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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_channel_matte.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channel_matte.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
index e17e85f8b87..2f37eba9f2c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
@@ -130,7 +130,7 @@ class ChannelMatteShaderNode : public ShaderNode {
return bnode().custom2 - 1;
}
- NodeChroma *get_node_chroma()
+ NodeChroma *get_data()
{
return static_cast<NodeChroma *>(bnode().storage);
}
@@ -138,7 +138,7 @@ class ChannelMatteShaderNode : public ShaderNode {
/* Get the index of the channel used to compute the limit value. */
int get_limit_channel()
{
- return get_node_chroma()->channel - 1;
+ return get_data()->channel - 1;
}
/* Get the indices of the channels used to compute the limit value. We always assume the limit
@@ -146,7 +146,7 @@ class ChannelMatteShaderNode : public ShaderNode {
* the maximum of two identical values is is the same value. */
void get_limit_channels(float limit_channels[2])
{
- if (get_node_chroma()->algorithm) {
+ if (get_data()->algorithm) {
/* If the algorithm is Max, store the indices of the other two channels other than the matte
* channel. */
limit_channels[0] = (get_matte_channel() + 1) % 3;
@@ -161,12 +161,12 @@ class ChannelMatteShaderNode : public ShaderNode {
float get_max_limit()
{
- return get_node_chroma()->t1;
+ return get_data()->t1;
}
float get_min_limit()
{
- return get_node_chroma()->t2;
+ return get_data()->t2;
}
};