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Diffstat (limited to 'source/blender/nodes/NOD_node_declaration.hh')
-rw-r--r--source/blender/nodes/NOD_node_declaration.hh295
1 files changed, 216 insertions, 79 deletions
diff --git a/source/blender/nodes/NOD_node_declaration.hh b/source/blender/nodes/NOD_node_declaration.hh
index 07d4e05cda8..113e8ffc93d 100644
--- a/source/blender/nodes/NOD_node_declaration.hh
+++ b/source/blender/nodes/NOD_node_declaration.hh
@@ -16,6 +16,7 @@
#pragma once
+#include <functional>
#include <type_traits>
#include "BLI_string_ref.hh"
@@ -23,6 +24,8 @@
#include "DNA_node_types.h"
+struct bNode;
+
namespace blender::nodes {
class NodeDeclarationBuilder;
@@ -57,59 +60,15 @@ class OutputFieldDependency {
Vector<int> linked_input_indices_;
public:
- static OutputFieldDependency ForFieldSource()
- {
- OutputFieldDependency field_dependency;
- field_dependency.type_ = OutputSocketFieldType::FieldSource;
- return field_dependency;
- }
-
- static OutputFieldDependency ForDataSource()
- {
- OutputFieldDependency field_dependency;
- field_dependency.type_ = OutputSocketFieldType::None;
- return field_dependency;
- }
-
- static OutputFieldDependency ForPartiallyDependentField(Vector<int> indices)
- {
- OutputFieldDependency field_dependency;
- if (indices.is_empty()) {
- field_dependency.type_ = OutputSocketFieldType::None;
- }
- else {
- field_dependency.type_ = OutputSocketFieldType::PartiallyDependent;
- field_dependency.linked_input_indices_ = std::move(indices);
- }
- return field_dependency;
- }
-
- static OutputFieldDependency ForDependentField()
- {
- OutputFieldDependency field_dependency;
- field_dependency.type_ = OutputSocketFieldType::DependentField;
- return field_dependency;
- }
+ static OutputFieldDependency ForFieldSource();
+ static OutputFieldDependency ForDataSource();
+ static OutputFieldDependency ForDependentField();
+ static OutputFieldDependency ForPartiallyDependentField(Vector<int> indices);
- OutputSocketFieldType field_type() const
- {
- return type_;
- }
+ OutputSocketFieldType field_type() const;
+ Span<int> linked_input_indices() const;
- Span<int> linked_input_indices() const
- {
- return linked_input_indices_;
- }
-
- friend bool operator==(const OutputFieldDependency &a, const OutputFieldDependency &b)
- {
- return a.type_ == b.type_ && a.linked_input_indices_ == b.linked_input_indices_;
- }
-
- friend bool operator!=(const OutputFieldDependency &a, const OutputFieldDependency &b)
- {
- return !(a == b);
- }
+ friend bool operator==(const OutputFieldDependency &a, const OutputFieldDependency &b);
};
/**
@@ -118,16 +77,6 @@ class OutputFieldDependency {
struct FieldInferencingInterface {
Vector<InputSocketFieldType> inputs;
Vector<OutputFieldDependency> outputs;
-
- friend bool operator==(const FieldInferencingInterface &a, const FieldInferencingInterface &b)
- {
- return a.inputs == b.inputs && a.outputs == b.outputs;
- }
-
- friend bool operator!=(const FieldInferencingInterface &a, const FieldInferencingInterface &b)
- {
- return !(a == b);
- }
};
/**
@@ -138,27 +87,53 @@ class SocketDeclaration {
std::string name_;
std::string identifier_;
std::string description_;
+ /** Defined by whether the socket is part of the node's input or
+ * output socket declaration list. Included here for convenience. */
+ eNodeSocketInOut in_out_;
bool hide_label_ = false;
bool hide_value_ = false;
+ bool compact_ = false;
bool is_multi_input_ = false;
bool no_mute_links_ = false;
+ bool is_unavailable_ = false;
+ bool is_attribute_name_ = false;
+ bool is_default_link_socket_ = false;
InputSocketFieldType input_field_type_ = InputSocketFieldType::None;
OutputFieldDependency output_field_dependency_;
+ /** Utility method to make the socket available if there is a straightforward way to do so. */
+ std::function<void(bNode &)> make_available_fn_;
+
friend NodeDeclarationBuilder;
template<typename SocketDecl> friend class SocketDeclarationBuilder;
public:
virtual ~SocketDeclaration() = default;
- virtual bNodeSocket &build(bNodeTree &ntree, bNode &node, eNodeSocketInOut in_out) const = 0;
+ virtual bNodeSocket &build(bNodeTree &ntree, bNode &node) const = 0;
virtual bool matches(const bNodeSocket &socket) const = 0;
virtual bNodeSocket &update_or_build(bNodeTree &ntree, bNode &node, bNodeSocket &socket) const;
+ /**
+ * Determine if a new socket described by this declaration could have a valid connection
+ * the other socket.
