diff options
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_map_range.cc')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_map_range.cc | 69 |
1 files changed, 63 insertions, 6 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_map_range.cc b/source/blender/nodes/composite/nodes/node_composite_map_range.cc index e52c6d096b9..0dace651742 100644 --- a/source/blender/nodes/composite/nodes/node_composite_map_range.cc +++ b/source/blender/nodes/composite/nodes/node_composite_map_range.cc @@ -8,6 +8,10 @@ #include "UI_interface.h" #include "UI_resources.h" +#include "GPU_material.h" + +#include "COM_shader_node.hh" + #include "node_composite_util.hh" /* **************** Map Range ******************** */ @@ -16,15 +20,35 @@ namespace blender::nodes::node_composite_map_range_cc { static void cmp_node_map_range_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f); - b.add_input<decl::Float>(N_("From Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); - b.add_input<decl::Float>(N_("From Max")).default_value(1.0f).min(-10000.0f).max(10000.0f); - b.add_input<decl::Float>(N_("To Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); - b.add_input<decl::Float>(N_("To Max")).default_value(1.0f).min(-10000.0f).max(10000.0f); + b.add_input<decl::Float>(N_("Value")) + .default_value(1.0f) + .min(0.0f) + .max(1.0f) + .compositor_domain_priority(0); + b.add_input<decl::Float>(N_("From Min")) + .default_value(0.0f) + .min(-10000.0f) + .max(10000.0f) + .compositor_domain_priority(1); + b.add_input<decl::Float>(N_("From Max")) + .default_value(1.0f) + .min(-10000.0f) + .max(10000.0f) + .compositor_domain_priority(2); + b.add_input<decl::Float>(N_("To Min")) + .default_value(0.0f) + .min(-10000.0f) + .max(10000.0f) + .compositor_domain_priority(3); + b.add_input<decl::Float>(N_("To Max")) + .default_value(1.0f) + .min(-10000.0f) + .max(10000.0f) + .compositor_domain_priority(4); b.add_output<decl::Float>(N_("Value")); } -static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +static void node_composit_buts_map_range(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr) { uiLayout *col; @@ -32,6 +56,38 @@ static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), uiItemR(col, ptr, "use_clamp", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); } +using namespace blender::realtime_compositor; + +class MapRangeShaderNode : public ShaderNode { + public: + using ShaderNode::ShaderNode; + + void compile(GPUMaterial *material) override + { + GPUNodeStack *inputs = get_inputs_array(); + GPUNodeStack *outputs = get_outputs_array(); + + const float should_clamp = get_should_clamp(); + + GPU_stack_link(material, + &bnode(), + "node_composite_map_range", + inputs, + outputs, + GPU_constant(&should_clamp)); + } + + bool get_should_clamp() + { + return bnode().custom1; + } +}; + +static ShaderNode *get_compositor_shader_node(DNode node) +{ + return new MapRangeShaderNode(node); +} + } // namespace blender::nodes::node_composite_map_range_cc void register_node_type_cmp_map_range() @@ -43,6 +99,7 @@ void register_node_type_cmp_map_range() cmp_node_type_base(&ntype, CMP_NODE_MAP_RANGE, "Map Range", NODE_CLASS_OP_VECTOR); ntype.declare = file_ns::cmp_node_map_range_declare; ntype.draw_buttons = file_ns::node_composit_buts_map_range; + ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node; nodeRegisterType(&ntype); } |