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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc67
1 files changed, 63 insertions, 4 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
index 69319c6825d..e2ef96ea95e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
@@ -5,26 +5,38 @@
* \ingroup cmpnodes
*/
+#include <cmath>
+
#include "BLI_math_rotation.h"
#include "UI_interface.h"
#include "UI_resources.h"
+#include "GPU_material.h"
+
+#include "COM_shader_node.hh"
+
#include "node_composite_util.hh"
/* ******************* Chroma Key ********************************************************** */
namespace blender::nodes::node_composite_chroma_matte_cc {
+NODE_STORAGE_FUNCS(NodeChroma)
+
static void cmp_node_chroma_matte_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
- b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Color>(N_("Image"))
+ .default_value({1.0f, 1.0f, 1.0f, 1.0f})
+ .compositor_domain_priority(0);
+ b.add_input<decl::Color>(N_("Key Color"))
+ .default_value({1.0f, 1.0f, 1.0f, 1.0f})
+ .compositor_domain_priority(1);
b.add_output<decl::Color>(N_("Image"));
b.add_output<decl::Float>(N_("Matte"));
}
-static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_composit_init_chroma_matte(bNodeTree * /*ntree*/, bNode *node)
{
NodeChroma *c = MEM_cnew<NodeChroma>(__func__);
node->storage = c;
@@ -35,7 +47,7 @@ static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *nod
c->fstrength = 1.0f;
}
-static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_chroma_matte(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiLayout *col;
@@ -51,6 +63,52 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C
// uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
}
+using namespace blender::realtime_compositor;
+
+class ChromaMatteShaderNode : public ShaderNode {
+ public:
+ using ShaderNode::ShaderNode;
+
+ void compile(GPUMaterial *material) override
+ {
+ GPUNodeStack *inputs = get_inputs_array();
+ GPUNodeStack *outputs = get_outputs_array();
+
+ const float acceptance = get_acceptance();
+ const float cutoff = get_cutoff();
+ const float falloff = get_falloff();
+
+ GPU_stack_link(material,
+ &bnode(),
+ "node_composite_chroma_matte",
+ inputs,
+ outputs,
+ GPU_uniform(&acceptance),
+ GPU_uniform(&cutoff),
+ GPU_uniform(&falloff));
+ }
+
+ float get_acceptance()
+ {
+ return std::tan(node_storage(bnode()).t1) / 2.0f;
+ }
+
+ float get_cutoff()
+ {
+ return node_storage(bnode()).t2;
+ }
+
+ float get_falloff()
+ {
+ return node_storage(bnode()).fstrength;
+ }
+};
+
+static ShaderNode *get_compositor_shader_node(DNode node)
+{
+ return new ChromaMatteShaderNode(node);
+}
+
} // namespace blender::nodes::node_composite_chroma_matte_cc
void register_node_type_cmp_chroma_matte()
@@ -65,6 +123,7 @@ void register_node_type_cmp_chroma_matte()
ntype.flag |= NODE_PREVIEW;
node_type_init(&ntype, file_ns::node_composit_init_chroma_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
+ ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
}