diff options
Diffstat (limited to 'source/blender/nodes/NOD_static_types.h')
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 38 |
1 files changed, 23 insertions, 15 deletions
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 5818fa631e7..7dd732e7fad 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -42,8 +42,8 @@ DefNode(ShaderNode, SH_NODE_MATH, def_math, "MATH", DefNode(ShaderNode, SH_NODE_VECTOR_MATH, def_vector_math, "VECT_MATH", VectorMath, "Vector Math", "" ) DefNode(ShaderNode, SH_NODE_SQUEEZE, 0, "SQUEEZE", Squeeze, "Squeeze Value", "" ) DefNode(ShaderNode, SH_NODE_INVERT, 0, "INVERT", Invert, "Invert", "" ) -DefNode(ShaderNode, SH_NODE_SEPRGB, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" ) -DefNode(ShaderNode, SH_NODE_COMBRGB, 0, "COMBRGB", CombineRGB, "Combine RGB", "" ) +DefNode(ShaderNode, SH_NODE_SEPRGB_LEGACY, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" ) +DefNode(ShaderNode, SH_NODE_COMBRGB_LEGACY, 0, "COMBRGB", CombineRGB, "Combine RGB", "" ) DefNode(ShaderNode, SH_NODE_HUE_SAT, 0, "HUE_SAT", HueSaturation, "Hue/Saturation", "" ) DefNode(ShaderNode, SH_NODE_OUTPUT_MATERIAL, def_sh_output, "OUTPUT_MATERIAL", OutputMaterial, "Material Output", "" ) @@ -106,8 +106,8 @@ DefNode(ShaderNode, SH_NODE_TEX_POINTDENSITY, def_sh_tex_pointdensity,"TEX DefNode(ShaderNode, SH_NODE_TEX_COORD, def_sh_tex_coord, "TEX_COORD", TexCoord, "Texture Coordinate","" ) DefNode(ShaderNode, SH_NODE_VECTOR_ROTATE, def_sh_vector_rotate, "VECTOR_ROTATE", VectorRotate, "Vector Rotate", "" ) DefNode(ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VECT_TRANSFORM", VectorTransform, "Vector Transform", "" ) -DefNode(ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" ) -DefNode(ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" ) +DefNode(ShaderNode, SH_NODE_SEPHSV_LEGACY, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" ) +DefNode(ShaderNode, SH_NODE_COMBHSV_LEGACY, 0, "COMBHSV", CombineHSV, "Combine HSV", "" ) DefNode(ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" ) DefNode(ShaderNode, SH_NODE_VERTEX_COLOR, def_sh_vertex_color, "VERTEX_COLOR", VertexColor, "Color Attribute", "" ) DefNode(ShaderNode, SH_NODE_UVALONGSTROKE, def_sh_uvalongstroke, "UVALONGSTROKE", UVAlongStroke, "UV Along Stroke", "" ) @@ -120,6 +120,8 @@ DefNode(ShaderNode, SH_NODE_TEX_IES, def_sh_tex_ies, "TEX DefNode(ShaderNode, SH_NODE_TEX_WHITE_NOISE, def_sh_tex_white_noise, "TEX_WHITE_NOISE", TexWhiteNoise, "White Noise", "" ) DefNode(ShaderNode, SH_NODE_OUTPUT_AOV, def_sh_output_aov, "OUTPUT_AOV", OutputAOV, "AOV Output", "" ) DefNode(ShaderNode, SH_NODE_CURVE_FLOAT, def_float_curve, "CURVE_FLOAT", FloatCurve, "Float