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Diffstat (limited to 'source/blender/modifiers/intern/MOD_boolean_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_boolean_util.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c
index 711c7e6e4ff..8d6295ee6d4 100644
--- a/source/blender/modifiers/intern/MOD_boolean_util.c
+++ b/source/blender/modifiers/intern/MOD_boolean_util.c
@@ -113,7 +113,7 @@ static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert)
static void VertexIt_Step(CSG_IteratorPtr it)
{
VertexIt * iterator = (VertexIt *)it;
- iterator->pos ++;
+ iterator->pos++;
}
static void VertexIt_Reset(CSG_IteratorPtr it)
@@ -207,7 +207,7 @@ static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
static void FaceIt_Step(CSG_IteratorPtr it)
{
FaceIt * face_it = (FaceIt *)it;
- face_it->pos ++;
+ face_it->pos++;
}
static void FaceIt_Reset(CSG_IteratorPtr it)
@@ -441,7 +441,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
mat_nr = 0;
for (a = 0; a < ob1->totcol; a++) {
- if (give_current_material(ob1, a+1) == orig_mat) {
+ if (give_current_material(ob1, a + 1) == orig_mat) {
mat_nr = a;
break;
}
@@ -601,7 +601,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ??
maxmat= ob->totcol + ob_select->totcol;
- mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat");
+ mat = (Material **)MEM_mallocN(sizeof(Material *) * maxmat, "NewBooleanMeshMat");
/* put some checks in for nice user feedback */
if (dm == NULL || dm_select == NULL) {
@@ -632,7 +632,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
/* add materials to object */
for (a = 0; a < totmat; a++)
- assign_material(ob_new, mat[a], a+1);
+ assign_material(ob_new, mat[a], a + 1);
MEM_freeN(mat);