+ */
+ virtual bool can_connect(const bNodeSocket &socket) const = 0;
+
+ /**
+ * Change the node such that the socket will become visible. The node type's update method
+ * should be called afterwards.
+ * \note Note that this is not necessarily implemented for all node types.
+ */
+ void make_available(bNode &node) const;
+
StringRefNull name() const;
StringRefNull description() const;
StringRefNull identifier() const;
+ eNodeSocketInOut in_out() const;
+ bool is_attribute_name() const;
+ bool is_default_link_socket() const;
InputSocketFieldType input_field_type() const;
const OutputFieldDependency &output_field_dependency() const;
@@ -211,12 +186,35 @@ class SocketDeclarationBuilder : public BaseSocketDeclarationBuilder {
decl_->description_ = std::move(value);
return *(Self *)this;
}
+
Self &no_muted_links(bool value = true)
{
decl_->no_mute_links_ = value;
return *(Self *)this;
}
+ /**
+ * Used for sockets that are always unavailable and should not be seen by the user.
+ * Ideally, no new calls to this method should be added over time.
+ */
+ Self &unavailable(bool value = true)
+ {
+ decl_->is_unavailable_ = value;
+ return *(Self *)this;
+ }
+
+ Self &is_attribute_name(bool value = true)
+ {
+ decl_->is_attribute_name_ = value;
+ return *(Self *)this;
+ }
+
+ Self &is_default_link_socket(bool value = true)
+ {
+ decl_->is_default_link_socket_ = value;
+ return *(Self *)this;
+ }
+
/** The input socket allows passing in a field. */
Self &supports_field()
{
@@ -251,6 +249,19 @@ class SocketDeclarationBuilder : public BaseSocketDeclarationBuilder {
{
decl_->output_field_dependency_ = OutputFieldDependency::ForPartiallyDependentField(
std::move(input_dependencies));
+ return *(Self *)this;
+ }
+
+ /**
+ * Pass a function that sets properties on the node required to make the corresponding socket
+ * available, if it is not available on the default state of the node. The function is allowed to
+ * make other sockets unavailable, since it is meant to be called when the node is first added.
+ * The node type's update function is called afterwards.
+ */
+ Self &make_available(std::function<void(bNode &)> fn)
+ {
+ decl_->make_available_fn_ = std::move(fn);
+ return *(Self *)this;
}
};
@@ -265,11 +276,11 @@ class NodeDeclaration {
friend NodeDeclarationBuilder;
public:
- void build(bNodeTree &ntree, bNode &node) const;
bool matches(const bNode &node) const;
Span<SocketDeclarationPtr> inputs() const;
Span<SocketDeclarationPtr> outputs() const;
+ Span<SocketDeclarationPtr> sockets(eNodeSocketInOut in_out) const;
bool is_function_node() const
{
@@ -289,10 +300,13 @@ class NodeDeclarationBuilder {
/**
* All inputs support fields, and all outputs are fields if any of the inputs is a field.
- * Calling field status definitions on each socket is unnecessary.
+ * Calling field status definitions on each socket is unnecessary. Must be called before adding
+ * any sockets.
*/
void is_function_node(bool value = true)
{
+ BLI_assert_msg(declaration_.inputs().is_empty() && declaration_.outputs().is_empty(),
+ "is_function_node() must be called before any socket is created");
declaration_.is_function_node_ = value;
}
@@ -305,12 +319,88 @@ class NodeDeclarationBuilder {
template<typename DeclType>
typename DeclType::Builder &add_socket(StringRef name,
StringRef identifier,
- Vector<SocketDeclarationPtr> &r_decls);
+ eNodeSocketInOut in_out);
};
-/* --------------------------------------------------------------------
- * SocketDeclaration inline methods.