Curve", "" ) +DefNode(ShaderNode, SH_NODE_COMBINE_COLOR, def_sh_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" ) +DefNode(ShaderNode, SH_NODE_SEPARATE_COLOR, def_sh_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" ) DefNode(CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" ) DefNode(CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" ) @@ -137,8 +139,8 @@ DefNode(CompositorNode, CMP_NODE_MAP_VALUE, def_cmp_map_value, "MAP_VA DefNode(CompositorNode, CMP_NODE_MAP_RANGE, def_cmp_map_range, "MAP_RANGE", MapRange, "Map Range", "" ) DefNode(CompositorNode, CMP_NODE_TIME, def_time, "TIME", Time, "Time Curve", "" ) DefNode(CompositorNode, CMP_NODE_VECBLUR, def_cmp_vector_blur, "VECBLUR", VecBlur, "Vector Blur", "" ) -DefNode(CompositorNode, CMP_NODE_SEPRGBA, 0, "SEPRGBA", SepRGBA, "Separate RGBA", "" ) -DefNode(CompositorNode, CMP_NODE_SEPHSVA, 0, "SEPHSVA", SepHSVA, "Separate HSVA", "" ) +DefNode(CompositorNode, CMP_NODE_SEPRGBA_LEGACY, 0, "SEPRGBA", SepRGBA, "Separate RGBA", "" ) +DefNode(CompositorNode, CMP_NODE_SEPHSVA_LEGACY, 0, "SEPHSVA", SepHSVA, "Separate HSVA", "" ) DefNode(CompositorNode, CMP_NODE_SETALPHA, def_cmp_set_alpha, "SETALPHA", SetAlpha, "Set Alpha", "" ) DefNode(CompositorNode, CMP_NODE_HUE_SAT, 0, "HUE_SAT", HueSat, "Hue Saturation Value","" ) DefNode(CompositorNode, CMP_NODE_IMAGE, def_cmp_image, "IMAGE", Image, "Image", "" ) @@ -149,16 +151,16 @@ DefNode(CompositorNode, CMP_NODE_OUTPUT_FILE, 0, "OUTPUT DefNode(CompositorNode, CMP_NODE_TEXTURE, def_texture, "TEXTURE", Texture, "Texture", "" ) DefNode(CompositorNode, CMP_NODE_TRANSLATE, def_cmp_translate, "TRANSLATE", Translate, "Translate", "" ) DefNode(CompositorNode, CMP_NODE_ZCOMBINE, def_cmp_zcombine, "ZCOMBINE", Zcombine, "Z Combine", "" ) -DefNode(CompositorNode, CMP_NODE_COMBRGBA, 0, "COMBRGBA", CombRGBA, "Combine RGBA", "" ) +DefNode(CompositorNode, CMP_NODE_COMBRGBA_LEGACY,0, "COMBRGBA", CombRGBA, "Combine RGBA", "" ) DefNode(CompositorNode, CMP_NODE_DILATEERODE, def_cmp_dilate_erode, "DILATEERODE", DilateErode, "Dilate/Erode", "" ) DefNode(CompositorNode, CMP_NODE_INPAINT, def_cmp_inpaint, "INPAINT", Inpaint, "Inpaint", "" ) DefNode(CompositorNode, CMP_NODE_DESPECKLE, def_cmp_despeckle, "DESPECKLE", Despeckle, "Despeckle", "" ) DefNode(CompositorNode, CMP_NODE_ROTATE, def_cmp_rotate, "ROTATE", Rotate, "Rotate", "" ) DefNode(CompositorNode, CMP_NODE_SCALE, def_cmp_scale, "SCALE", Scale, "Scale", "" ) -DefNode(CompositorNode, CMP_NODE_SEPYCCA, def_cmp_ycc, "SEPYCCA", SepYCCA, "Separate YCbCrA", "" ) -DefNode(CompositorNode, CMP_NODE_COMBYCCA, def_cmp_ycc, "COMBYCCA", CombYCCA, "Combine YCbCrA", "" ) -DefNode(CompositorNode, CMP_NODE_SEPYUVA, 0, "SEPYUVA", SepYUVA, "Separate YUVA", "" ) -DefNode(CompositorNode, CMP_NODE_COMBYUVA, 0, "COMBYUVA", CombYUVA, "Combine YUVA", "" ) +DefNode(CompositorNode, CMP_NODE_SEPYCCA_LEGACY, def_cmp_ycc, "SEPYCCA", SepYCCA, "Separate