diff options
Diffstat (limited to 'source/blender/nodes/composite/nodes/node_composite_texture.c')
-rw-r--r-- | source/blender/nodes/composite/nodes/node_composite_texture.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c index 3fedccd7d12..b6518c48638 100644 --- a/source/blender/nodes/composite/nodes/node_composite_texture.c +++ b/source/blender/nodes/composite/nodes/node_composite_texture.c @@ -33,12 +33,12 @@ #include "node_composite_util.h" /* **************** TEXTURE ******************** */ -static bNodeSocketTemplate cmp_node_texture_in[]= { +static bNodeSocketTemplate cmp_node_texture_in[] = { { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION}, { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ}, { -1, 0, "" } }; -static bNodeSocketTemplate cmp_node_texture_out[]= { +static bNodeSocketTemplate cmp_node_texture_out[] = { { SOCK_FLOAT, 0, N_("Value")}, { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } @@ -51,28 +51,28 @@ static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco) { bNode *node= cbuf->node; TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL}; - float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f}, col[4]; + float vec[3], *size, nor[3] = {0.0f, 0.0f, 0.0f}, col[4]; int retval, type= cbuf->procedural_type; size= cbuf->procedural_size; - vec[0]= size[0]*(xco + cbuf->procedural_offset[0]); - vec[1]= size[1]*(yco + cbuf->procedural_offset[1]); - vec[2]= size[2]*cbuf->procedural_offset[2]; + vec[0] = size[0]*(xco + cbuf->procedural_offset[0]); + vec[1] = size[1]*(yco + cbuf->procedural_offset[1]); + vec[2] = size[2]*cbuf->procedural_offset[2]; retval= multitex_ext((Tex *)node->id, vec, NULL, NULL, 0, &texres); if (type==CB_VAL) { if (texres.talpha) - col[0]= texres.ta; + col[0] = texres.ta; else - col[0]= texres.tin; + col[0] = texres.tin; } else if (type==CB_RGBA) { if (texres.talpha) - col[3]= texres.ta; + col[3] = texres.ta; else - col[3]= texres.tin; + col[3] = texres.tin; if ((retval & TEX_RGB)) { copy_v3_v3(col, &texres.tr); @@ -81,7 +81,7 @@ static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco) copy_v3_fl(col, col[3]); } } - else { + else { copy_v3_v3(col, nor); } |