Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/modifiers/intern/MOD_meshcache.c')
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c344
1 files changed, 344 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
new file mode 100644
index 00000000000..5e702a4eabc
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -0,0 +1,344 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/modifiers/intern/MOD_meshcache.c
+ * \ingroup modifiers
+ */
+
+#include <stdio.h>
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_string.h"
+#include "BLI_path_util.h"
+#include "BLI_math.h"
+
+#include "BKE_DerivedMesh.h"
+#include "BKE_scene.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_main.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "MOD_meshcache_util.h" /* utility functions */
+
+#include "MOD_modifiertypes.h"
+
+#include "MOD_util.h"
+
+static void initData(ModifierData *md)
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
+
+ mcmd->flag = 0;
+ mcmd->type = MOD_MESHCACHE_TYPE_MDD;
+ mcmd->interp = MOD_MESHCACHE_INTERP_LINEAR;
+ mcmd->frame_scale = 1.0f;
+
+ mcmd->factor = 1.0f;
+
+ /* (Y, Z). Blender default */
+ mcmd->forward_axis = 1;
+ mcmd->up_axis = 2;
+}
+
+static void copyData(ModifierData *md, ModifierData *target)
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
+ MeshCacheModifierData *tmcmd = (MeshCacheModifierData *)target;
+
+ tmcmd->flag = mcmd->flag;
+ tmcmd->type = mcmd->type;
+
+ tmcmd->time_mode = mcmd->time_mode;
+ tmcmd->play_mode = mcmd->play_mode;
+
+ tmcmd->forward_axis = mcmd->forward_axis;
+ tmcmd->up_axis = mcmd->up_axis;
+ tmcmd->flip_axis = mcmd->flip_axis;
+
+ tmcmd->interp = mcmd->interp;
+
+ tmcmd->frame_start = mcmd->frame_start;
+ tmcmd->frame_scale = mcmd->frame_scale;
+
+ tmcmd->factor = mcmd->factor;
+ tmcmd->deform_mode = mcmd->deform_mode;
+
+ tmcmd->eval_frame = mcmd->eval_frame;
+ tmcmd->eval_time = mcmd->eval_time;
+ tmcmd->eval_factor = mcmd->eval_factor;
+
+ BLI_strncpy(tmcmd->filepath, mcmd->filepath, sizeof(tmcmd->filepath));
+}
+
+static int dependsOnTime(ModifierData *md)
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
+ return (mcmd->play_mode == MOD_MESHCACHE_PLAY_CFEA);
+}
+
+static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *) md;
+
+ /* leave it up to the modifier to check the file is valid on calculation */
+ return (mcmd->factor <= 0.0f) || (mcmd->filepath[0] == '\0');
+}
+
+
+static void meshcache_do(
+ MeshCacheModifierData *mcmd, Object *ob, DerivedMesh *UNUSED(dm),
+ float (*vertexCos_Real)[3], int numVerts)
+{
+ const bool use_factor = mcmd->factor < 1.0f;
+ float (*vertexCos_Store)[3] = (use_factor || (mcmd->deform_mode == MOD_MESHCACHE_DEFORM_INTEGRATE)) ?
+ MEM_mallocN(sizeof(*vertexCos_Store) * numVerts, __func__) : NULL;
+ float (*vertexCos)[3] = vertexCos_Store ? vertexCos_Store : vertexCos_Real;
+
+ Scene *scene = mcmd->modifier.scene;
+ const float fps = FPS;
+
+ char filepath[FILE_MAX];
+ const char *err_str = NULL;
+ bool ok;
+
+ float time;
+
+
+ /* -------------------------------------------------------------------- */
+ /* Interpret Time (the reading functions also do some of this ) */
+ if (mcmd->play_mode == MOD_MESHCACHE_PLAY_CFEA) {
+ const float cfra = BKE_scene_frame_get(scene);
+
+ switch (mcmd->time_mode) {
+ case MOD_MESHCACHE_TIME_FRAME:
+ {
+ time = cfra;
+ break;
+ }
+ case MOD_MESHCACHE_TIME_SECONDS:
+ {
+ time = cfra / fps;
+ break;
+ }
+ case MOD_MESHCACHE_TIME_FACTOR:
+ default:
+ {
+ time = cfra / fps;
+ break;
+ }
+ }
+
+ /* apply offset and scale */
+ time = (mcmd->frame_scale * time) - mcmd->frame_start;
+ }
+ else { /* if (mcmd->play_mode == MOD_MESHCACHE_PLAY_EVAL) { */
+ switch (mcmd->time_mode) {
+ case MOD_MESHCACHE_TIME_FRAME:
+ {
+ time = mcmd->eval_frame;
+ break;
+ }
+ case MOD_MESHCACHE_TIME_SECONDS:
+ {
+ time = mcmd->eval_time;
+ break;
+ }
+ case MOD_MESHCACHE_TIME_FACTOR:
+ default:
+ {
+ time = mcmd->eval_factor;
+ break;
+ }
+ }
+ }
+
+
+ /* -------------------------------------------------------------------- */
+ /* Read the File (or error out when the file is bad) */
+
+ /* would be nice if we could avoid doing this _every_ frame */
+ BLI_strncpy(filepath, mcmd->filepath, sizeof(filepath));
+ BLI_path_abs(filepath, ID_BLEND_PATH(G.main, (ID *)ob));
+
+ switch (mcmd->type) {