- */
+/* -------------------------------------------------------------------- */
+/** \name #OutputFieldDependency Inline Methods
+ * \{ */
+
+inline OutputFieldDependency OutputFieldDependency::ForFieldSource()
+{
+ OutputFieldDependency field_dependency;
+ field_dependency.type_ = OutputSocketFieldType::FieldSource;
+ return field_dependency;
+}
+
+inline OutputFieldDependency OutputFieldDependency::ForDataSource()
+{
+ OutputFieldDependency field_dependency;
+ field_dependency.type_ = OutputSocketFieldType::None;
+ return field_dependency;
+}
+
+inline OutputFieldDependency OutputFieldDependency::ForDependentField()
+{
+ OutputFieldDependency field_dependency;
+ field_dependency.type_ = OutputSocketFieldType::DependentField;
+ return field_dependency;
+}
+
+inline OutputFieldDependency OutputFieldDependency::ForPartiallyDependentField(Vector<int> indices)
+{
+ OutputFieldDependency field_dependency;
+ if (indices.is_empty()) {
+ field_dependency.type_ = OutputSocketFieldType::None;
+ }
+ else {
+ field_dependency.type_ = OutputSocketFieldType::PartiallyDependent;
+ field_dependency.linked_input_indices_ = std::move(indices);
+ }
+ return field_dependency;
+}
+
+inline OutputSocketFieldType OutputFieldDependency::field_type() const
+{
+ return type_;
+}
+
+inline Span<int> OutputFieldDependency::linked_input_indices() const
+{
+ return linked_input_indices_;
+}
+
+inline bool operator==(const OutputFieldDependency &a, const OutputFieldDependency &b)
+{
+ return a.type_ == b.type_ && a.linked_input_indices_ == b.linked_input_indices_;
+}
+
+inline bool operator!=(const OutputFieldDependency &a, const OutputFieldDependency &b)
+{
+ return !(a == b);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #FieldInferencingInterface Inline Methods
+ * \{ */
+
+inline bool operator==(const FieldInferencingInterface &a, const FieldInferencingInterface &b)
+{
+ return a.inputs == b.inputs && a.outputs == b.outputs;
+}
+
+inline bool operator!=(const FieldInferencingInterface &a, const FieldInferencingInterface &b)
+{
+ return !(a == b);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #SocketDeclaration Inline Methods
+ * \{ */
inline StringRefNull SocketDeclaration::name() const
{
@@ -322,10 +412,26 @@ inline StringRefNull SocketDeclaration::identifier() const
return identifier_;
}
+inline eNodeSocketInOut SocketDeclaration::in_out() const
+{
+ return in_out_;
+}
+
inline StringRefNull SocketDeclaration::description() const
{
return description_;
}
+
+inline bool SocketDeclaration::is_attribute_name() const
+{
+ return is_attribute_name_;
+}
+
+inline bool SocketDeclaration::is_default_link_socket() const
+{
+ return is_default_link_socket_;
+}
+
inline InputSocketFieldType SocketDeclaration::input_field_type() const
{
return input_field_type_;
@@ -336,9 +442,18 @@ inline const OutputFieldDependency &SocketDeclaration::output_field_dependency()
return output_field_dependency_;
}
-/* --------------------------------------------------------------------
- * NodeDeclarationBuilder inline methods.
- */
+inline void SocketDeclaration::make_available(bNode &node) const
+{
+ if (make_available_fn_) {
+ make_available_fn_(node);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #NodeDeclarationBuilder Inline Methods
+ * \{ */
inline NodeDeclarationBuilder::NodeDeclarationBuilder(NodeDeclaration &declaration)
: declaration_(declaration)
@@ -349,36 +464,48 @@ template<typename DeclType>
inline typename DeclType::Builder &NodeDeclarationBuilder::add_input(StringRef name,
StringRef identifier)
{
- return this->add_socket<DeclType>(name, identifier, declaration_.inputs_);
+ return this->add_socket<DeclType>(name, identifier, SOCK_IN);
}
template<typename DeclType>
inline typename DeclType::Builder &NodeDeclarationBuilder::add_output(StringRef name,
StringRef identifier)
{
- return this->add_socket<DeclType>(name, identifier, declaration_.outputs_);
+ return this->add_socket<DeclType>(name, identifier, SOCK_OUT);
}
template<typename DeclType>
-inline typename DeclType::Builder &NodeDeclarationBuilder::add_socket(
- StringRef name, StringRef identifier, Vector<SocketDeclarationPtr> &r_decls)
+inline typename DeclType::Builder &NodeDeclarationBuilder::add_socket(StringRef name,
+ StringRef identifier,
+ eNodeSocketInOut in_out)
{
static_assert(std::is_base_of_v<SocketDeclaration, DeclType>);
using Builder = typename DeclType::Builder;
+
+ Vector<SocketDeclarationPtr> &declarations = in_out == SOCK_IN ? declaration_.inputs_ :
+ declaration_.outputs_;
+
std::unique_ptr<DeclType> socket_decl = std::make_unique<DeclType>();
std::unique_ptr<Builder> socket_decl_builder = std::make_unique<Builder>();
socket_decl_builder->decl_ = &*socket_decl;
socket_decl->name_ = name;
socket_decl->identifier_ = identifier.is_empty() ? name : identifier;
- r_decls.append(std::move(socket_decl));
+ socket_decl->in_out_ = in_out;
+ if (declaration_.is_function_node()) {
+ socket_decl->input_field_type_ = InputSocketFieldType::IsSupported;
+ socket_decl->output_field_dependency_ = OutputFieldDependency::ForDependentField();
+ }
+ declarations.append(std::move(socket_decl));
Builder &socket_decl_builder_ref = *socket_decl_builder;
builders_.append(std::move(socket_decl_builder));
return socket_decl_builder_ref;
}
-/* --------------------------------------------------------------------
- * NodeDeclaration inline methods.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name #NodeDeclaration Inline Methods
+ * \{ */
inline Span<SocketDeclarationPtr> NodeDeclaration::inputs() const
{
@@ -390,4 +517,14 @@ inline Span<SocketDeclarationPtr> NodeDeclaration::outputs() const
return outputs_;
}
+inline Span<SocketDeclarationPtr> NodeDeclaration::sockets(eNodeSocketInOut in_out) const
+{
+ if (in_out == SOCK_IN) {
+ return inputs_;
+ }
+ return outputs_;
+}
+
+/** \} */
+
} // namespace blender::nodes