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Diffstat (limited to 'source/blender/modifiers/intern/MOD_simpledeform.c')
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1 files changed, 424 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
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+/*
+* $Id:
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* The Original Code is Copyright (C) 2005 by the Blender Foundation.
+* All rights reserved.
+*
+* Contributor(s): Daniel Dunbar
+* Ton Roosendaal,
+* Ben Batt,
+* Brecht Van Lommel,
+* Campbell Barton
+*
+* ***** END GPL LICENSE BLOCK *****
+*
+*/
+
+#include "stddef.h"
+#include "string.h"
+#include "stdarg.h"
+#include "math.h"
+#include "float.h"
+
+#include "BLI_kdtree.h"
+#include "BLI_rand.h"
+#include "BLI_uvproject.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_key_types.h"
+#include "DNA_material_types.h"
+#include "DNA_object_fluidsim.h"
+
+
+#include "BKE_action.h"
+#include "BKE_bmesh.h"
+#include "BKE_booleanops.h"
+#include "BKE_cloth.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_displist.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_multires.h"
+#include "BKE_key.h"
+#include "BKE_lattice.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_scene.h"
+#include "BKE_smoke.h"
+#include "BKE_softbody.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+
+#include "depsgraph_private.h"
+#include "BKE_deform.h"
+#include "BKE_shrinkwrap.h"
+
+#include "MOD_modifiertypes.h"
+#include "MOD_util.h"
+
+
+#include "DNA_object_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_DerivedMesh.h"
+#include "BKE_lattice.h"
+#include "BKE_deform.h"
+#include "BKE_utildefines.h"
+#include "BLI_math.h"
+#include "BKE_shrinkwrap.h"
+
+#include <string.h>
+#include <math.h>
+
+
+/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
+ * The ammount of clamp is saved on dcut */
+static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3])
+{
+ float val = co[axis];
+ if(limits[0] > val) val = limits[0];
+ if(limits[1] < val) val = limits[1];
+
+ dcut[axis] = co[axis] - val;
+ co[axis] = val;
+}
+
+static void simpleDeform_taper(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float scale = z*factor;
+
+ co[0] = x + x*scale;
+ co[1] = y + y*scale;
+ co[2] = z;
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_stretch(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float scale;
+
+ scale = (z*z*factor-factor + 1.0);
+
+ co[0] = x*scale;
+ co[1] = y*scale;
+ co[2] = z*(1.0+factor);
+
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_twist(const float factor, const float *dcut, float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float theta, sint, cost;
+
+ theta = z*factor;
+ sint = sin(theta);
+ cost = cos(theta);
+
+ co[0] = x*cost - y*sint;
+ co[1] = x*sint + y*cost;
+ co[2] = z;
+
+ if(dcut)
+ {
+ co[0] += dcut[0];
+ co[1] += dcut[1];
+ co[2] += dcut[2];
+ }
+}
+
+static void simpleDeform_bend(const float factor, const float dcut[3], float *co)
+{
+ float x = co[0], y = co[1], z = co[2];
+ float theta, sint, cost;
+
+ theta = x*factor;
+ sint = sin(theta);
+ cost = cos(theta);
+
+ if(fabs(factor) > 1e-7f)
+ {
+ co[0] = -(y-1.0f/factor)*sint;
+ co[1] = (y-1.0f/factor)*cost + 1.0f/factor;
+ co[2] = z;
+ }
+
+
+ if(dcut)
+ {
+ co[0] += cost*dcut[0];
+ co[1] += sint*dcut[0];
+ co[2] += dcut[2];
+ }
+
+}
+
+
+/* simple deform modifier */
+void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
+{
+ static const float lock_axis[2] = {0.0f, 0.0f};
+
+ int i;
+ int limit_axis = 0;
+ float smd_limit[2], smd_factor;
+ SpaceTransform *transf = NULL, tmp_transf;
+ void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback
+ int vgroup = defgroup_name_index(ob, smd->vgroup_name);
+ MDeformVert *dvert = NULL;
+
+ //Safe-check
+ if(smd->origin == ob) smd->origin = NULL; //No self references
+
+ if(smd->limit[0] < 0.0) smd->limit[0] = 0.0f;
+ if(smd->limit[0] > 1.0) smd->limit[0] = 1.0f;
+
+ smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit
+
+ //Calculate matrixs do convert between coordinate spaces
+ if(smd->origin)
+ {
+ transf = &tmp_transf;
+
+ if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL)
+ {
+ space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat);
+ }
+ else
+ {
+ copy_m4_m4(transf->local2target, smd->origin->obmat);
+ invert_m4_m4(transf->target2local, transf->local2target);
+ }
+ }
+
+ //Setup vars
+ limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z
+
+ //Update limits if needed
+ {
+ float lower = FLT_MAX;
+ float upper = -FLT_MAX;
+
+ for(i=0; i<numVerts; i++)
+ {
+ float tmp[3];
+ VECCOPY(tmp, vertexCos[i]);
+
+ if(transf) space_transform_apply(transf, tmp);
+
+ lower = MIN2(lower, tmp[limit_axis]);
+ upper = MAX2(upper, tmp[limit_axis]);
+ }
+
+
+ //SMD values are normalized to the BV, calculate the absolut values
+ smd_limit[1] = lower + (upper-lower)*smd->limit[1];
+ smd_limit[0] = lower + (upper-lower)*smd->limit[0];
+
+ smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]);
+ }
+
+
+ if(dm)
+ {
+ dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
+ }
+ else if(ob->type == OB_LATTICE)
+ {
+ dvert = lattice_get_deform_verts(ob);
+ }
+
+
+
+ switch(smd->mode)
+ {
+ case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break;
+ case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break;
+ case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break;
+ case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break;
+ default:
+ return; //No simpledeform mode?
