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Diffstat (limited to 'source/blender/modifiers/intern/MOD_fluidsim_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_fluidsim_util.c588
1 files changed, 0 insertions, 588 deletions
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
deleted file mode 100644
index 748bf4db4e2..00000000000
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ /dev/null
@@ -1,588 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2005 by the Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup modifiers
- */
-
-#include <stddef.h>
-#include <zlib.h>
-
-#include "BLI_utildefines.h"
-
-#ifdef WITH_MOD_FLUID
-# include "BLI_blenlib.h"
-# include "BLI_math.h"
-#endif
-
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_fluidsim_types.h"
-
-#include "BKE_fluidsim.h" /* ensure definitions here match */
-#include "BKE_mesh.h"
-#ifdef WITH_MOD_FLUID
-# include "BKE_global.h"
-# include "BKE_library.h"
-#endif
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
-
-#include "MOD_fluidsim_util.h"
-#include "MOD_modifiertypes.h"
-
-#include "MEM_guardedalloc.h"
-
-// headers for fluidsim bobj meshes
-#include "LBM_fluidsim.h"
-
-void fluidsim_init(FluidsimModifierData *fluidmd)
-{
-#ifdef WITH_MOD_FLUID
- if (fluidmd) {
- FluidsimSettings *fss = MEM_callocN(sizeof(FluidsimSettings), "fluidsimsettings");
-
- fluidmd->fss = fss;
-
- if (!fss) {
- return;
- }
-
- fss->fmd = fluidmd;
- fss->type = OB_FLUIDSIM_ENABLE;
- fss->threads = 0;
- fss->show_advancedoptions = 0;
-
- fss->resolutionxyz = 65;
- fss->previewresxyz = 45;
- fss->realsize = 0.5;
- fss->guiDisplayMode = OB_FSDOM_PREVIEW;
- fss->renderDisplayMode = OB_FSDOM_FINAL;
-
- fss->viscosityValue = 1.0;
- fss->viscosityExponent = 6;
-
- fss->grav[0] = 0.0;
- fss->grav[1] = 0.0;
- fss->grav[2] = -9.81;
-
- fss->animStart = 0.0;
- fss->animEnd = 4.0;
- fss->animRate = 1.0;
- fss->gstar = 0.005; // used as normgstar
- fss->maxRefine = -1;
- /* maxRefine is set according to resolutionxyz during bake */
-
- /* fluid/inflow settings
- * fss->iniVel --> automatically set to 0 */
-
- modifier_path_init(fss->surfdataPath, sizeof(fss->surfdataPath), OB_FLUIDSIM_SURF_DIR_DEFAULT);
-
- /* first init of bounding box */
- /* no bounding box needed */
-
- /* todo - reuse default init from elbeem! */
- fss->typeFlags = OB_FSBND_PARTSLIP | OB_FSSG_NOOBS;
- fss->domainNovecgen = 0;
- fss->volumeInitType = 1; /* volume */
- fss->partSlipValue = 0.2;
-
- fss->generateTracers = 0;
- fss->generateParticles = 0.0;
- fss->surfaceSmoothing = 1.0;
- fss->surfaceSubdivs = 0.0;
- fss->particleInfSize = 0.0;
- fss->particleInfAlpha = 0.0;
-
- /* init fluid control settings */
- fss->attractforceStrength = 0.2;
- fss->attractforceRadius = 0.75;
- fss->velocityforceStrength = 0.2;
- fss->velocityforceRadius = 0.75;
- fss->cpsTimeStart = fss->animStart;
- fss->cpsTimeEnd = fss->animEnd;
- fss->cpsQuality = 10.0; // 1.0 / 10.0 => means 0.1 width
-
- /*
- * BAD TODO: this is done in buttons_object.c in the moment
- * Mesh *mesh = ob->data;
- * // calculate bounding box
- * fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize);
- */
-
- fss->meshVelocities = NULL;
-
- fss->lastgoodframe = -1;
-
- fss->flag |= OB_FLUIDSIM_ACTIVE;
- }
-#else
- (void)fluidmd; /* unused */
-#endif
