "OVERLAY", 0, "Overlay", "" }, + {eShaderFxRimMode_Add, "ADD", 0, "Add", "" }, + {eShaderFxRimMode_Subtract, "SUBTRACT", 0, "Subtract", "" }, + {eShaderFxRimMode_Multiply, "MULTIPLY", 0, "Multiply", "" }, + {eShaderFxRimMode_Divide, "DIVIDE", 0, "Divide", "" }, + {0, NULL, 0, NULL, NULL } +}; + +const EnumPropertyItem rna_enum_shaderfx_colorize_modes_items[] = { + {eShaderFxColorizeMode_GrayScale, "GRAYSCALE", 0, "Gray Scale", "" }, + {eShaderFxColorizeMode_Sepia, "SEPIA", 0, "Sepia", "" }, + {eShaderFxColorizeMode_BiTone, "BITONE", 0, "Bi-Tone", "" }, + {eShaderFxColorizeMode_Transparent, "TRANSPARENT", 0, "Transparent", "" }, + {eShaderFxColorizeMode_Custom, "CUSTOM", 0, "Custom", "" }, + {0, NULL, 0, NULL, NULL } +}; + +#ifdef RNA_RUNTIME + +#include "BKE_shader_fx.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_build.h" + +static StructRNA *rna_ShaderFx_refine(struct PointerRNA *ptr) +{ + ShaderFxData *md = (ShaderFxData *)ptr->data; + + switch ((ShaderFxType)md->type) { + case eShaderFxType_Blur: + return &RNA_ShaderFxBlur; + case eShaderFxType_Colorize: + return &RNA_ShaderFxColorize; + case eShaderFxType_Wave: + return &RNA_ShaderFxWave; + case eShaderFxType_Pixel: + return &RNA_ShaderFxPixel; + case eShaderFxType_Rim: + return &RNA_ShaderFxRim; + case eShaderFxType_Swirl: + return &RNA_ShaderFxSwirl; + case eShaderFxType_Flip: + return &RNA_ShaderFxFlip; + case eShaderFxType_Light: + return &RNA_ShaderFxLight; + /* Default */ + case eShaderFxType_None: + case NUM_SHADER_FX_TYPES: + return &RNA_ShaderFx; + } + + return &RNA_ShaderFx; +} + +static void rna_ShaderFx_name_set(PointerRNA *ptr, const char *value) +{ + ShaderFxData *gmd = ptr->data; + char oldname[sizeof(gmd->name)]; + + /* make a copy of the old name first */ + BLI_strncpy(oldname, gmd->name, sizeof(gmd->name)); + + /* copy the new name into the name slot */ + BLI_strncpy_utf8(gmd->name, value, sizeof(gmd->name)); + + /* make sure the name is truly unique */ + if (ptr->id.data) { + Object *ob = ptr->id.data; + BKE_shaderfx_unique_name(&ob->shader_fx, gmd); + } + + /* fix all the animation data which may link to this */ + BKE_animdata_fix_paths_rename_all(NULL, "shader_effects", oldname, gmd->name); +} + +static char *rna_ShaderFx_path(PointerRNA *ptr) +{ + ShaderFxData *gmd = ptr->data; + char name_esc[sizeof(gmd->name) * 2]; + + BLI_strescape(name_esc, gmd->name, sizeof(name_esc)); + return BLI_sprintfN("shader_effects[\"%s\"]", name_esc); +} + +static void rna_ShaderFx_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) +{ + DEG_id_tag_update(ptr->id.data, OB_RECALC_DATA); + WM_main_add_notifier(NC_OBJECT | ND_MODIFIER | NC_GPENCIL, ptr->id.data); +} + +static void rna_ShaderFx_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr) +{ + rna_ShaderFx_update(bmain, scene, ptr); + DEG_relations_tag_update(bmain); +} + +/* Objects */ + +static void shaderfx_object_set(Object *self, Object **ob_p, int type, PointerRNA value) +{ + Object *ob = value.data; + + if (!self || ob != self) { + if (!ob || type == OB_EMPTY || ob->type == type) { + id_lib_extern((ID *)ob); + *ob_p = ob; + } + } +} + +#define RNA_FX_OBJECT_SET(_type, _prop, _obtype) \ +static void rna_##_type##ShaderFx_##_prop##_set(PointerRNA *ptr, PointerRNA value) \ +{ \ + _type##ShaderFxData *tmd = (_type##ShaderFxData *)ptr->data; \ + shaderfx_object_set(ptr->id.data, &tmd->_prop, _obtype, value); \ +} + +RNA_FX_OBJECT_SET(Light, object, OB_EMPTY); +RNA_FX_OBJECT_SET(Swirl, object, OB_EMPTY); + +#undef RNA_FX_OBJECT_SET + +#else + +static void rna_def_shader_fx_blur(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxBlur", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Gaussian Blur Effect", "Gaussian Blur effect"); + RNA_def_struct_sdna(srna, "BlurShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "factor", PROP_INT, PROP_PIXEL); + RNA_def_property_int_sdna(prop, NULL, "radius"); + RNA_def_property_range(prop, 0, INT_MAX); + RNA_def_property_ui_text(prop, "Factor", "Factor of Blur"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "samples"); + RNA_def_property_range(prop, 