+ }
+
+ for(i=0; i<numVerts; i++)
+ {
+ float weight = defvert_array_find_weight_safe(dvert, i, vgroup);
+
+ if(weight != 0.0f)
+ {
+ float co[3], dcut[3] = {0.0f, 0.0f, 0.0f};
+
+ if(transf) space_transform_apply(transf, vertexCos[i]);
+
+ VECCOPY(co, vertexCos[i]);
+
+ //Apply axis limits
+ if(smd->mode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis
+ {
+ if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut);
+ if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut);
+ }
+ axis_limit(limit_axis, smd_limit, co, dcut);
+
+ simpleDeform_callback(smd_factor, dcut, co); //Apply deform
+ interp_v3_v3v3(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation
+
+ if(transf) space_transform_invert(transf, vertexCos[i]);
+ }
+ }
+}
+
+
+
+
+/* SimpleDeform */
+static void initData(ModifierData *md)
+{
+ SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
+
+ smd->mode = MOD_SIMPLEDEFORM_MODE_TWIST;
+ smd->axis = 0;
+
+ smd->origin = NULL;
+ smd->factor = 0.35f;
+ smd->limit[0] = 0.0f;
+ smd->limit[1] = 1.0f;
+}
+
+static void copyData(ModifierData *md, ModifierData *target)
+{
+ SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
+ SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target;
+
+ tsmd->mode = smd->mode;
+ tsmd->axis = smd->axis;
+ tsmd->origin= smd->origin;
+ tsmd->factor= smd->factor;
+ memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit));
+}
+
+static CustomDataMask requiredDataMask(Object *ob, ModifierData *md)
+{
+ SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
+ CustomDataMask dataMask = 0;
+
+ /* ask for vertexgroups if we need them */
+ if(smd->vgroup_name[0])
+ dataMask |= (1 << CD_MDEFORMVERT);
+
+ return dataMask;
+}
+
+static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData)
+{
+ SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
+ walk(userData, ob, &smd->origin);
+}
+
+static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode)
+{
+ SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
+
+ if (smd->origin)
+ dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier");
+}
+
+static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
+{
+ DerivedMesh *dm = derivedData;
+ CustomDataMask dataMask = requiredDataMask(ob, md);
+
+ /* we implement requiredDataMask but thats not really usefull since
+ mesh_calc_modifiers pass a NULL derivedData */
+ if(dataMask)
+ dm= get_dm(md->scene, ob, NULL, dm, NULL, 0);
+
+ SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
+
+ if(dm != derivedData)
+ dm->release(dm);
+}
+
+static void deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+{
+ DerivedMesh *dm = derivedData;
+ CustomDataMask dataMask = requiredDataMask(ob, md);
+
+ /* we implement requiredDataMask but thats not really usefull since
+ mesh_calc_modifiers pass a NULL derivedData */
+ if(dataMask)
+ dm= get_dm(md->scene, ob, editData, dm, NULL, 0);
+
+ SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
+
+ if(dm != derivedData)
+ dm->release(dm);
+}
+
+
+ModifierTypeInfo modifierType_SimpleDeform = {
+ /* name */ "SimpleDeform",
+ /* structName */ "SimpleDeformModifierData",
+ /* structSize */ sizeof(SimpleDeformModifierData),
+ /* type */ eModifierTypeType_OnlyDeform,
+
+ /* flags */ eModifierTypeFlag_AcceptsMesh
+ | eModifierTypeFlag_AcceptsCVs
+ | eModifierTypeFlag_SupportsEditmode
+ | eModifierTypeFlag_EnableInEditmode,
+
+ /* copyData */ copyData,
+ /* deformVerts */ deformVerts,
+ /* deformVertsEM */ deformVertsEM,
+ /* deformMatricesEM */ 0,
+ /* applyModifier */ 0,
+ /* applyModifierEM */ 0,
+ /* initData */ initData,
+ /* requiredDataMask */ requiredDataMask,
+ /* freeData */ 0,
+ /* isDisabled */ 0,
+ /* updateDepgraph */ updateDepgraph,
+ /* dependsOnTime */ 0,
+ /* foreachObjectLink */ foreachObjectLink,
+ /* foreachIDLink */ 0,
+};