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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_colorSpill.c')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c341
1 files changed, 341 insertions, 0 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
new file mode 100644
index 00000000000..18b6d806c82
--- /dev/null
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -0,0 +1,341 @@
+/*
+ * $Id: CMP_colorSpill.c 36593 2011-05-10 11:19:26Z lukastoenne $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Bob Holcomb, Xavier Thomas
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/composite/nodes/node_composite_colorSpill.c
+ * \ingroup cmpnodes
+ */
+
+
+
+#include "node_composite_util.h"
+
+#define avg(a,b) ((a+b)/2)
+
+/* ******************* Color Spill Supression ********************************* */
+static bNodeSocketTemplate cmp_node_color_spill_in[]={
+ {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {-1,0,""}
+};
+
+static bNodeSocketTemplate cmp_node_color_spill_out[]={
+ {SOCK_RGBA,0,"Image"},
+ {-1,0,""}
+};
+
+static void do_simple_spillmap_red(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[0]-( ncs->limscale * in[ncs->limchan] );
+}
+
+static void do_simple_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-( ncs->limscale * in[ncs->limchan]));
+}
+
+static void do_simple_spillmap_green(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[1]-( ncs->limscale * in[ncs->limchan] );
+}
+
+static void do_simple_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[1]-( ncs->limscale * in[ncs->limchan]));
+}
+
+static void do_simple_spillmap_blue(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[2]-( ncs->limscale * in[ncs->limchan] );
+}
+
+static void do_simple_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[2]-( ncs->limscale * in[ncs->limchan]));
+}
+
+static void do_average_spillmap_red(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[0]-(ncs->limscale * avg(in[1], in[2]) );
+}
+
+static void do_average_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[1], in[2]) ));
+}
+
+static void do_average_spillmap_green(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[1]-(ncs->limscale * avg(in[0], in[2]) );
+}
+
+static void do_average_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[2]) ));
+}
+
+static void do_average_spillmap_blue(bNode *node, float* out, float *in)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ out[0]=in[2]-(ncs->limscale * avg(in[0], in[1]) );
+}
+
+static void do_average_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[1]) ));
+}
+
+static void do_apply_spillmap_red(bNode *node, float* out, float *in, float *map)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ if(map[0]>0) {
+ out[0]=in[0]-(ncs->uspillr*map[0]);
+ out[1]=in[1]+(ncs->uspillg*map[0]);
+ out[2]=in[2]+(ncs->uspillb*map[0]);
+ }
+ else {
+ out[0]=in[0];
+ out[1]=in[1];
+ out[2]=in[2];
+ }
+}
+
+static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *map)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ if(map[0]>0) {
+ out[0]=in[0]+(ncs->uspillr*map[0]);
+ out[1]=in[1]-(ncs->uspillg*map[0]);
+ out[2]=in[2]+(ncs->uspillb*map[0]);
+ }
+ else {
+ out[0]=in[0];
+ out[1]=in[1];
+ out[2]=in[2];
+ }
+}
+
+static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *map)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+ if(map[0]>0) {
+ out[0]=in[0]+(ncs->uspillr*map[0]);
+ out[1]=in[1]+(ncs->uspillg*map[0]);
+ out[2]=in[2]-(ncs->uspillb*map[0]);
+ }
+ else {
+ out[0]=in[0];
+ out[1]=in[1];
+ out[2]=in[2];
+ }
+}
+
+static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ /* Originally based on the information from the book "The Art and Science of Digital Composition" and
+ * discussions from vfxtalk.com .*/
+ CompBuf *cbuf;
+ CompBuf *mask;
+ CompBuf *rgbbuf;
+ CompBuf *spillmap;
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ /* early out for missing connections */
+ if(out[0]->hasoutput==0 ) return;
+ if(in[0]->hasinput==0) return;
+ if(in[0]->data==NULL) return;
+
+ cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
+ mask=typecheck_compbuf(in[1]->data, CB_VAL);
+ spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
+ rgbbuf=dupalloc_compbuf(cbuf);
+
+ switch(node->custom1)
+ {
+ case 1: /*red spill*/
+ {
+ switch(node->custom2)
+ {
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ }
+ if(ncs->unspill==0) {
+ ncs->uspillr=1.0f;
+ ncs->uspillg=0.0f;
+ ncs->uspillb=0.0f;
+ }
+ composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_red, CB_RGBA, CB_VAL);
+ break;
+ }
+ case 2: /*green spill*/
+ {
+ switch(node->custom2)
+ {
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ }
+ if(ncs->unspill==0) {
+ ncs->uspillr=0.0f;
+ ncs->uspillg=1.0f;
+ ncs->uspillb=0.0f;
+ }
+ composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL);
+ break;
+ }
+ case 3: /*blue spill*/
+ {
+ switch(node->custom2)
+ {
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ }
+ if(ncs->unspill==0) {
+ ncs->uspillr=0.0f;
+ ncs->uspillg=0.0f;
+ ncs->uspillb=1.0f;
+ }
+ composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_blue, CB_RGBA, CB_VAL);
+ break;
+ }
+ default:
+ break;
+ }
+
+ out[0]->data=rgbbuf;
+
+ if(cbuf!=in[0]->data)
+ free_compbuf(cbuf);
+
+ free_compbuf(spillmap);
+}
+
+static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp))
+{
+ NodeColorspill *ncs= MEM_callocN(sizeof(NodeColorspill), "node colorspill");
+ node->storage=ncs;
+ node->custom1= 2; /* green channel */
+ node->custom2= 0; /* simple limit algo*/
+ ncs->limchan= 0; /* limit by red */
+ ncs->limscale= 1.0f; /* limit scaling factor */
+ ncs->unspill=0; /* do not use unspill */
+}
+
+void register_node_type_cmp_color_spill(ListBase *lb)
+{
+ static bNodeType ntype;
+
+ node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, NODE_OPTIONS);
+ node_type_socket_templates(&ntype, cmp_node_color_spill_in, cmp_node_color_spill_out);
+ node_type_size(&ntype, 140, 80, 200);
+ node_type_init(&ntype, node_composit_init_color_spill);
+ node_type_storage(&ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage);
+ node_type_exec(&ntype, node_composit_exec_color_spill);
+
+ nodeRegisterType(lb, &ntype);
+}