Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/makesrna/intern/rna_space.c')
-rw-r--r--source/blender/makesrna/intern/rna_space.c48
1 files changed, 38 insertions, 10 deletions
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 66ff29a8c16..e670d3c31a5 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -679,8 +679,12 @@ static void rna_RegionView3D_view_matrix_set(PointerRNA *ptr, const float *value
static void rna_3DViewShading_type_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
- bScreen *screen = ptr->id.data;
+ ID *id = ptr->id.data;
+ if (GS(id->name) == ID_SCE) {
+ return;
+ }
+ bScreen *screen = ptr->id.data;
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
@@ -694,20 +698,40 @@ static void rna_3DViewShading_type_update(Main *bmain, Scene *UNUSED(scene), Poi
}
}
+static Scene *rna_3DViewShading_scene(PointerRNA *ptr)
+{
+ /* Get scene, depends if using 3D view or OpenGL render settings. */
+ ID *id = ptr->id.data;
+ if (GS(id->name) == ID_SCE) {
+ return (Scene *)id;
+ }
+ else {
+ bScreen *screen = ptr->id.data;
+ return WM_windows_scene_get_from_screen(G_MAIN->wm.first, screen);
+ }
+}
+
static int rna_3DViewShading_type_get(PointerRNA *ptr)
{
- bScreen *screen = ptr->id.data;
- Scene *scene = WM_windows_scene_get_from_screen(G_MAIN->wm.first, screen);
+ /* Available shading types depend on render engine. */
+ Scene *scene = rna_3DViewShading_scene(ptr);
RenderEngineType *type = RE_engines_find(scene->r.engine);
View3DShading *shading = (View3DShading *)ptr->data;
- if (!BKE_scene_uses_blender_eevee(scene) && shading->type == OB_RENDER) {
- if (!(type && type->view_draw)) {
+ if (BKE_scene_uses_blender_eevee(scene)) {
+ return shading->type;
+ }
+ else if (BKE_scene_uses_blender_opengl(scene)) {
+ return (shading->type == OB_MATERIAL) ? OB_RENDER : shading->type;
+ }
+ else {
+ if (shading->type == OB_RENDER && !(type && type->view_draw)) {
return OB_MATERIAL;
}
+ else {
+ return shading->type;
+ }
}
-
- return shading->type;
}
static void rna_3DViewShading_type_set(PointerRNA *ptr, int value)
@@ -720,11 +744,10 @@ static void rna_3DViewShading_type_set(PointerRNA *ptr, int value)
}
static const EnumPropertyItem *rna_3DViewShading_type_itemf(
- bContext *C, PointerRNA *UNUSED(ptr),
+ bContext *UNUSED(C), PointerRNA *ptr,
PropertyRNA *UNUSED(prop), bool *r_free)
{
- wmWindow *win = CTX_wm_window(C);
- Scene *scene = WM_window_get_active_scene(win);
+ Scene *scene = rna_3DViewShading_scene(ptr);
RenderEngineType *type = RE_engines_find(scene->r.engine);
EnumPropertyItem *item = NULL;
@@ -736,6 +759,9 @@ static const EnumPropertyItem *rna_3DViewShading_type_itemf(
RNA_enum_items_add_value(&item, &totitem, rna_enum_shading_type_items, OB_MATERIAL);
RNA_enum_items_add_value(&item, &totitem, rna_enum_shading_type_items, OB_RENDER);
}
+ else if (BKE_scene_uses_blender_opengl(scene)) {
+ RNA_enum_items_add_value(&item, &totitem, rna_enum_shading_type_items, OB_RENDER);
+ }
else {
RNA_enum_items_add_value(&item, &totitem, rna_enum_shading_type_items, OB_MATERIAL);
if (type && type->view_draw) {
@@ -2401,6 +2427,8 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
+ /* Note these settings are used for both 3D viewport and the OpenGL render
+ * engine in the scene, so can't assume to always be part of a screen. */
srna = RNA_def_struct(brna, "View3DShading", NULL);
RNA_def_struct_path_func(srna, "rna_View3DShading_path");
RNA_def_struct_ui_text(srna, "3D View Shading Settings", "Settings for shading in the 3D viewport");