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Diffstat (limited to 'source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc137
1 files changed, 0 insertions, 137 deletions
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
deleted file mode 100644
index 52f97475941..00000000000
--- a/source/blender/nodes/geometry/nodes/legacy/node_geo_attribute_sample_texture.cc
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "BLI_compiler_attrs.h"
-#include "BLI_task.hh"
-
-#include "DNA_texture_types.h"
-
-#include "BKE_texture.h"
-
-#include "RE_texture.h"
-
-#include "UI_interface.h"
-#include "UI_resources.h"
-
-#include "node_geometry_util.hh"
-
-namespace blender::nodes {
-
-static void geo_node_attribute_sample_texture_declare(NodeDeclarationBuilder &b)
-{
- b.add_input<decl::Geometry>("Geometry");
- b.add_input<decl::Texture>("Texture").hide_label();
- b.add_input<decl::String>("Mapping");
- b.add_input<decl::String>("Result");
- b.add_output<decl::Geometry>("Geometry");
-}
-
-static AttributeDomain get_result_domain(const GeometryComponent &component,
- const StringRef result_name,
- const StringRef map_name)
-{
- /* Use the domain of the result attribute if it already exists. */
- std::optional<AttributeMetaData> result_info = component.attribute_get_meta_data(result_name);
- if (result_info) {
- return result_info->domain;
- }
-
- /* Otherwise use the name of the map attribute. */
- std::optional<AttributeMetaData> map_info = component.attribute_get_meta_data(map_name);
- if (map_info) {
- return map_info->domain;
- }
-
- /* The node won't execute in this case, but we still have to return a value. */
- return ATTR_DOMAIN_POINT;
-}
-
-static void execute_on_component(GeometryComponent &component, const GeoNodeExecParams &params)
-{
- Tex *texture = params.get_input<Tex *>("Texture");
- if (texture == nullptr) {
- return;
- }
-
- const std::string result_attribute_name = params.get_input<std::string>("Result");
- const std::string mapping_name = params.get_input<std::string>("Mapping");
- if (!component.attribute_exists(mapping_name)) {
- return;
- }
-
- const AttributeDomain result_domain = get_result_domain(
- component, result_attribute_name, mapping_name);
-
- OutputAttribute_Typed<ColorGeometry4f> attribute_out =
- component.attribute_try_get_for_output_only<ColorGeometry4f>(result_attribute_name,
- result_domain);
- if (!attribute_out) {
- return;
- }
-
- GVArray_Typed<float3> mapping_attribute = component.attribute_get_for_read<float3>(
- mapping_name, result_domain, {0, 0, 0});
-
- MutableSpan<ColorGeometry4f> colors = attribute_out.as_span();
- threading::parallel_for(IndexRange(mapping_attribute.size()), 128, [&](IndexRange range) {
- for (const int i : range) {
- TexResult texture_result = {0};
- const float3 position = mapping_attribute[i];
- /* For legacy reasons we have to map [0, 1] to [-1, 1] to support uv mappings. */
- const float3 remapped_position = position * 2.0f - float3(1.0f);
- BKE_texture_get_value(nullptr, texture, remapped_position, &texture_result, false);
- colors[i] = {texture_result.tr, texture_result.tg, texture_result.tb, texture_result.ta};
- }
- });
-
- attribute_out.save();
-}
-
-static void geo_node_attribute_sample_texture_exec(GeoNodeExecParams params)
-{
- GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
-
- geometry_set = geometry_set_realize_instances(geometry_set);
-
- if (geometry_set.has<MeshComponent>()) {
- execute_on_component(geometry_set.get_component_for_write<MeshComponent>(), params);
- }
- if (geometry_set.has<PointCloudComponent>()) {
- execute_on_component(geometry_set.get_component_for_write<PointCloudComponent>(), params);
- }
- if (geometry_set.has<CurveComponent>()) {
- execute_on_component(geometry_set.get_component_for_write<CurveComponent>(), params);
- }
-
- params.set_output("Geometry", geometry_set);
-}
-
-} // namespace blender::nodes
-
-void register_node_type_geo_sample_texture()
-{
- static bNodeType ntype;
-
- geo_node_type_base(&ntype,
- GEO_NODE_LEGACY_ATTRIBUTE_SAMPLE_TEXTURE,
- "Attribute Sample Texture",
- NODE_CLASS_ATTRIBUTE,
- 0);
- node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- ntype.declare = blender::nodes::geo_node_attribute_sample_texture_declare;
- ntype.geometry_node_execute = blender::nodes::geo_node_attribute_sample_texture_exec;
- nodeRegisterType(&ntype);
-}