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Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c186
1 files changed, 186 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
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+++ b/source/blender/modifiers/intern/MOD_util.c
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful;
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation;
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Ben Batt
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "string.h"
+
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_curve_types.h"
+
+#include "BKE_cdderivedmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_displist.h"
+#include "BKE_utildefines.h"
+#include "BKE_modifier.h"
+
+#include "MOD_util.h"
+#include "MOD_modifiertypes.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RE_shader_ext.h"
+
+void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
+{
+ int result_type;
+
+ result_type = multitex_ext(texture, tex_co, NULL, NULL, 0, texres);
+
+ /* if the texture gave an RGB value, we assume it didn't give a valid
+ * intensity, so calculate one (formula from do_material_tex).
+ * if the texture didn't give an RGB value, copy the intensity across
+ */
+ if(result_type & TEX_RGB)
+ texres->tin = (0.35f * texres->tr + 0.45f * texres->tg
+ + 0.2f * texres->tb);
+ else
+ texres->tr = texres->tg = texres->tb = texres->tin;
+}
+
+void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
+{
+ while((md=md->next) && md->type==eModifierType_Armature) {
+ ArmatureModifierData *amd = (ArmatureModifierData*) md;
+ if(amd->multi && amd->prevCos==NULL)
+ amd->prevCos= MEM_dupallocN(vertexCos);
+ else
+ break;
+ }
+ /* lattice/mesh modifier too */
+}
+
+void validate_layer_name(const CustomData *data, int type, char *name, char *outname)
+{
+ int index = -1;
+
+ /* if a layer name was given, try to find that layer */
+ if(name[0])
+ index = CustomData_get_named_layer_index(data, CD_MTFACE, name);
+
+ if(index < 0) {
+ /* either no layer was specified, or the layer we want has been
+ * deleted, so assign the active layer to name
+ */
+ index = CustomData_get_active_layer_index(data, CD_MTFACE);
+ strcpy(outname, data->layers[index].name);
+ }
+ else
+ strcpy(outname, name);
+}
+
+/* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */
+DerivedMesh *get_cddm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3])
+{
+ if(dm && dm->type == DM_TYPE_CDDM)
+ return dm;
+
+ if(!dm) {
+ dm= get_dm(scene, ob, em, dm, vertexCos, 0);
+ }
+ else {
+ dm= CDDM_copy(dm, 0);
+ CDDM_apply_vert_coords(dm, vertexCos);
+ }
+
+ if(dm)
+ CDDM_calc_normals(dm);
+
+ return dm;
+}
+
+/* returns a derived mesh if dm == NULL, for deforming modifiers that need it */
+DerivedMesh *get_dm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco)
+{
+ if(dm)
+ return dm;
+
+ if(ob->type==OB_MESH) {
+ if(em) dm= CDDM_from_editmesh(em, ob->data);
+ else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob);
+
+ if(vertexCos) {
+ CDDM_apply_vert_coords(dm, vertexCos);
+ //CDDM_calc_normals(dm);
+ }
+
+ if(orco)
+ DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
+ }
+ else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
+ dm= CDDM_from_curve(ob);
+ }
+
+ return dm;
+}
+
+/* only called by BKE_modifier.h/modifier.c */
+void modifier_type_init(ModifierTypeInfo *types[], ModifierType type)
+{
+ memset(types, 0, sizeof(types));
+#define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName)
+ INIT_TYPE(None);
+ INIT_TYPE(Curve);
+ INIT_TYPE(Lattice);
+ INIT_TYPE(Subsurf);
+ INIT_TYPE(Build);
+ INIT_TYPE(Array);
+ INIT_TYPE(Mirror);
+ INIT_TYPE(EdgeSplit);
+ INIT_TYPE(Bevel);
+ INIT_TYPE(Displace);
+ INIT_TYPE(UVProject);
+ INIT_TYPE(Decimate);
+ INIT_TYPE(Smooth);
+ INIT_TYPE(Cast);
+ INIT_TYPE(Wave);
+ INIT_TYPE(Armature);
+ INIT_TYPE(Hook);
+ INIT_TYPE(Softbody);
+ INIT_TYPE(Cloth);
+ INIT_TYPE(Collision);
+ INIT_TYPE(Boolean);
+ INIT_TYPE(MeshDeform);
+ INIT_TYPE(ParticleSystem);
+ INIT_TYPE(ParticleInstance);
+ INIT_TYPE(Explode);
+ INIT_TYPE(Shrinkwrap);
+ INIT_TYPE(Fluidsim);
+ INIT_TYPE(Mask);
+ INIT_TYPE(SimpleDeform);
+ INIT_TYPE(Multires);
+ INIT_TYPE(Surface);
+ INIT_TYPE(Smoke);
+ INIT_TYPE(ShapeKey);
+ INIT_TYPE(Solidify);
+ INIT_TYPE(Screw);
+#undef INIT_TYPE
+}