YCbCrA", "" ) +DefNode(CompositorNode, CMP_NODE_COMBYCCA_LEGACY,def_cmp_ycc, "COMBYCCA", CombYCCA, "Combine YCbCrA", "" ) +DefNode(CompositorNode, CMP_NODE_SEPYUVA_LEGACY, 0, "SEPYUVA", SepYUVA, "Separate YUVA", "" ) +DefNode(CompositorNode, CMP_NODE_COMBYUVA_LEGACY,0, "COMBYUVA", CombYUVA, "Combine YUVA", "" ) DefNode(CompositorNode, CMP_NODE_DIFF_MATTE, def_cmp_diff_matte, "DIFF_MATTE", DiffMatte, "Difference Key", "" ) DefNode(CompositorNode, CMP_NODE_COLOR_SPILL, def_cmp_color_spill, "COLOR_SPILL", ColorSpill, "Color Spill", "" ) DefNode(CompositorNode, CMP_NODE_CHROMA_MATTE, def_cmp_chroma_matte, "CHROMA_MATTE", ChromaMatte, "Chroma Key", "" ) @@ -170,7 +172,7 @@ DefNode(CompositorNode, CMP_NODE_ID_MASK, def_cmp_id_mask, "ID_MAS DefNode(CompositorNode, CMP_NODE_DOUBLEEDGEMASK, def_cmp_double_edge_mask,"DOUBLEEDGEMASK", DoubleEdgeMask, "Double Edge Mask", "" ) DefNode(CompositorNode, CMP_NODE_DEFOCUS, def_cmp_defocus, "DEFOCUS", Defocus, "Defocus", "" ) DefNode(CompositorNode, CMP_NODE_DISPLACE, 0, "DISPLACE", Displace, "Displace", "" ) -DefNode(CompositorNode, CMP_NODE_COMBHSVA, 0, "COMBHSVA", CombHSVA, "Combine HSVA", "" ) +DefNode(CompositorNode, CMP_NODE_COMBHSVA_LEGACY,0, "COMBHSVA", CombHSVA, "Combine HSVA", "" ) DefNode(CompositorNode, CMP_NODE_MATH, def_math, "MATH", Math, "Math", "" ) DefNode(CompositorNode, CMP_NODE_LUMA_MATTE, def_cmp_luma_matte, "LUMA_MATTE", LumaMatte, "Luminance Key", "" ) DefNode(CompositorNode, CMP_NODE_BRIGHTCONTRAST, def_cmp_brightcontrast, "BRIGHTCONTRAST", BrightContrast, "Bright/Contrast", "" ) @@ -215,9 +217,11 @@ DefNode(CompositorNode, CMP_NODE_EXPOSURE, 0, "EXPOSU DefNode(CompositorNode, CMP_NODE_ANTIALIASING, def_cmp_antialiasing, "ANTIALIASING", AntiAliasing, "Anti-Aliasing", "" ) DefNode(CompositorNode, CMP_NODE_POSTERIZE, 0, "POSTERIZE", Posterize, "Posterize", "" ) DefNode(CompositorNode, CMP_NODE_CONVERT_COLOR_SPACE,def_cmp_convert_color_space, "CONVERT_COLORSPACE", ConvertColorSpace, "Color Space","" ) -DefNode(CompositorNode, CMP_NODE_SCENE_TIME, 0, "SCENE_TIME", SceneTime, "Scene Time", "" ) +DefNode(CompositorNode, CMP_NODE_SCENE_TIME, 0, "SCENE_TIME", SceneTime, "Scene Time", "" ) DefNode(CompositorNode, CMP_NODE_COMBINE_XYZ, 0, "COMBINE_XYZ", CombineXYZ, "Combine XYZ", "" ) DefNode(CompositorNode, CMP_NODE_SEPARATE_XYZ, 0, "SEPARATE_XYZ", SeparateXYZ, "Separate XYZ", "" ) +DefNode(CompositorNode, CMP_NODE_SEPARATE_COLOR, def_cmp_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" ) +DefNode(CompositorNode, CMP_NODE_COMBINE_COLOR, def_cmp_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" ) DefNode(TextureNode, TEX_NODE_OUTPUT, def_tex_output, "OUTPUT", Output, "Output", "" ) DefNode(TextureNode, TEX_NODE_CHECKER, 