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Diffstat (limited to 'source/blender/modifiers/intern/MOD_dynamicpaint.c')
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index cf3f84364ea..914b4101760 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -29,7 +29,7 @@
#include "DNA_dynamicpaint_types.h"
#include "DNA_object_types.h"
-#include "DNA_object_force.h"
+#include "DNA_object_force_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
@@ -132,22 +132,18 @@ static bool is_brush_cb(Object *UNUSED(ob), ModifierData *pmd)
return ((DynamicPaintModifierData *)pmd)->brush != NULL;
}
-static void updateDepsgraph(ModifierData *md,
- struct Main *UNUSED(bmain),
- struct Scene *scene,
- Object *ob,
- struct DepsNodeHandle *node)
+static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
/* Add relation from canvases to all brush objects. */
if (pmd->canvas != NULL) {
for (DynamicPaintSurface *surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
- DEG_add_forcefield_relations(node, scene, ob, surface->effector_weights, true, 0, "Dynamic Paint Field");
+ DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
}
/* Actual code uses custom loop over group/scene without layer checks in dynamicPaint_doStep */
- DEG_add_collision_relations(node, scene, ob, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, false, "Dynamic Paint Brush");
+ DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, false, "Dynamic Paint Brush");
}
}
}