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Diffstat (limited to 'source/blender/nodes/NOD_node_tree_dependencies.hh')
-rw-r--r--source/blender/nodes/NOD_node_tree_dependencies.hh79
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diff --git a/source/blender/nodes/NOD_node_tree_dependencies.hh b/source/blender/nodes/NOD_node_tree_dependencies.hh
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_NODE_TREE_DEPENDENCIES_H__
+#define __NOD_NODE_TREE_DEPENDENCIES_H__
+
+#include "BLI_vector_set.hh"
+
+#include "DNA_ID.h"
+#include "DNA_object_types.h"
+
+struct bNodeTree;
+
+namespace blender::nodes {
+
+class NodeTreeDependencies {
+ private:
+ VectorSet<Object *> transform_deps_;
+ VectorSet<Object *> geometry_deps_;
+ VectorSet<ID *> id_deps_;
+
+ public:
+ void add_transform_dependency(Object *object)
+ {
+ if (object == nullptr) {
+ return;
+ }
+ transform_deps_.add(object);
+ id_deps_.add(&object->id);
+ }
+
+ void add_geometry_dependency(Object *object)
+ {
+ if (object == nullptr) {
+ return;
+ }
+ geometry_deps_.add(object);
+ id_deps_.add(&object->id);
+ }
+
+ bool depends_on(ID *id) const
+ {
+ return id_deps_.contains(id);
+ }
+
+ Span<Object *> transform_dependencies()
+ {
+ return transform_deps_;
+ }
+
+ Span<Object *> geometry_dependencies()
+ {
+ return geometry_deps_;
+ }
+
+ Span<ID *> id_dependencies()
+ {
+ return id_deps_;
+ }
+};
+
+NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree);
+
+} // namespace blender::nodes
+
+#endif /* __NOD_NODE_TREE_DEPENDENCIES_H__ */