0, 32); + RNA_def_property_ui_range(prop, 0, 32, 2, -1); + RNA_def_property_int_default(prop, 4); + RNA_def_property_ui_text(prop, "Samples", "Number of Blur Samples (zero, disable blur)"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "coc", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "coc"); + RNA_def_property_range(prop, 0.001f, 1.0f); + RNA_def_property_float_default(prop, 0.025f); + RNA_def_property_ui_text(prop, "Precision", "Define circle of confusion for depth of field"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "use_dof_mode", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_BLUR_DOF_MODE); + RNA_def_property_ui_text(prop, "Lock Focal Plane", "Blur using focal plane distance as factor to simulate depth of field effect (only in camera view)"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_colorize(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxColorize", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Colorize Effect", "Colorize effect"); + RNA_def_struct_sdna(srna, "ColorizeShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "factor"); + RNA_def_property_range(prop, 0, 1.0); + RNA_def_property_ui_text(prop, "Factor", "Mix factor"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "low_color", PROP_FLOAT, PROP_COLOR_GAMMA); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_float_sdna(prop, NULL, "low_color"); + RNA_def_property_array(prop, 4); + RNA_def_property_ui_text(prop, "Low color", "First color used for effect"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "high_color", PROP_FLOAT, PROP_COLOR_GAMMA); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_float_sdna(prop, NULL, "high_color"); + RNA_def_property_array(prop, 4); + RNA_def_property_ui_text(prop, "Hight color", "Second color used for effect"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "mode"); + RNA_def_property_enum_items(prop, rna_enum_shaderfx_colorize_modes_items); + RNA_def_property_ui_text(prop, "Mode", "Effect mode"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_wave(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + static EnumPropertyItem prop_shaderfx_wave_type_items[] = { + { 0, "HORIZONTAL", 0, "Horizontal", "" }, + { 1, "VERTICAL", 0, "Vertical", "" }, + { 0, NULL, 0, NULL, NULL } + }; + + srna = RNA_def_struct(brna, "ShaderFxWave", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Wave Deformation Effect", "Wave Deformation effect"); + RNA_def_struct_sdna(srna, "WaveShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "orientation", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "orientation"); + RNA_def_property_enum_items(prop, prop_shaderfx_wave_type_items); + RNA_def_property_ui_text(prop, "Orientation", "Direction of the wave"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "amplitude", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "amplitude"); + RNA_def_property_range(prop, 0, FLT_MAX); + RNA_def_property_ui_text(prop, "Amplitude", "Amplitude of Wave"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "period", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "period"); + RNA_def_property_range(prop, 0, FLT_MAX); + RNA_def_property_ui_text(prop, "Period", "Period of Wave"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "phase", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "phase"); + RNA_def_property_range(prop, -FLT_MAX, FLT_MAX); + RNA_def_property_ui_text(prop, "Phase", "Phase Shift of Wave"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_pixel(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxPixel", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Pixelate Effect", "Pixelate effect"); + RNA_def_struct_sdna(srna, "PixelShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "size", PROP_INT, PROP_PIXEL); + RNA_def_property_int_sdna(prop, NULL, "size"); + RNA_def_property_range(prop, 1, INT_MAX); + RNA_def_property_array(prop, 2); + RNA_def_property_ui_text(prop, "Size", "Pixel