diff options
Diffstat (limited to 'source/blender/nodes/NOD_shader.h')
-rw-r--r-- | source/blender/nodes/NOD_shader.h | 156 |
1 files changed, 80 insertions, 76 deletions
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 0a7a11e4506..9561fe00409 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -34,87 +34,91 @@ #include "BKE_node.h" -extern struct bNodeTreeType ntreeType_Shader; +extern struct bNodeTreeType *ntreeType_Shader; /* the type definitions array */ /* ****************** types array for all shaders ****************** */ -void register_node_type_sh_group(struct bNodeTreeType *ttype); - -void register_node_type_sh_output(struct bNodeTreeType *ttype); -void register_node_type_sh_material(struct bNodeTreeType *ttype); -void register_node_type_sh_camera(struct bNodeTreeType *ttype); -void register_node_type_sh_value(struct bNodeTreeType *ttype); -void register_node_type_sh_rgb(struct bNodeTreeType *ttype); -void register_node_type_sh_mix_rgb(struct bNodeTreeType *ttype); -void register_node_type_sh_valtorgb(struct bNodeTreeType *ttype); -void register_node_type_sh_rgbtobw(struct bNodeTreeType *ttype); -void register_node_type_sh_texture(struct bNodeTreeType *ttype); -void register_node_type_sh_normal(struct bNodeTreeType *ttype); -void register_node_type_sh_gamma(struct bNodeTreeType *ttype); -void register_node_type_sh_brightcontrast(struct bNodeTreeType *ttype); -void register_node_type_sh_geom(struct bNodeTreeType *ttype); -void register_node_type_sh_mapping(struct bNodeTreeType *ttype); -void register_node_type_sh_curve_vec(struct bNodeTreeType *ttype); -void register_node_type_sh_curve_rgb(struct bNodeTreeType *ttype); -void register_node_type_sh_math(struct bNodeTreeType *ttype); -void register_node_type_sh_vect_math(struct bNodeTreeType *ttype); -void register_node_type_sh_squeeze(struct bNodeTreeType *ttype); -void register_node_type_sh_dynamic(struct bNodeTreeType *ttype); -void register_node_type_sh_material_ext(struct bNodeTreeType *ttype); -void register_node_type_sh_invert(struct bNodeTreeType *ttype); -void register_node_type_sh_seprgb(struct bNodeTreeType *ttype); -void register_node_type_sh_combrgb(struct bNodeTreeType *ttype); -void register_node_type_sh_hue_sat(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_brick(struct bNodeTreeType *ttype); - -void register_node_type_sh_attribute(struct bNodeTreeType *ttype); -void register_node_type_sh_geometry(struct bNodeTreeType *ttype); -void register_node_type_sh_light_path(struct bNodeTreeType *ttype); -void register_node_type_sh_light_falloff(struct bNodeTreeType *ttype); -void register_node_type_sh_object_info(struct bNodeTreeType *ttype); -void register_node_type_sh_fresnel(struct bNodeTreeType *ttype); -void register_node_type_sh_layer_weight(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_coord(struct bNodeTreeType *ttype); -void register_node_type_sh_particle_info(struct bNodeTreeType *ttype); -void register_node_type_sh_hair_info(struct bNodeTreeType *ttype); -void register_node_type_sh_script(struct bNodeTreeType *ttype); -void register_node_type_sh_normal_map(struct bNodeTreeType *ttype); -void register_node_type_sh_tangent(struct bNodeTreeType *ttype); - -void register_node_type_sh_ambient_occlusion(struct bNodeTreeType *ttype); -void register_node_type_sh_background(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_diffuse(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_glossy(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_glass(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_refraction(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_translucent(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_transparent(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_velvet(struct bNodeTreeType *ttype); -void register_node_type_sh_bsdf_anisotropic(struct bNodeTreeType *ttype); -void register_node_type_sh_emission(struct bNodeTreeType *ttype); -void register_node_type_sh_holdout(struct bNodeTreeType *ttype); -void register_node_type_sh_volume_transparent(struct bNodeTreeType *ttype); -void register_node_type_sh_volume_isotropic(struct bNodeTreeType *ttype); -void register_node_type_sh_mix_shader(struct bNodeTreeType *ttype); -void register_node_type_sh_add_shader(struct