diff options
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 584fa797a8e..d1504060665 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -320,8 +320,7 @@ DefNode(GeometryNode, GEO_NODE_FILLET_CURVE, def_geo_curve_fillet, "FILLET_CURVE DefNode(GeometryNode, GEO_NODE_FLIP_FACES, 0, "FLIP_FACES", FlipFaces, "Flip Faces", "Reverse the order of the vertices and edges of selected faces, flipping their normal direction") DefNode(GeometryNode, GEO_NODE_GEOMETRY_TO_INSTANCE, 0, "GEOMETRY_TO_INSTANCE", GeometryToInstance, "Geometry to Instance", "Convert each input geometry into an instance, which can be much faster than the Join Geometry node when the inputs are large") DefNode(GeometryNode, GEO_NODE_IMAGE_TEXTURE, def_geo_image_texture, "IMAGE_TEXTURE", ImageTexture, "Image Texture", "Sample values from an image texture") -DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES",InputCurveHandlePositions,"Curve Handle Positions", "Retrieve the position of each Bézier control point's handles") -DefNode(GeometryNode, GEO_NODE_INPUT_CONTROL_POINT_NEIGHBORS, 0, "INPUT_CONTROL_POINT_NEIGHBORS", InputControlPointNeighbors, "Control Point Neighbors", "Offset a control point index within its curve") +DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_HANDLES, 0, "INPUT_CURVE_HANDLES", InputCurveHandlePositions,"Curve Handle Positions", "Retrieve the position of each Bézier control point's handles") DefNode(GeometryNode, GEO_NODE_INPUT_CURVE_TILT, 0, "INPUT_CURVE_TILT", InputCurveTilt, "Curve Tilt", "Retrieve the angle at each control point used to twist the curve's normal around its tangent") DefNode(GeometryNode, GEO_NODE_INPUT_ID, 0, "INPUT_ID", InputID, "ID", "Retrieve a stable random identifier value from the \"id\" attribute on the point domain, or the index if the attribute does not exist") DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "Retrieve an integer value indicating the position of each element in the list, starting at zero") @@ -376,6 +375,7 @@ DefNode(GeometryNode, GEO_NODE_MESH_TOPOLOGY_FACE_OF_CORNER, 0, "FACE_OF_CORNER" DefNode(GeometryNode, GEO_NODE_MESH_TOPOLOGY_OFFSET_CORNER_IN_FACE, 0, "OFFSET_CORNER_IN_FACE", OffsetCornerInFace, "Offset Corner in Face", "Retrieve corners in the same face as another") DefNode(GeometryNode, GEO_NODE_MESH_TOPOLOGY_VERTEX_OF_CORNER, 0, "VERTEX_OF_CORNER", VertexOfCorner, "Vertex of Corner", "Retrieve the vertex each face corner is attached to") DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "Retrieve information from an object") +DefNode(GeometryNode, GEO_NODE_OFFSET_POINT_IN_CURVE, 0, "OFFSET_POINT_IN_CURVE", OffsetPointInCurve, "Offset Point in Curve", "Offset a control point index within its curve") DefNode(GeometryNode, GEO_NODE_POINTS_TO_VERTICES, 0, "POINTS_TO_VERTICES", PointsToVertices, "Points to Vertices", "Generate a mesh vertex for each point cloud point") DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "Generate a fog volume sphere around every point") DefNode(GeometryNode, GEO_NODE_POINTS, 0, "POINTS", Points, "Points", "Generate a point cloud with positions and radii defined by fields") |