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Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index eed0c41e374..60537e51e22 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -47,6 +47,7 @@
#include "BKE_texture.h" /* Texture masking. */
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_util.h"
@@ -124,7 +125,6 @@ void weightvg_do_mask(
Scene *scene, Tex *texture, const int tex_use_channel, const int tex_mapping,
Object *tex_map_object, const char *tex_uvlayer_name)
{
- Depsgraph *depsgraph = ctx->depsgraph;
int ref_didx;
int i;
@@ -132,7 +132,8 @@ void weightvg_do_mask(
if (fact == 0.0f) return;
/* If we want to mask vgroup weights from a texture. */
- if (texture) {
+ if (texture != NULL) {
+ texture = (Tex *)DEG_get_evaluated_id(ctx->depsgraph, &texture->id);
/* The texture coordinates. */
float (*tex_co)[3];
/* See mapping note below... */
@@ -150,9 +151,9 @@ void weightvg_do_mask(
t_map.texmapping = tex_mapping;
tex_co = MEM_calloc_arrayN(numVerts, sizeof(*tex_co), "WeightVG Modifier, TEX mode, tex_co");
- MOD_get_texture_coords(&t_map, ob, mesh, NULL, tex_co);
+ MOD_get_texture_coords(&t_map, ctx, ob, mesh, NULL, tex_co);
- MOD_init_texture(depsgraph, texture);
+ MOD_init_texture(&t_map, ctx);
/* For each weight (vertex), make the mix between org and new weights. */
for (i = 0; i < num; ++i) {