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Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c148
1 files changed, 148 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index a271d0baa91..6de0cd753cd 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -34,6 +34,7 @@
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -44,8 +45,10 @@
#include "BKE_cdderivedmesh.h"
#include "BKE_deform.h"
+#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
+#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
@@ -55,6 +58,8 @@
#include "MEM_guardedalloc.h"
+#include "bmesh.h"
+
void modifier_init_texture(const Scene *scene, Tex *tex)
{
if (!tex)
@@ -65,6 +70,88 @@ void modifier_init_texture(const Scene *scene, Tex *tex)
}
}
+/* TODO to be renamed to get_texture_coords once we are done with moving modifiers to Mesh. */
+/** \param cos may be NULL, in which case we use directly mesh vertices' coordinates. */
+void get_texture_coords_mesh(
+ MappingInfoModifierData *dmd,
+ Object *ob,
+ Mesh *mesh,
+ float (*cos)[3],
+ float (*r_texco)[3])
+{
+ const int numVerts = mesh->totvert;
+ int i;
+ int texmapping = dmd->texmapping;
+ float mapob_imat[4][4];
+
+ if (texmapping == MOD_DISP_MAP_OBJECT) {
+ if (dmd->map_object)
+ invert_m4_m4(mapob_imat, dmd->map_object->obmat);
+ else /* if there is no map object, default to local */
+ texmapping = MOD_DISP_MAP_LOCAL;
+ }
+
+ /* UVs need special handling, since they come from faces */
+ if (texmapping == MOD_DISP_MAP_UV) {
+ if (CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
+ MPoly *mpoly = mesh->mpoly;
+ MPoly *mp;
+ MLoop *mloop = mesh->mloop;
+ BLI_bitmap *done = BLI_BITMAP_NEW(numVerts, __func__);
+ const int numPolys = mesh->totpoly;
+ char uvname[MAX_CUSTOMDATA_LAYER_NAME];
+ MLoopUV *mloop_uv;
+
+ CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname);
+ mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
+
+ /* verts are given the UV from the first face that uses them */
+ for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
+ unsigned int fidx = mp->totloop - 1;
+
+ do {
+ unsigned int lidx = mp->loopstart + fidx;
+ unsigned int vidx = mloop[lidx].v;
+
+ if (!BLI_BITMAP_TEST(done, vidx)) {
+ /* remap UVs from [0, 1] to [-1, 1] */
+ r_texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f;
+ r_texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f;
+ BLI_BITMAP_ENABLE(done, vidx);
+ }
+
+ } while (fidx--);
+ }
+
+ MEM_freeN(done);
+ return;
+ }
+ else {
+ /* if there are no UVs, default to local */
+ texmapping = MOD_DISP_MAP_LOCAL;
+ }
+ }
+
+ MVert *mv = mesh->mvert;
+ for (i = 0; i < numVerts; ++i, ++mv, ++r_texco) {
+ switch (texmapping) {
+ case MOD_DISP_MAP_LOCAL:
+ copy_v3_v3(*r_texco, cos != NULL ? *cos : mv->co);
+ break;
+ case MOD_DISP_MAP_GLOBAL:
+ mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
+ break;
+ case MOD_DISP_MAP_OBJECT:
+ mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
+ mul_m4_v3(mapob_imat, *r_texco);
+ break;
+ }
+ if (cos != NULL) {
+ cos++;
+ }
+ }
+}
+
void get_texture_coords(
MappingInfoModifierData *dmd, Object *ob,
DerivedMesh *dm,
@@ -204,6 +291,53 @@ DerivedMesh *get_dm(
return dm;
}
+/* returns a mesh if mesh == NULL, for deforming modifiers that need it */
+Mesh *get_mesh(
+ Object *ob, struct BMEditMesh *em, Mesh *mesh,
+ float (*vertexCos)[3], bool use_normals, bool use_orco)
+{
+ if (mesh) {
+ /* pass */
+ }
+ else if (ob->type == OB_MESH) {
+ struct BMeshToMeshParams bmtmp = {0};
+ if (em) mesh = BKE_bmesh_to_mesh_nomain(em->bm, &bmtmp);
+ else {
+ /* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
+ * we really need a copy here. Maybe the CoW ob->data can be directly used. */
+ BKE_id_copy_ex(
+ NULL, ob->data, (ID **)&mesh,
+ LIB_ID_CREATE_NO_MAIN |
+ LIB_ID_CREATE_NO_USER_REFCOUNT |
+ LIB_ID_CREATE_NO_DEG_TAG,
+ false);
+ }
+
+ /* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
+ * we really need vertexCos here. */
+ if (vertexCos) {
+ BKE_mesh_apply_vert_coords(mesh, vertexCos);
+ mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ }
+
+ if (use_orco) {
+ CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob), mesh->totvert);
+ }
+ }
+ else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
+ /* TODO(sybren): get evaluated mesh from depsgraph once that's properly generated for curves. */
+ mesh = BKE_mesh_new_nomain_from_curve(ob);
+ }
+
+ if (use_normals) {
+ if (LIKELY(mesh)) {
+ BKE_mesh_ensure_normals(mesh);
+ }
+ }
+
+ return mesh;
+}
+
/* Get derived mesh for other object, which is used as an operand for the modifier,
* i.e. second operand for boolean modifier.
*/
@@ -231,6 +365,20 @@ void modifier_get_vgroup(Object *ob, DerivedMesh *dm, const char *name, MDeformV
}
}
+/* TODO(sybren): replace the above function with this one, once we got rid of DerivedMesh for modifiers. */
+void modifier_get_vgroup_mesh(Object *ob, struct Mesh *mesh, const char *name, MDeformVert **dvert, int *defgrp_index)
+{
+ *defgrp_index = defgroup_name_index(ob, name);
+ *dvert = NULL;
+
+ if (*defgrp_index != -1) {
+ if (ob->type == OB_LATTICE)
+ *dvert = BKE_lattice_deform_verts_get(ob);
+ else if (mesh)
+ *dvert = mesh->dvert;
+ }
+}
+
/* only called by BKE_modifier.h/modifier.c */
void modifier_type_init(ModifierTypeInfo *types[])