diff options
Diffstat (limited to 'source/blender/modifiers/intern/MOD_array.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_array.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index 9eeffcc1488..2fbec392b1e 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -66,8 +66,8 @@ static void initData(ModifierData *md) ArrayModifierData *amd = (ArrayModifierData*) md; /* default to 2 duplicates distributed along the x-axis by an - offset of 1 object-width - */ + * offset of 1 object-width + */ amd->start_cap = amd->end_cap = amd->curve_ob = amd->offset_ob = NULL; amd->count = 2; amd->offset[0] = amd->offset[1] = amd->offset[2] = 0; @@ -264,14 +264,14 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, } /* calculate the maximum number of copies which will fit within the - prescribed length */ + * prescribed length */ if(amd->fit_type == MOD_ARR_FITLENGTH || amd->fit_type == MOD_ARR_FITCURVE) { float dist = sqrt(dot_v3v3(offset[3], offset[3])); if(dist > 1e-6f) /* this gives length = first copy start to last copy end - add a tiny offset for floating point rounding errors */ + * add a tiny offset for floating point rounding errors */ count = (length + 1e-6f) / dist; else /* if the offset has no translation, just make one copy */ @@ -282,11 +282,11 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, count = 1; /* BMESH_TODO: bumping up the stack level avoids computing the normals - after every top-level operator execution (and this modifier has the - potential to execute a *lot* of top-level BMOps. There should be a - cleaner way to do this. One possibility: a "mirror" BMOp would - certainly help by compressing it all into one top-level BMOp that - executes a lot of second-level BMOps. */ + * after every top-level operator execution (and this modifier has the + * potential to execute a *lot* of top-level BMOps. There should be a + * cleaner way to do this. One possibility: a "mirror" BMOp would + * certainly help by compressing it all into one top-level BMOp that + * executes a lot of second-level BMOps. */ BMO_push(em->bm, NULL); bmesh_edit_begin(em->bm, 0); @@ -349,8 +349,8 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, BMO_op_finish(em->bm, &findop); } - /*generate merge mappping using index map. we do this by using the - operator slots as lookup arrays.*/ + /* generate merge mappping using index map. we do this by using the + * operator slots as lookup arrays.*/ #define E(i) (i) < s1->len ? _E(s1, i) : _E(s2, (i)-s1->len) for (i=0; i<indexLen; i++) { |