size"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_float_sdna(prop, NULL, "rgba"); + RNA_def_property_array(prop, 4); + RNA_def_property_ui_text(prop, "Color", "Color used for lines"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "use_lines", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_PIXEL_USE_LINES); + RNA_def_property_ui_text(prop, "Lines", "Display lines between pixels"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_rim(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxRim", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Rim Effect", "Rim effect"); + RNA_def_struct_sdna(srna, "RimShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "offset", PROP_INT, PROP_PIXEL); + RNA_def_property_int_sdna(prop, NULL, "offset"); + RNA_def_property_range(prop, -INT_MAX, INT_MAX); + RNA_def_property_ui_text(prop, "Offset", "Offset of the rim"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "rim_color", PROP_FLOAT, PROP_COLOR_GAMMA); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_float_sdna(prop, NULL, "rim_rgb"); + RNA_def_property_array(prop, 3); + RNA_def_property_ui_text(prop, "Rim Color", "Color used for Rim"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "mask_color", PROP_FLOAT, PROP_COLOR_GAMMA); + RNA_def_property_range(prop, 0.0, 1.0); + RNA_def_property_float_sdna(prop, NULL, "mask_rgb"); + RNA_def_property_array(prop, 3); + RNA_def_property_ui_text(prop, "Mask Color", "Color that must be keept"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "mode"); + RNA_def_property_enum_items(prop, rna_enum_shaderfx_rim_modes_items); + RNA_def_property_ui_text(prop, "Mode", "Blend mode"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "blur", PROP_INT, PROP_PIXEL); + RNA_def_property_int_sdna(prop, NULL, "blur"); + RNA_def_property_range(prop, 0, INT_MAX); + RNA_def_property_ui_text(prop, "Blur", "Number of pixels for bluring rim (set to 0 to disable)"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "samples"); + RNA_def_property_range(prop, 0, 32); + RNA_def_property_ui_range(prop, 0, 32, 2, -1); + RNA_def_property_int_default(prop, 4); + RNA_def_property_ui_text(prop, "Samples", "Number of Blur Samples (zero, disable blur)"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_swirl(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxSwirl", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Swirl Effect", "Swirl effect"); + RNA_def_struct_sdna(srna, "SwirlShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "radius", PROP_INT, PROP_PIXEL); + RNA_def_property_int_sdna(prop, NULL, "radius"); + RNA_def_property_range(prop, 0, INT_MAX); + RNA_def_property_ui_text(prop, "Radius", "Radius to apply"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE); + RNA_def_property_float_sdna(prop, NULL, "angle"); + RNA_def_property_range(prop, DEG2RAD(-5 * 360), DEG2RAD(5 * 360)); + RNA_def_property_ui_range(prop, DEG2RAD(-5 * 360), DEG2RAD(5 * 360), 5, 2); + RNA_def_property_ui_text(prop, "Angle", "Angle of rotation"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "transparent", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_SWIRL_MAKE_TRANSPARENT); + RNA_def_property_ui_text(prop, "Transparent", "Make image transparent outside of radius"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); + RNA_def_property_ui_text(prop, "Object", "Object to determine center location"); + RNA_def_property_pointer_funcs(prop, NULL, "rna_SwirlShaderFx_object_set", NULL, NULL); + RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK); + RNA_def_property_update(prop, 0, "rna_ShaderFx_dependency_update"); +} + +static void rna_def_shader_fx_flip(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxFlip", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Flip Effect", "Flip effect"); + RNA_def_struct_sdna(srna, "FlipShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "flip_horizontal", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_FLIP_HORIZONTAL); + RNA_def_property_ui_text(prop, "Horizontal", "Flip image