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Diffstat (limited to 'source/blender/nodes/function/nodes/node_fn_object_transforms.cc')
-rw-r--r--source/blender/nodes/function/nodes/node_fn_object_transforms.cc88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_object_transforms.cc b/source/blender/nodes/function/nodes/node_fn_object_transforms.cc
new file mode 100644
index 00000000000..26b25406590
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+++ b/source/blender/nodes/function/nodes/node_fn_object_transforms.cc
@@ -0,0 +1,88 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.hh"
+
+#include "BKE_persistent_data_handle.hh"
+
+static bNodeSocketTemplate fn_node_object_transforms_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_object_transforms_out[] = {
+ {SOCK_VECTOR, N_("Location")},
+ {-1, ""},
+};
+
+class ObjectTransformsFunction : public blender::fn::MultiFunction {
+ public:
+ ObjectTransformsFunction()
+ {
+ blender::fn::MFSignatureBuilder signature = this->get_builder("Object Transforms");
+ signature.depends_on_context();
+ signature.single_input<blender::bke::PersistentObjectHandle>("Object");
+ signature.single_output<blender::float3>("Location");
+ }
+
+ void call(blender::IndexMask mask,
+ blender::fn::MFParams params,
+ blender::fn::MFContext context) const override
+ {
+ blender::fn::VSpan handles =
+ params.readonly_single_input<blender::bke::PersistentObjectHandle>(0, "Object");
+ blender::MutableSpan locations = params.uninitialized_single_output<blender::float3>(
+ 1, "Location");
+
+ const blender::bke::PersistentDataHandleMap *handle_map =
+ context.get_global_context<blender::bke::PersistentDataHandleMap>(
+ "PersistentDataHandleMap");
+ if (handle_map == nullptr) {
+ locations.fill_indices(mask, {0, 0, 0});
+ return;
+ }
+
+ for (int64_t i : mask) {
+ blender::bke::PersistentObjectHandle handle = handles[i];
+ const Object *object = handle_map->lookup(handle);
+ blender::float3 location;
+ if (object == nullptr) {
+ location = {0, 0, 0};
+ }
+ else {
+ location = object->loc;
+ }
+ locations[i] = location;
+ }
+ }
+};
+
+static void fn_node_object_transforms_expand_in_mf_network(
+ blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ static ObjectTransformsFunction fn;
+ builder.set_matching_fn(fn);
+}
+
+void register_node_type_fn_object_transforms()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_OBJECT_TRANSFORMS, "Object Transforms", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_object_transforms_in, fn_node_object_transforms_out);
+ ntype.expand_in_mf_network = fn_node_object_transforms_expand_in_mf_network;
+ nodeRegisterType(&ntype);
+}