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Diffstat (limited to 'source/blender/modifiers/intern/MOD_solidify_extrude.c')
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 4b744cd8350..47277577d3e 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -1020,9 +1020,9 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
if (do_rim) {
uint i;
- /* NOTE(campbell): Unfortunately re-calculate the normals for the new edge faces is necessary.
- * This could be done in many ways, but probably the quickest way
- * is to calculate the average normals for side faces only.
+ /* NOTE(@campbellbarton): Unfortunately re-calculate the normals for the new edge
+ * faces is necessary. This could be done in many ways, but probably the quickest
+ * way is to calculate the average normals for side faces only.
* Then blend them with the normals of the edge verts.
*
* At the moment its easiest to allocate an entire array for every vertex,