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Diffstat (limited to 'source/blender/nodes/composite/node_composite_tree.c')
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 43beb1656a2..4f796da58dc 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -280,7 +280,10 @@ void ntreeCompositTagRender(Scene *curscene)
{
Scene *sce;
- for (sce = G.main->scene.first; sce; sce = sce->id.next) {
+ /* XXX Think using G_MAIN here is valid, since you want to update current file's scene nodes,
+ * not the ones in temp main generated for rendering?
+ * This is still rather weak though, ideally render struct would store own main AND original G_MAIN... */
+ for (sce = G_MAIN->scene.first; sce; sce = sce->id.next) {
if (sce->nodetree) {
bNode *node;