+ case MOD_MESHCACHE_TYPE_MDD:
+ ok = MOD_meshcache_read_mdd_times(filepath, vertexCos, numVerts,
+ mcmd->interp, time, fps, mcmd->time_mode, &err_str);
+ break;
+ case MOD_MESHCACHE_TYPE_PC2:
+ ok = MOD_meshcache_read_pc2_times(filepath, vertexCos, numVerts,
+ mcmd->interp, time, fps, mcmd->time_mode, &err_str);
+ break;
+ default:
+ ok = false;
+ break;
+ }
+
+
+ /* -------------------------------------------------------------------- */
+ /* tricky shape key integration (slow!) */
+ if (mcmd->deform_mode == MOD_MESHCACHE_DEFORM_INTEGRATE) {
+ Mesh *me = ob->data;
+
+ /* we could support any object type */
+ if (UNLIKELY(ob->type != OB_MESH)) {
+ modifier_setError(&mcmd->modifier, "'Integrate' only valid for Mesh objects");
+ }
+ else if (UNLIKELY(me->totvert != numVerts)) {
+ modifier_setError(&mcmd->modifier, "'Integrate' original mesh vertex mismatch");
+ }
+ else if (UNLIKELY(me->totpoly == 0)) {
+ modifier_setError(&mcmd->modifier, "'Integrate' requires faces");
+ }
+ else {
+ /* the moons align! */
+ int i;
+
+ float (*vertexCos_Source)[3] = MEM_mallocN(sizeof(*vertexCos_Source) * numVerts, __func__);
+ float (*vertexCos_New)[3] = MEM_mallocN(sizeof(*vertexCos_New) * numVerts, __func__);
+ MVert *mv = me->mvert;
+
+ for (i = 0; i < numVerts; i++, mv++) {
+ copy_v3_v3(vertexCos_Source[i], mv->co);
+ }
+
+ BKE_mesh_calc_relative_deform(
+ me->mpoly, me->totpoly,
+ me->mloop, me->totvert,
+
+ (const float (*)[3])vertexCos_Source, /* from the original Mesh*/
+ (const float (*)[3])vertexCos_Real, /* the input we've been given (shape keys!) */
+
+ (const float (*)[3])vertexCos, /* the result of this modifier */
+ vertexCos_New /* the result of this function */
+ );
+
+ /* write the corrected locations back into the result */
+ memcpy(vertexCos, vertexCos_New, sizeof(*vertexCos) * numVerts);
+
+ MEM_freeN(vertexCos_Source);
+ MEM_freeN(vertexCos_New);
+ }
+ }
+
+
+ /* -------------------------------------------------------------------- */
+ /* Apply the transformation matrix (if needed) */
+ if (UNLIKELY(err_str)) {
+ modifier_setError(&mcmd->modifier, err_str);
+ }
+ else if (ok) {
+ bool use_matrix = false;
+ float mat[3][3];
+ unit_m3(mat);
+
+ if (mat3_from_axis_conversion(mcmd->forward_axis, mcmd->up_axis, 1, 2, mat)) {
+ use_matrix = true;
+ }
+
+ if (mcmd->flip_axis) {
+ float tmat[3][3];
+ unit_m3(tmat);
+ if (mcmd->flip_axis & (1 << 0)) tmat[0][0] = -1.0f;
+ if (mcmd->flip_axis & (1 << 1)) tmat[1][1] = -1.0f;
+ if (mcmd->flip_axis & (1 << 2)) tmat[2][2] = -1.0f;
+ mul_m3_m3m3(mat, tmat, mat);
+
+ use_matrix = true;
+ }
+
+ if (use_matrix) {
+ int i;
+ for (i = 0; i < numVerts; i++) {
+ mul_m3_v3(mat, vertexCos[i]);
+ }
+ }
+ }
+
+ if (vertexCos_Store) {
+ if (ok) {
+ if (use_factor) {
+ interp_vn_vn(*vertexCos_Real, *vertexCos_Store, mcmd->factor, numVerts * 3);
+ }
+ else {
+ memcpy(vertexCos_Real, vertexCos_Store, sizeof(*vertexCos_Store) * numVerts);
+ }
+ }
+
+ MEM_freeN(vertexCos_Store);
+ }
+}
+
+static void deformVerts(ModifierData *md, Object *ob,
+ DerivedMesh *derivedData,
+ float (*vertexCos)[3],
+ int numVerts,
+ ModifierApplyFlag UNUSED(flag))
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
+
+ meshcache_do(mcmd, ob, derivedData, vertexCos, numVerts);
+}
+
+static void deformVertsEM(
+ ModifierData *md, Object *ob, struct BMEditMesh *UNUSED(editData),
+ DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+{
+ MeshCacheModifierData *mcmd = (MeshCacheModifierData *)md;
+
+ meshcache_do(mcmd, ob, derivedData, vertexCos, numVerts);
+}
+
+
+ModifierTypeInfo modifierType_MeshCache = {
+ /* name */ "Mesh Cache",
+ /* structName */ "MeshCacheModifierData",
+ /* structSize */ sizeof(MeshCacheModifierData),
+ /* type */ eModifierTypeType_OnlyDeform,
+ /* flags */ eModifierTypeFlag_AcceptsCVs |
+ eModifierTypeFlag_SupportsEditmode,
+
+ /* copyData */ copyData,
+ /* deformVerts */ deformVerts,
+ /* deformMatrices */ NULL,
+ /* deformVertsEM */ deformVertsEM,
+ /* deformMatricesEM */ NULL,
+ /* applyModifier */ NULL,
+ /* applyModifierEM */ NULL,
+ /* initData */ initData,
+ /* requiredDataMask */ NULL,
+ /* freeData */ NULL,
+ /* isDisabled */ isDisabled,
+ /* updateDepgraph */ NULL,
+ /* dependsOnTime */ dependsOnTime,
+ /* dependsOnNormals */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ NULL,
+ /* foreachTexLink */ NULL,
+};