0, "CHECKER", Checker, "Checker", "" ) @@ -237,11 +241,13 @@ DefNode(TextureNode, TEX_NODE_VIEWER, 0, "VIEWER DefNode(TextureNode, TEX_NODE_TRANSLATE, 0, "TRANSLATE", Translate, "Translate", "" ) DefNode(TextureNode, TEX_NODE_COORD, 0, "COORD", Coordinates, "Coordinates", "" ) DefNode(TextureNode, TEX_NODE_DISTANCE, 0, "DISTANCE", Distance, "Distance", "" ) -DefNode(TextureNode, TEX_NODE_COMPOSE, 0, "COMPOSE", Compose, "Combine RGBA", "" ) -DefNode(TextureNode, TEX_NODE_DECOMPOSE, 0, "DECOMPOSE", Decompose, "Separate RGBA", "" ) +DefNode(TextureNode, TEX_NODE_COMPOSE_LEGACY, 0, "COMPOSE", Compose, "Combine RGBA", "" ) +DefNode(TextureNode, TEX_NODE_DECOMPOSE_LEGACY,0, "DECOMPOSE", Decompose, "Separate RGBA", "" ) DefNode(TextureNode, TEX_NODE_VALTONOR, 0, "VALTONOR", ValToNor, "Value to Normal", "" ) DefNode(TextureNode, TEX_NODE_SCALE, 0, "SCALE", Scale, "Scale", "" ) DefNode(TextureNode, TEX_NODE_AT, 0, "AT", At, "At", "" ) +DefNode(TextureNode, TEX_NODE_COMBINE_COLOR, def_tex_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" ) +DefNode(TextureNode, TEX_NODE_SEPARATE_COLOR, def_tex_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" ) /* procedural textures */ DefNode(TextureNode, TEX_NODE_PROC+TEX_VORONOI, 0, "TEX_VORONOI", TexVoronoi, "Voronoi", "" ) DefNode(TextureNode, TEX_NODE_PROC+TEX_BLEND, 0, "TEX_BLEND", TexBlend, "Blend", "" ) @@ -256,6 +262,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, def_fn_align_euler_to_vector, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler To Vector", "") DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "") +DefNode(FunctionNode, FN_NODE_COMBINE_COLOR, def_fn_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "") DefNode(FunctionNode, FN_NODE_COMPARE, def_compare, "COMPARE", Compare, "Compare", "") DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "") DefNode(FunctionNode, FN_NODE_INPUT_BOOL, def_fn_input_bool, "INPUT_BOOL", InputBool, "Boolean", "") @@ -267,6 +274,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR", DefNode(FunctionNode, FN_NODE_RANDOM_VALUE, def_fn_random_value, "RANDOM_VALUE", RandomValue, "Random Value", "") DefNode(FunctionNode, FN_NODE_REPLACE_STRING, 0, "REPLACE_STRING", ReplaceString, "Replace String", "") DefNode(FunctionNode, FN_NODE_ROTATE_EULER, def_fn_rotate_euler, "ROTATE_EULER", RotateEuler, "Rotate Euler", "") +DefNode(FunctionNode, FN_NODE_SEPARATE_COLOR, def_fn_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "") DefNode(FunctionNode, FN_NODE_SLICE_STRING, 0, "SLICE_STRING", SliceString, "Slice String", "") DefNode(FunctionNode, FN_NODE_STRING_LENGTH, 0, "STRING_LENGTH", StringLength, "String Length", "") DefNode(FunctionNode, FN_NODE_VALUE_TO_STRING, 0, "VALUE_TO_STRING", ValueToString, "Value to String", "") |