diff options
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_distance_matte.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_distance_matte.cc | 78 |
1 files changed, 71 insertions, 7 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc index a8646d8498e..87b66810fe3 100644 --- a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc +++ b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc @@ -8,32 +8,40 @@ #include "UI_interface.h" #include "UI_resources.h" +#include "GPU_material.h" + +#include "COM_shader_node.hh" + #include "node_composite_util.hh" /* ******************* channel Distance Matte ********************************* */ namespace blender::nodes::node_composite_distance_matte_cc { +NODE_STORAGE_FUNCS(NodeChroma) + static void cmp_node_distance_matte_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); - b.add_input<decl::Color>(N_("Key Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); + b.add_input<decl::Color>(N_("Image")) + .default_value({1.0f, 1.0f, 1.0f, 1.0f}) + .compositor_domain_priority(0); + b.add_input<decl::Color>(N_("Key Color")) + .default_value({1.0f, 1.0f, 1.0f, 1.0f}) + .compositor_domain_priority(1); b.add_output<decl::Color>(N_("Image")); b.add_output<decl::Float>(N_("Matte")); } -static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode *node) +static void node_composit_init_distance_matte(bNodeTree * /*ntree*/, bNode *node) { NodeChroma *c = MEM_cnew<NodeChroma>(__func__); node->storage = c; - c->channel = 1; + c->channel = CMP_NODE_DISTANCE_MATTE_COLOR_SPACE_RGBA; c->t1 = 0.1f; c->t2 = 0.1f; } -static void node_composit_buts_distance_matte(uiLayout *layout, - bContext *UNUSED(C), - PointerRNA *ptr) +static void node_composit_buts_distance_matte(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiLayout *col, *row; @@ -48,6 +56,61 @@ static void node_composit_buts_distance_matte(uiLayout *layout, uiItemR(col, ptr, "falloff", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE); } +using namespace blender::realtime_compositor; + +class DistanceMatteShaderNode : public ShaderNode { + public: + using ShaderNode::ShaderNode; + + void compile(GPUMaterial *material) override + { + GPUNodeStack *inputs = get_inputs_array(); + GPUNodeStack *outputs = get_outputs_array(); + + const float tolerance = get_tolerance(); + const float falloff = get_falloff(); + + if (get_color_space() == CMP_NODE_DISTANCE_MATTE_COLOR_SPACE_RGBA) { + GPU_stack_link(material, + &bnode(), + "node_composite_distance_matte_rgba", + inputs, + outputs, + GPU_uniform(&tolerance), + GPU_uniform(&falloff)); + return; + } + + GPU_stack_link(material, + &bnode(), + "node_composite_distance_matte_ycca", + inputs, + outputs, + GPU_uniform(&tolerance), + GPU_uniform(&falloff)); + } + + CMPNodeDistanceMatteColorSpace get_color_space() + { + return (CMPNodeDistanceMatteColorSpace)node_storage(bnode()).channel; + } + + float get_tolerance() + { + return node_storage(bnode()).t1; + } + + float get_falloff() + { + return node_storage(bnode()).t2; + } +}; + +static ShaderNode *get_compositor_shader_node(DNode node) +{ + return new DistanceMatteShaderNode(node); +} + } // namespace blender::nodes::node_composite_distance_matte_cc void register_node_type_cmp_distance_matte() @@ -62,6 +125,7 @@ void register_node_type_cmp_distance_matte() ntype.flag |= NODE_PREVIEW; node_type_init(&ntype, file_ns::node_composit_init_distance_matte); node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage); + ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node; nodeRegisterType(&ntype); } |