diff options
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_warp.c | 39 |
1 files changed, 33 insertions, 6 deletions
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c index 4a98afbb91c..3157dddd8fc 100644 --- a/source/blender/modifiers/intern/MOD_warp.c +++ b/source/blender/modifiers/intern/MOD_warp.c @@ -32,6 +32,7 @@ #include "BKE_colortools.h" #include "BKE_deform.h" +#include "BKE_action.h" /* BKE_pose_channel_find_name */ #include "BKE_editmesh.h" #include "BKE_lib_id.h" #include "BKE_lib_query.h" @@ -85,6 +86,17 @@ static void requiredDataMask(Object *UNUSED(ob), } } +static void matrix_from_obj_pchan(float mat[4][4], float obinv[4][4], Object *ob, const char *bonename) +{ + bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename); + if (pchan) { + mul_m4_m4m4(mat, obinv, pchan->pose_mat); + } + else { + mul_m4_m4m4(mat, obinv, ob->obmat); + } +} + static bool dependsOnTime(ModifierData *md) { WarpModifierData *wmd = (WarpModifierData *)md; @@ -135,15 +147,29 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void walk(userData, ob, md, "texture"); } +static void warp_deps_object_bone_new(struct DepsNodeHandle *node, + Object *object, + const char *bonename) +{ + if (bonename[0] && object->type == OB_ARMATURE) { + DEG_add_object_relation(node, object, DEG_OB_COMP_EVAL_POSE, "Warp Modifier"); + } + else { + DEG_add_object_relation(node, object, DEG_OB_COMP_TRANSFORM, "Warp Modifier"); + } +} + static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx) { WarpModifierData *wmd = (WarpModifierData *)md; + if (wmd->object_from != NULL && wmd->object_to != NULL) { - DEG_add_modifier_to_transform_relation(ctx->node, "Warplace Modifier"); - DEG_add_object_relation( - ctx->node, wmd->object_from, DEG_OB_COMP_TRANSFORM, "Warp Modifier from"); - DEG_add_object_relation(ctx->node, wmd->object_to, DEG_OB_COMP_TRANSFORM, "Warp Modifier to"); + warp_deps_object_bone_new(ctx->node, wmd->object_from, wmd->bone_from); + warp_deps_object_bone_new(ctx->node, wmd->object_to, wmd->bone_to); + + DEG_add_modifier_to_transform_relation(ctx->node, "Warp Modifier"); } + if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) { DEG_add_object_relation( ctx->node, wmd->map_object, DEG_OB_COMP_TRANSFORM, "Warp Modifier map"); @@ -197,8 +223,9 @@ static void warpModifier_do(WarpModifierData *wmd, invert_m4_m4(obinv, ob->obmat); - mul_m4_m4m4(mat_from, obinv, wmd->object_from->obmat); - mul_m4_m4m4(mat_to, obinv, wmd->object_to->obmat); + /* Checks that the objects/bones are available. */ + matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from); + matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to); invert_m4_m4(tmat, mat_from); // swap? mul_m4_m4m4(mat_final, tmat, mat_to); |