- return;
-}
-
-void fluidsim_free(FluidsimModifierData *fluidmd)
-{
- if (fluidmd && fluidmd->fss) {
- if (fluidmd->fss->meshVelocities) {
- MEM_freeN(fluidmd->fss->meshVelocities);
- }
- MEM_SAFE_FREE(fluidmd->fss);
- }
-
- return;
-}
-
-#ifdef WITH_MOD_FLUID
-/* read .bobj.gz file into a fluidsimMesh struct */
-static Mesh *fluidsim_read_obj(const char *filename, const MPoly *mp_example)
-{
- int wri = 0, i;
- int gotBytes;
- gzFile gzf;
- int numverts = 0, numfaces = 0;
- Mesh *mesh = NULL;
- MPoly *mp;
- MLoop *ml;
- MVert *mv;
- short *normals, *no_s;
- float no[3];
-
- const short mp_mat_nr = mp_example->mat_nr;
- const char mp_flag = mp_example->flag;
-
- /* ------------------------------------------------
- * get numverts + numfaces first
- * ------------------------------------------------ */
- gzf = BLI_gzopen(filename, "rb");
- if (!gzf) {
- return NULL;
- }
-
- /* read numverts */
- gotBytes = gzread(gzf, &wri, sizeof(wri));
- numverts = wri;
-
- /* skip verts */
- gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
-
- /* read number of normals */
- if (gotBytes) {
- gotBytes = gzread(gzf, &wri, sizeof(wri));
- }
-
- /* skip normals */
- gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
-
- /* get no. of triangles */
- if (gotBytes) {
- gotBytes = gzread(gzf, &wri, sizeof(wri));
- }
- numfaces = wri;
-
- gzclose(gzf);
- /* ------------------------------------------------ */
-
- if (!numfaces || !numverts || !gotBytes) {
- return NULL;
- }
-
- gzf = BLI_gzopen(filename, "rb");
- if (!gzf) {
- return NULL;
- }
-
- mesh = BKE_mesh_new_nomain(numverts, 0, 0, numfaces * 3, numfaces);
-
- if (!mesh) {
- gzclose(gzf);
- return NULL;
- }
-
- /* read numverts */
- gotBytes = gzread(gzf, &wri, sizeof(wri));
-
- /* read vertex position from file */
- mv = mesh->mvert;
-
- for (i = 0; i < numverts; i++, mv++) {
- gotBytes = gzread(gzf, mv->co, sizeof(float) * 3);
- }
-
- /* should be the same as numverts */
- gotBytes = gzread(gzf, &wri, sizeof(wri));
- if (wri != numverts) {
- if (mesh) {
- BKE_id_free(NULL, mesh);
- }
- gzclose(gzf);
- return NULL;
- }
-
- normals = MEM_calloc_arrayN(numverts, 3 * sizeof(short), "fluid_tmp_normals");
- if (!normals) {
- if (mesh) {
- BKE_id_free(NULL, mesh);
- }
- gzclose(gzf);
- return NULL;
- }
-
- /* read normals from file (but don't save them yet) */
- for (i = numverts, no_s = normals; i > 0; i--, no_s += 3) {
- gotBytes = gzread(gzf, no, sizeof(float) * 3);
- normal_float_to_short_v3(no_s, no);
- }
-
- /* read no. of triangles */
- gotBytes = gzread(gzf, &wri, sizeof(wri));
-
- if (wri != numfaces) {
- printf("Fluidsim: error in reading data from file.\n");
- if (mesh) {
- BKE_id_free(NULL, mesh);
- }
- gzclose(gzf);
- MEM_freeN(normals);
- return NULL;
- }
-
- /* read triangles from file */
- mp = mesh->mpoly;
- ml = mesh->mloop;
- for (i = 0; i < numfaces; i++, mp++, ml += 3) {
- int face[3];
-
- gotBytes = gzread(gzf, face, sizeof(int) * 3);
-
- /* initialize from existing face */
- mp->mat_nr = mp_mat_nr;
- mp->flag = mp_flag;
-
- mp->loopstart = i * 3;
- mp->totloop = 3;
-
- ml[0].v = face[0];
- ml[1].v = face[1];
- ml[2].v = face[2];
- }
-
- gzclose(gzf);
-
- BKE_mesh_calc_edges(mesh, false, false);
- BKE_mesh_vert_normals_apply(mesh, (short(*)[3])normals);
- MEM_freeN(normals);
-
