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Diffstat (limited to 'source/blender/modifiers/intern/MOD_edgesplit.c')
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 939ce123613..a4097d8967b 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -1029,12 +1029,17 @@ static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
vert2 = smoothvert_copy(vert, mesh);
- /* replace vert with its copy in visited_faces (must be done after
- * edge replacement so edges have correct vertices)
- */
- repdata.find = vert;
- repdata.replace = vert2;
- BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
+ /* bug [#29205] which is caused by exactly the same reason as [#26316]
+ this check will only prevent crash without fixing actual issue and
+ some vertices can stay unsplitted when they should (sergey) */
+ if(vert2) {
+ /* replace vert with its copy in visited_faces (must be done after
+ * edge replacement so edges have correct vertices)
+ */
+ repdata.find = vert;
+ repdata.replace = vert2;
+ BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
+ }
/* copying and replacing is done; the mesh should be consistent.
* now propagate the split to the vertex at the other end