horizontally"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "flip_vertical", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", FX_FLIP_VERTICAL); + RNA_def_property_ui_text(prop, "Vertical", "Flip image vertically"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); +} + +static void rna_def_shader_fx_light(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + srna = RNA_def_struct(brna, "ShaderFxLight", "ShaderFx"); + RNA_def_struct_ui_text(srna, "Light Effect", "Light effect"); + RNA_def_struct_sdna(srna, "LightShaderFxData"); + RNA_def_struct_ui_icon(srna, ICON_SOLO_ON); + + prop = RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "energy"); + RNA_def_property_range(prop, 0, FLT_MAX); + RNA_def_property_ui_range(prop, 1, FLT_MAX, 1, 2); + RNA_def_property_ui_text(prop, "Energy", "Strength of light source"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "ambient"); + RNA_def_property_range(prop, 0, FLT_MAX); + RNA_def_property_ui_range(prop, 0, FLT_MAX, 1, 2); + RNA_def_property_ui_text(prop, "Ambient", "Strength of ambient light source"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + + prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); + RNA_def_property_ui_text(prop, "Object", "Object to determine light source location"); + RNA_def_property_pointer_funcs(prop, NULL, "rna_LightShaderFx_object_set", NULL, NULL); + RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK); + RNA_def_property_update(prop, 0, "rna_ShaderFx_dependency_update"); +} + +void RNA_def_shader_fx(BlenderRNA *brna) +{ + StructRNA *srna; + PropertyRNA *prop; + + /* data */ + srna = RNA_def_struct(brna, "ShaderFx", NULL); + RNA_def_struct_ui_text(srna, "ShaderFx", "Effect affecting the grease pencil object"); + RNA_def_struct_refine_func(srna, "rna_ShaderFx_refine"); + RNA_def_struct_path_func(srna, "rna_ShaderFx_path"); + RNA_def_struct_sdna(srna, "ShaderFxData"); + + /* strings */ + prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); + RNA_def_property_string_funcs(prop, NULL, NULL, "rna_ShaderFx_name_set"); + RNA_def_property_ui_text(prop, "Name", "Effect name"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER | NA_RENAME, NULL); + RNA_def_struct_name_property(srna, prop); + + /* enums */ + prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_enum_sdna(prop, NULL, "type"); + RNA_def_property_enum_items(prop, rna_enum_object_shaderfx_type_items); + RNA_def_property_ui_text(prop, "Type", ""); + + /* flags */ + prop = RNA_def_property(srna, "show_viewport", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Realtime); + RNA_def_property_ui_text(prop, "Realtime", "Display effect in viewport"); + RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); + RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + RNA_def_property_ui_icon(prop, ICON_RESTRICT_VIEW_OFF, 0); + + prop = RNA_def_property(srna, "show_render", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Render); + RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC); + RNA_def_property_ui_text(prop, "Render", "Use effect during render"); + RNA_def_property_ui_icon(prop, ICON_SCENE, 0); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, NULL); + + prop = RNA_def_property(srna, "show_in_editmode", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Editmode); + RNA_def_property_ui_text(prop, "Edit Mode", "Display effect in Edit mode"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_ShaderFx_update"); + RNA_def_property_ui_icon(prop, ICON_EDITMODE_HLT, 0); + + prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "mode", eShaderFxMode_Expanded); + RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_STATIC); + RNA_def_property_ui_text(prop, "Expanded", "Set effect expanded in the user interface"); + RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1); + + /* types */ + rna_def_shader_fx_blur(brna); + rna_def_shader_fx_colorize(brna); + rna_def_shader_fx_wave(brna); + rna_def_shader_fx_pixel(brna); + rna_def_shader_fx_rim(brna); + rna_def_shader_fx_swirl(brna); + rna_def_shader_fx_flip(brna); + rna_def_shader_fx_light(brna); +} + +#endif |