- // CDDM_calc_normals(result);
- return mesh;
-}
-
-void fluid_get_bb(MVert *mvert,
- int totvert,
- float obmat[4][4],
- /*RET*/ float start[3],
- /*RET*/ float size[3])
-{
- float bbsx = 0.0, bbsy = 0.0, bbsz = 0.0;
- float bbex = 1.0, bbey = 1.0, bbez = 1.0;
- int i;
- float vec[3];
-
- if (totvert == 0) {
- zero_v3(start);
- zero_v3(size);
- return;
- }
-
- copy_v3_v3(vec, mvert[0].co);
- mul_m4_v3(obmat, vec);
- bbsx = vec[0];
- bbsy = vec[1];
- bbsz = vec[2];
- bbex = vec[0];
- bbey = vec[1];
- bbez = vec[2];
-
- for (i = 1; i < totvert; i++) {
- copy_v3_v3(vec, mvert[i].co);
- mul_m4_v3(obmat, vec);
-
- if (vec[0] < bbsx) {
- bbsx = vec[0];
- }
- if (vec[1] < bbsy) {
- bbsy = vec[1];
- }
- if (vec[2] < bbsz) {
- bbsz = vec[2];
- }
- if (vec[0] > bbex) {
- bbex = vec[0];
- }
- if (vec[1] > bbey) {
- bbey = vec[1];
- }
- if (vec[2] > bbez) {
- bbez = vec[2];
- }
- }
-
- /* return values... */
- if (start) {
- start[0] = bbsx;
- start[1] = bbsy;
- start[2] = bbsz;
- }
- if (size) {
- size[0] = bbex - bbsx;
- size[1] = bbey - bbsy;
- size[2] = bbez - bbsz;
- }
-}
-
-//-------------------------------------------------------------------------------
-// old interface
-//-------------------------------------------------------------------------------
-
-void fluid_estimate_memory(Object *ob, FluidsimSettings *fss, char *value)
-{
- Mesh *mesh;
-
- value[0] = '\0';
-
- if (ob->type == OB_MESH) {
- /* use mesh bounding box and object scaling */
- mesh = ob->data;
-
- fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize);
- elbeemEstimateMemreq(
- fss->resolutionxyz, fss->bbSize[0], fss->bbSize[1], fss->bbSize[2], fss->maxRefine, value);
- }
-}
-
-/* read zipped fluidsim velocities into the co's of the fluidsimsettings normals struct */
-static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, Mesh *mesh, char *filename)
-{
- int wri, i, j;
- float wrf;
- gzFile gzf;
- FluidsimSettings *fss = fluidmd->fss;
- int len = strlen(filename);
- int totvert = mesh->totvert;
- FluidVertexVelocity *velarray = NULL;
-
- /* mesh and vverts have to be valid from loading... */
-
- if (fss->meshVelocities) {
- MEM_freeN(fss->meshVelocities);
- }
-
- if (len < 7) {
- return;
- }
-
- if (fss->domainNovecgen > 0) {
- return;
- }
-
- fss->meshVelocities = MEM_calloc_arrayN(
- mesh->totvert, sizeof(FluidVertexVelocity), "Fluidsim_velocities");
- fss->totvert = totvert;
-
- velarray = fss->meshVelocities;
-
- /* .bobj.gz, correct filename
- * 87654321 */
- filename[len - 6] = 'v';
- filename[len - 5] = 'e';
- filename[len - 4] = 'l';
-
- gzf = BLI_gzopen(filename, "rb");
- if (!gzf) {
- MEM_freeN(fss->meshVelocities);
- fss->meshVelocities = NULL;
- return;
- }
-
- gzread(gzf, &wri, sizeof(wri));
- if (wri != totvert) {
- MEM_freeN(fss->meshVelocities);
- fss->meshVelocities = NULL;
- return;
- }
-
- for (i = 0; i < totvert; i++) {
- for (j = 0; j < 3; j++) {
- gzread(gzf, &wrf, sizeof(wrf));
- velarray[i].vel[j] = wrf;
- }
- }
-
- gzclose(gzf);
-}
-
-static Mesh *fluidsim_read_cache(
- Object *ob, Mesh *orgmesh, FluidsimModifierData *fluidmd, int framenr, int useRenderParams)
-{
- int curFrame = framenr /* - 1 */ /*scene->r.sfra*/; /* start with 0 at start frame */
- /* why start with 0 as start frame?? Animations + time are frozen for frame 0 anyway.
