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Diffstat (limited to 'source/blender/modifiers/intern')
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c7
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc2
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc43
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c7
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c2
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c7
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c2
-rw-r--r--source/blender/modifiers/intern/MOD_ui_common.c28
9 files changed, 61 insertions, 41 deletions
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 3c9e853b68d..7d2bf5f65bb 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -976,7 +976,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* getting back to object space */
invert_m4_m4(imat, ctx->object->object_to_world);
- psmd->psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+ psys_sim_data_init(&sim);
const float(*positions)[3] = BKE_mesh_positions(mesh);
float(*explode_positions)[3] = BKE_mesh_positions_for_write(explode);
@@ -1098,10 +1098,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
BKE_mesh_calc_edges_tessface(explode);
BKE_mesh_convert_mfaces_to_mpolys(explode);
- if (psmd->psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psmd->psys->lattice_deform_data);
- psmd->psys->lattice_deform_data = NULL;
- }
+ psys_sim_data_free(&sim);
return explode;
}
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index f34a84e05dd..3ae300d22cf 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -595,7 +595,7 @@ static void add_interpolated_polys_to_new_mesh(const Mesh &src_mesh,
cut_edge.v1 = dst_loops[mp_dst.loopstart].v;
cut_edge.v2 = cut_dst_loop.v;
BLI_assert(cut_edge.v1 != cut_edge.v2);
- cut_edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ cut_edge.flag = ME_EDGEDRAW;
edge_index++;
/* Only handle one of the cuts per iteration. */
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index b66312d6706..15d7e494c04 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -876,6 +876,9 @@ static void find_side_effect_nodes_for_viewer_path(
if (found_node->id == nullptr) {
return;
}
+ if (found_node->is_muted()) {
+ return;
+ }
group_node_stack.push(found_node);
group = reinterpret_cast<bNodeTree *>(found_node->id);
compute_context_builder.push<blender::bke::NodeGroupComputeContext>(group_node_name);
@@ -1539,15 +1542,18 @@ static void add_attribute_search_or_value_buttons(const bContext &C,
const std::string rna_path_attribute_name = "[\"" + std::string(socket_id_esc) +
attribute_name_suffix + "\"]";
+ /* We're handling this manually in this case. */
+ uiLayoutSetPropDecorate(layout, false);
+
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
uiLayout *name_row = uiLayoutRow(split, false);
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
uiItemL(name_row, socket.name, ICON_NONE);
- uiLayout *row = uiLayoutRow(split, true);
+ uiLayout *prop_row = uiLayoutRow(split, true);
PointerRNA props;
- uiItemFullO(row,
+ uiItemFullO(prop_row,
"object.geometry_nodes_input_attribute_toggle",
"",
ICON_SPREADSHEET,
@@ -1560,12 +1566,12 @@ static void add_attribute_search_or_value_buttons(const bContext &C,
const int use_attribute = RNA_int_get(md_ptr, rna_path_use_attribute.c_str()) != 0;
if (use_attribute) {
- add_attribute_search_button(C, row, nmd, md_ptr, rna_path_attribute_name, socket, false);
- uiItemL(row, "", ICON_BLANK1);
+ add_attribute_search_button(C, prop_row, nmd, md_ptr, rna_path_attribute_name, socket, false);
+ uiItemL(layout, "", ICON_BLANK1);
}
else {
- uiItemR(row, md_ptr, rna_path.c_str(), 0, "", ICON_NONE);
- uiItemDecoratorR(row, md_ptr, rna_path.c_str(), -1);
+ uiItemR(prop_row, md_ptr, rna_path.c_str(), 0, "", ICON_NONE);
+ uiItemDecoratorR(layout, md_ptr, rna_path.c_str(), -1);
}
}
@@ -1595,44 +1601,39 @@ static void draw_property_for_socket(const bContext &C,
char rna_path[sizeof(socket_id_esc) + 4];
BLI_snprintf(rna_path, ARRAY_SIZE(rna_path), "[\"%s\"]", socket_id_esc);
+ uiLayout *row = uiLayoutRow(layout, true);
+ uiLayoutSetPropDecorate(row, true);
+
/* Use #uiItemPointerR to draw pointer properties because #uiItemR would not have enough
* information about what type of ID to select for editing the values. This is because
* pointer IDProperties contain no information about their type. */
switch (socket.type) {
case SOCK_OBJECT: {
- uiItemPointerR(
- layout, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
+ uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
break;
}
case SOCK_COLLECTION: {
- uiItemPointerR(layout,
- md_ptr,
- rna_path,
- bmain_ptr,
- "collections",
- socket.name,
- ICON_OUTLINER_COLLECTION);
+ uiItemPointerR(
+ row, md_ptr, rna_path, bmain_ptr, "collections", socket.name, ICON_OUTLINER_COLLECTION);
break;
}
case SOCK_MATERIAL: {
- uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
+ uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
break;
}
case SOCK_TEXTURE: {
- uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
+ uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
break;
}
case SOCK_IMAGE: {
- uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "images", socket.name, ICON_IMAGE);
+ uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "images", socket.name, ICON_IMAGE);
break;
}
default: {
if (input_has_attribute_toggle(*nmd->node_group, socket_index)) {
