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Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_colorbalance.cc')
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.cc18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
index 90c5f6b4748..acca02bd606 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
@@ -161,7 +161,7 @@ class ColorBalanceShaderNode : public ShaderNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
- const NodeColorBalance *node_color_balance = get_node_color_balance();
+ const NodeColorBalance *data = get_data();
if (get_color_balance_method() == 0) {
GPU_stack_link(material,
@@ -169,9 +169,9 @@ class ColorBalanceShaderNode : public ShaderNode {
"node_composite_color_balance_lgg",
inputs,
outputs,
- GPU_uniform(node_color_balance->lift),
- GPU_uniform(node_color_balance->gamma),
- GPU_uniform(node_color_balance->gain));
+ GPU_uniform(data->lift),
+ GPU_uniform(data->gamma),
+ GPU_uniform(data->gain));
return;
}
@@ -180,10 +180,10 @@ class ColorBalanceShaderNode : public ShaderNode {
"node_composite_color_balance_asc_cdl",
inputs,
outputs,
- GPU_uniform(node_color_balance->offset),
- GPU_uniform(node_color_balance->power),
- GPU_uniform(node_color_balance->slope),
- GPU_uniform(&node_color_balance->offset_basis));
+ GPU_uniform(data->offset),
+ GPU_uniform(data->power),
+ GPU_uniform(data->slope),
+ GPU_uniform(&data->offset_basis));
}
/* Get color balance method.
@@ -194,7 +194,7 @@ class ColorBalanceShaderNode : public ShaderNode {
return bnode().custom1;
}
- NodeColorBalance *get_node_color_balance()
+ NodeColorBalance *get_data()
{
return static_cast<NodeColorBalance *>(bnode().storage);
}