- * (See physics_fluid.c for that. - DG) */
- /* If we start with frame 0, we need to remap all animation channels, too,
- * because they will all be 1 frame late if using frame-1! - DG */
-
- char targetFile[FILE_MAX];
- FluidsimSettings *fss = fluidmd->fss;
- Mesh *newmesh = NULL;
- MPoly *mpoly;
- MPoly mp_example = {0};
-
- const int displaymode = useRenderParams ? fss->renderDisplayMode : fss->guiDisplayMode;
-
- switch (displaymode) {
- case OB_FSDOM_GEOM:
- /* just display original object */
- return NULL;
- case OB_FSDOM_PREVIEW:
- /* use preview mesh */
- BLI_join_dirfile(
- targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_PREVIEW_OBJ_FNAME);
- break;
- case OB_FSDOM_FINAL:
- /* use final mesh */
- BLI_join_dirfile(
- targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_FINAL_OBJ_FNAME);
- break;
- default:
- BLI_assert(!"Wrong fluidsim display type");
- return NULL;
- }
-
- /* offset baked frame */
- curFrame += fss->frameOffset;
-
- BLI_path_abs(targetFile, modifier_path_relbase_from_global(ob));
- BLI_path_frame(targetFile, curFrame, 0); // fixed #frame-no
-
- /* assign material + flags to new mesh.
- * if there's no faces in original mesh, keep materials and flags unchanged */
- mpoly = orgmesh->mpoly;
- if (mpoly) {
- mp_example = *mpoly;
- }
- /* else leave NULL'd */
-
- newmesh = fluidsim_read_obj(targetFile, &mp_example);
-
- if (!newmesh) {
- /* switch, abort background rendering when fluidsim mesh is missing */
- const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp
-
- if (G.background == 1) {
- if (BLI_getenv(strEnvName2)) {
- int elevel = atoi(BLI_getenv(strEnvName2));
- if (elevel > 0) {
- printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n",
- strEnvName2,
- targetFile);
- exit(1);
- }
- }
- }
-
- /* display org. object upon failure which is in new mesh */
- return NULL;
- }
-
- BKE_mesh_copy_settings(newmesh, orgmesh);
-
- /* Fluid simulation has a texture space that based on the bounds of the fluid mesh.
- * This does not seem particularly useful, but it's backwards compatible. */
- BKE_mesh_texspace_calc(newmesh);
-
- /* load vertex velocities, if they exist...
- * TODO? use generate flag as loading flag as well?
- * warning, needs original .bobj.gz mesh loading filename */
- if (displaymode == OB_FSDOM_FINAL) {
- fluidsim_read_vel_cache(fluidmd, newmesh, targetFile);
- }
- else {
- if (fss->meshVelocities) {
- MEM_freeN(fss->meshVelocities);
- }
-
- fss->meshVelocities = NULL;
- }
-
- return newmesh;
-}
-#endif // WITH_MOD_FLUID
-
-Mesh *fluidsimModifier_do(FluidsimModifierData *fluidmd,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
-{
-#ifdef WITH_MOD_FLUID
- Object *ob = ctx->object;
- Depsgraph *depsgraph = ctx->depsgraph;
- const bool useRenderParams = (ctx->flag & MOD_APPLY_RENDER) != 0;
- // const bool isFinalCalc = (ctx->flag & MOD_APPLY_USECACHE) != 0;
- Mesh *result = NULL;
- int framenr;
- FluidsimSettings *fss = NULL;
-
- framenr = (int)DEG_get_ctime(depsgraph);
-
- /* only handle fluidsim domains */
- if (fluidmd && fluidmd->fss && (fluidmd->fss->type != OB_FLUIDSIM_DOMAIN)) {
- return mesh;
- }
-
- /* sanity check */
- if (!fluidmd || !fluidmd->fss) {
- return mesh;
- }
-
- fss = fluidmd->fss;
-
- /* timescale not supported yet
- * clmd->sim_parms->timescale = timescale; */
-
- /* support reversing of baked fluid frames here */
- if ((fss->flag & OB_FLUIDSIM_REVERSE) && (fss->lastgoodframe >= 0)) {
- framenr = fss->lastgoodframe - framenr + 1;
- CLAMP(framenr, 1, fss->lastgoodframe);
- }
-
- /* try to read from cache */
- /* if the frame is there, fine, otherwise don't do anything */
- if ((result = fluidsim_read_cache(ob, mesh, fluidmd, framenr, useRenderParams))) {
- return result;
- }
-
- return mesh;
-#else
- /* unused */
- UNUSED_VARS(fluidmd, ctx, mesh);
- return NULL;
-#endif
-}