bNodeTreeType *ttype); - -void register_node_type_sh_output_lamp(struct bNodeTreeType *ttype); -void register_node_type_sh_output_material(struct bNodeTreeType *ttype); -void register_node_type_sh_output_world(struct bNodeTreeType *ttype); - -void register_node_type_sh_tex_image(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_environment(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_sky(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_voronoi(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_gradient(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_magic(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_wave(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_musgrave(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_noise(struct bNodeTreeType *ttype); -void register_node_type_sh_tex_checker(struct bNodeTreeType *ttype); -void register_node_type_sh_bump(struct bNodeTreeType *ttype); +void register_node_tree_type_sh(void); + +void register_node_type_sh_group(void); +void register_node_type_sh_forloop(void); +void register_node_type_sh_whileloop(void); + +void register_node_type_sh_output(void); +void register_node_type_sh_material(void); +void register_node_type_sh_camera(void); +void register_node_type_sh_value(void); +void register_node_type_sh_rgb(void); +void register_node_type_sh_mix_rgb(void); +void register_node_type_sh_valtorgb(void); +void register_node_type_sh_rgbtobw(void); +void register_node_type_sh_texture(void); +void register_node_type_sh_normal(void); +void register_node_type_sh_gamma(void); +void register_node_type_sh_brightcontrast(void); +void register_node_type_sh_geom(void); +void register_node_type_sh_mapping(void); +void register_node_type_sh_curve_vec(void); +void register_node_type_sh_curve_rgb(void); +void register_node_type_sh_math(void); +void register_node_type_sh_vect_math(void); +void register_node_type_sh_squeeze(void); +void register_node_type_sh_dynamic(void); +void register_node_type_sh_material_ext(void); +void register_node_type_sh_invert(void); +void register_node_type_sh_seprgb(void); +void register_node_type_sh_combrgb(void); +void register_node_type_sh_hue_sat(void); +void register_node_type_sh_tex_brick(void); + +void register_node_type_sh_attribute(void); +void register_node_type_sh_geometry(void); +void register_node_type_sh_light_path(void); +void register_node_type_sh_light_falloff(void); +void register_node_type_sh_object_info(void); +void register_node_type_sh_fresnel(void); +void register_node_type_sh_layer_weight(void); +void register_node_type_sh_tex_coord(void); +void register_node_type_sh_particle_info(void); +void register_node_type_sh_hair_info(void); +void register_node_type_sh_script(void); +void register_node_type_sh_normal_map(void); +void register_node_type_sh_tangent(void); + +void register_node_type_sh_ambient_occlusion(void); +void register_node_type_sh_background(void); +void register_node_type_sh_bsdf_diffuse(void); +void register_node_type_sh_bsdf_glossy(void); +void register_node_type_sh_bsdf_glass(void); +void register_node_type_sh_bsdf_refraction(void); +void register_node_type_sh_bsdf_translucent(void); +void register_node_type_sh_bsdf_transparent(void); +void register_node_type_sh_bsdf_velvet(void); +void register_node_type_sh_bsdf_anisotropic(void); +void register_node_type_sh_emission(void); +void register_node_type_sh_holdout(void); +void register_node_type_sh_volume_transparent(void); +void register_node_type_sh_volume_isotropic(void); +void register_node_type_sh_mix_shader(void); +void register_node_type_sh_add_shader(void); + +void register_node_type_sh_output_lamp(void); +void register_node_type_sh_output_material(void); +void register_node_type_sh_output_world(void); + +void register_node_type_sh_tex_image(void); +void register_node_type_sh_tex_environment(void); +void register_node_type_sh_tex_sky(void); +void register_node_type_sh_tex_voronoi(void); +void register_node_type_sh_tex_gradient(void); +void register_node_type_sh_tex_magic(void); +void register_node_type_sh_tex_wave(void); +void register_node_type_sh_tex_musgrave(void); +void register_node_type_sh_tex_noise(void); +void register_node_type_sh_tex_checker(void); +void register_node_type_sh_bump(void); #endif |