diff options
Diffstat (limited to 'source/blender/modifiers/intern/MOD_mask.cc')
-rw-r--r-- | source/blender/modifiers/intern/MOD_mask.cc | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc index cfa0299da66..e0428042caa 100644 --- a/source/blender/modifiers/intern/MOD_mask.cc +++ b/source/blender/modifiers/intern/MOD_mask.cc @@ -231,7 +231,7 @@ static void computed_masked_polygons(const Mesh *mesh, uint *r_loops_masked_num) { BLI_assert(mesh->totvert == vertex_mask.size()); - const Span<MPoly> polys = mesh->polygons(); + const Span<MPoly> polys = mesh->polys(); const Span<MLoop> loops = mesh->loops(); r_masked_poly_indices.reserve(mesh->totpoly); @@ -277,7 +277,7 @@ static void compute_interpolated_polygons(const Mesh *mesh, /* NOTE: this reserve can only lift the capacity if there are ngons, which get split. */ r_masked_poly_indices.reserve(r_masked_poly_indices.size() + verts_add_num); r_loop_starts.reserve(r_loop_starts.size() + verts_add_num); - const Span<MPoly> polys = mesh->polygons(); + const Span<MPoly> polys = mesh->polys(); const Span<MLoop> loops = mesh->loops(); uint edges_add_num = 0; @@ -338,8 +338,8 @@ static void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh, Span<int> vertex_map) { BLI_assert(src_mesh.totvert == vertex_map.size()); - const Span<MVert> src_verts = src_mesh.vertices(); - MutableSpan<MVert> dst_verts = dst_mesh.vertices_for_write(); + const Span<MVert> src_verts = src_mesh.verts(); + MutableSpan<MVert> dst_verts = dst_mesh.verts_for_write(); for (const int i_src : vertex_map.index_range()) { const int i_dst = vertex_map[i_src]; @@ -378,9 +378,9 @@ static void add_interp_verts_copy_edges_to_new_mesh(const Mesh &src_mesh, { BLI_assert(src_mesh.totvert == vertex_mask.size()); BLI_assert(src_mesh.totedge == r_edge_map.size()); - const Span<MVert> src_verts = src_mesh.vertices(); + const Span<MVert> src_verts = src_mesh.verts(); const Span<MEdge> src_edges = src_mesh.edges(); - MutableSpan<MVert> dst_verts = dst_mesh.vertices_for_write(); + MutableSpan<MVert> dst_verts = dst_mesh.verts_for_write(); MutableSpan<MEdge> dst_edges = dst_mesh.edges_for_write(); uint vert_index = dst_mesh.totvert - verts_add_num; @@ -466,9 +466,9 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh, Span<int> new_loop_starts, int polys_masked_num) { - const Span<MPoly> src_polys = src_mesh.polygons(); + const Span<MPoly> src_polys = src_mesh.polys(); const Span<MLoop> src_loops = src_mesh.loops(); - MutableSpan<MPoly> dst_polys = dst_mesh.polygons_for_write(); + MutableSpan<MPoly> dst_polys = dst_mesh.polys_for_write(); MutableSpan<MLoop> dst_loops = dst_mesh.loops_for_write(); for (const int i_dst : IndexRange(polys_masked_num)) { @@ -507,10 +507,10 @@ static void add_interpolated_polys_to_new_mesh(const Mesh &src_mesh, int polys_masked_num, int edges_add_num) { - const Span<MPoly> src_polys = src_mesh.polygons(); + const Span<MPoly> src_polys = src_mesh.polys(); const Span<MLoop> src_loops = src_mesh.loops(); MutableSpan<MEdge> dst_edges = dst_mesh.edges_for_write(); - MutableSpan<MPoly> dst_polys = dst_mesh.polygons_for_write(); + MutableSpan<MPoly> dst_polys = dst_mesh.polys_for_write(); MutableSpan<MLoop> dst_loops = dst_mesh.loops_for_write(); int edge_index = dst_mesh.totedge - edges_add_num; |