diff options
Diffstat (limited to 'source/blender/nodes/function/nodes/node_fn_random_float.cc')
-rw-r--r-- | source/blender/nodes/function/nodes/node_fn_random_float.cc | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/nodes/function/nodes/node_fn_random_float.cc b/source/blender/nodes/function/nodes/node_fn_random_float.cc index 47ec9adf6bd..1bd39aacdca 100644 --- a/source/blender/nodes/function/nodes/node_fn_random_float.cc +++ b/source/blender/nodes/function/nodes/node_fn_random_float.cc @@ -18,18 +18,18 @@ #include "BLI_hash.h" -static bNodeSocketTemplate fn_node_random_float_in[] = { - {SOCK_FLOAT, N_("Min"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, - {SOCK_FLOAT, N_("Max"), 1.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, - {SOCK_INT, N_("Seed"), 0, 0, 0, 0, -10000, 10000}, - {-1, ""}, -}; +namespace blender::nodes { -static bNodeSocketTemplate fn_node_random_float_out[] = { - {SOCK_FLOAT, N_("Value")}, - {-1, ""}, +static void fn_node_random_float_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Float>("Min").min(-10000.0f).max(10000.0f); + b.add_input<decl::Float>("Max").default_value(1.0f).min(-10000.0f).max(10000.0f); + b.add_input<decl::Int>("Seed").min(-10000).max(10000); + b.add_output<decl::Float>("Value"); }; +} // namespace blender::nodes + class RandomFloatFunction : public blender::fn::MultiFunction { public: RandomFloatFunction() @@ -79,7 +79,7 @@ void register_node_type_fn_random_float() static bNodeType ntype; fn_node_type_base(&ntype, FN_NODE_RANDOM_FLOAT, "Random Float", 0, 0); - node_type_socket_templates(&ntype, fn_node_random_float_in, fn_node_random_float_out); + ntype.declare = blender::nodes::fn_node_random_float_declare; ntype.build_multi_function = fn_node_random_float_build_multi_function; nodeRegisterType(&ntype); } |