diff options
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_colorbalance.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_colorbalance.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc index 90c5f6b4748..acca02bd606 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc @@ -161,7 +161,7 @@ class ColorBalanceShaderNode : public ShaderNode { GPUNodeStack *inputs = get_inputs_array(); GPUNodeStack *outputs = get_outputs_array(); - const NodeColorBalance *node_color_balance = get_node_color_balance(); + const NodeColorBalance *data = get_data(); if (get_color_balance_method() == 0) { GPU_stack_link(material, @@ -169,9 +169,9 @@ class ColorBalanceShaderNode : public ShaderNode { "node_composite_color_balance_lgg", inputs, outputs, - GPU_uniform(node_color_balance->lift), - GPU_uniform(node_color_balance->gamma), - GPU_uniform(node_color_balance->gain)); + GPU_uniform(data->lift), + GPU_uniform(data->gamma), + GPU_uniform(data->gain)); return; } @@ -180,10 +180,10 @@ class ColorBalanceShaderNode : public ShaderNode { "node_composite_color_balance_asc_cdl", inputs, outputs, - GPU_uniform(node_color_balance->offset), - GPU_uniform(node_color_balance->power), - GPU_uniform(node_color_balance->slope), - GPU_uniform(&node_color_balance->offset_basis)); + GPU_uniform(data->offset), + GPU_uniform(data->power), + GPU_uniform(data->slope), + GPU_uniform(&data->offset_basis)); } /* Get color balance method. @@ -194,7 +194,7 @@ class ColorBalanceShaderNode : public ShaderNode { return bnode().custom1; } - NodeColorBalance *get_node_color_balance() + NodeColorBalance *get_data() { return static_cast<NodeColorBalance *>(bnode().storage); } |