diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc index 34f7641995f..080238f2d9a 100644 --- a/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc +++ b/source/blender/nodes/geometry/nodes/legacy/node_geo_point_translate.cc @@ -19,7 +19,7 @@ #include "node_geometry_util.hh" -namespace blender::nodes { +namespace blender::nodes::point_translate_node { static void geo_node_point_translate_declare(NodeDeclarationBuilder &b) { @@ -89,7 +89,7 @@ static void geo_node_point_translate_update(bNodeTree *UNUSED(ntree), bNode *nod *node, "Translation", (GeometryNodeAttributeInputMode)node_storage.input_type); } -} // namespace blender::nodes +} // namespace blender::nodes::point_translate_node void register_node_type_geo_point_translate() { @@ -97,14 +97,15 @@ void register_node_type_geo_point_translate() geo_node_type_base( &ntype, GEO_NODE_LEGACY_POINT_TRANSLATE, "Point Translate", NODE_CLASS_GEOMETRY, 0); - node_type_init(&ntype, blender::nodes::geo_node_point_translate_init); - node_type_update(&ntype, blender::nodes::geo_node_point_translate_update); + node_type_init(&ntype, blender::nodes::point_translate_node::geo_node_point_translate_init); + node_type_update(&ntype, blender::nodes::point_translate_node::geo_node_point_translate_update); node_type_storage(&ntype, "NodeGeometryPointTranslate", node_free_standard_storage, node_copy_standard_storage); - ntype.declare = blender::nodes::geo_node_point_translate_declare; - ntype.geometry_node_execute = blender::nodes::geo_node_point_translate_exec; - ntype.draw_buttons = blender::nodes::geo_node_point_translate_layout; + ntype.declare = blender::nodes::point_translate_node::geo_node_point_translate_declare; + ntype.geometry_node_execute = + blender::nodes::point_translate_node::geo_node_point_translate_exec; + ntype.draw_buttons = blender::nodes::point_translate_node::geo_node_point_translate_layout; nodeRegisterType(&ntype); } |