- add_attribute_search_or_value_buttons(C, layout, *nmd, md_ptr, socket);
+ add_attribute_search_or_value_buttons(C, row, *nmd, md_ptr, socket);
}
else {
- uiLayout *row = uiLayoutRow(layout, false);
- uiLayoutSetPropDecorate(row, true);
uiItemR(row, md_ptr, rna_path, 0, socket.name, ICON_NONE);
}
}
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 9f34999441b..349c850b145 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -303,7 +303,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
maxedge += totedge;
}
- psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+ psys_sim_data_init(&sim);
if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
float min[3], max[3];
@@ -510,10 +510,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
p_skip++;
}
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
- }
+ psys_sim_data_free(&sim);
if (size) {
MEM_freeN(size);
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index 66f942932e0..14cf79bb06e 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -804,7 +804,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* add the new edge */
med_new->v1 = varray_stride + j;
med_new->v2 = med_new->v1 - totvert;
- med_new->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med_new->flag = ME_EDGEDRAW;
if (!BLI_BITMAP_TEST(vert_tag, j)) {
med_new->flag |= ME_LOOSEEDGE;
}
@@ -825,7 +825,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
for (i = 0; i < totvert; i++) {
med_new->v1 = i;
med_new->v2 = varray_stride + i;
- med_new->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med_new->flag = ME_EDGEDRAW;
if (!BLI_BITMAP_TEST(vert_tag, i)) {
med_new->flag |= ME_LOOSEEDGE;
}
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 3d82db4c1bd..5908a13e93c 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -1046,7 +1046,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
for (i = 0; i < rimVerts; i++, ed++) {
ed->v1 = new_vert_arr[i];
ed->v2 = (do_shell ? new_vert_arr[i] : i) + verts_num;
- ed->flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ ed->flag |= ME_EDGEDRAW;
if (orig_ed) {
*orig_ed = ORIGINDEX_NONE;
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index a8c6a0903a3..9c96de884cb 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -2041,7 +2041,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
BLI_assert(v2 != MOD_SOLIDIFY_EMPTY_TAG);
medge[insert].v1 = v1;
medge[insert].v2 = v2;
- medge[insert].flag = orig_medge[(*l)->old_edge].flag | ME_EDGEDRAW | ME_EDGERENDER;
+ medge[insert].flag = orig_medge[(*l)->old_edge].flag | ME_EDGEDRAW;
if (result_edge_crease) {
result_edge_crease[insert] = orig_edge_crease ? orig_edge_crease[(*l)->old_edge] :
0.0f;
@@ -2204,8 +2204,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
}
medge[edge_index].v1 = last_g->new_vert;
medge[edge_index].v2 = g->new_vert;
- medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
- ((last_flag | flag) & (ME_SEAM | ME_SHARP));
+ medge[edge_index].flag = ME_EDGEDRAW | ((last_flag | flag) & (ME_SEAM | ME_SHARP));
if (result_edge_crease) {
result_edge_crease[edge_index] = max_ff(mv_crease,
min_ff(last_max_crease, max_crease));
@@ -2238,7 +2237,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
last_g->open_face_edge = edge_index;
medge[edge_index].v1 = last_g->new_vert;
medge[edge_index].v2 = first_g->new_vert;
- medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
+ medge[edge_index].flag = ME_EDGEDRAW |
((last_flag | first_flag) & (ME_SEAM | ME_SHARP));
if (result_edge_crease) {
result_edge_crease[edge_index] = max_ff(mv_crease,
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index e8280bc9c97..5bae6090758 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -86,7 +86,7 @@ static Mesh *triangulate_mesh(Mesh *mesh,
/* force drawing of all edges (seems to be omitted in CDDM_from_bmesh) */
for (i = 0; i < edges_num; i++, me++) {
- me->flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ me->flag |= ME_EDGEDRAW;
}
return result;
diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c
index c027cae8cdb..0f6c40610a0 100644
--- a/source/blender/modifiers/intern/MOD_ui_common.c
+++ b/source/blender/modifiers/intern/MOD_ui_common.c
@@ -326,8 +326,34 @@ static void modifier_panel_header(const bContext *C, Panel *panel)
}
} /* Tessellation point for curve-typed objects. */
else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
+ /* Smooth modifier can work with tessellated curves only (works on mesh edges explicitly). */
+ if (md->type == eModifierType_Smooth) {
+ /* Add button (appearing to be OFF) and add tip why this can't be changed. */
+ sub = uiLayoutRow(row, true);
+ uiBlock *block = uiLayoutGetBlock(sub);
+ static int apply_on_spline_always_off_hack = 0;
+ uiBut *but = uiDefIconButBitI(block,
+ UI_BTYPE_TOGGLE,
+ eModifierMode_ApplyOnSpline,
+ 0,
+ ICON_SURFACE_DATA,
+ 0,
+ 0,
+ UI_UNIT_X - 2,
+ UI_UNIT_Y,
+ &apply_on_spline_always_off_hack,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Apply on Spline"));
+ UI_but_disable(
+ but, TIP_("This modifier can only deform filled curve/surface, not the control points"));
+ buttons_number++;
+ }
/* Some modifiers can work with pre-tessellated curves only. */
- if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
+ else if (ELEM(
+ md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
/* Add button (appearing to be ON) and add tip why this can't be changed. */
sub = uiLayoutRow(row, true);
uiBlock *block = uiLayoutGetBlock(sub);