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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc
index 45f20ca553a..e46fdaa127a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc
@@ -202,6 +202,12 @@ static void geo_node_attribute_proximity_exec(GeoNodeExecParams params)
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
GeometrySet geometry_set_target = params.extract_input<GeometrySet>("Target");
+ geometry_set = geometry_set_realize_instances(geometry_set);
+
+ /* This isn't required. This node should be rewritten to handle instances
+ * for the target geometry set. However, the generic BVH API complicates this. */
+ geometry_set_target = geometry_set_realize_instances(geometry_set_target);
+
if (geometry_set.has<MeshComponent>()) {
attribute_calc_proximity(
geometry_set.get_component_for_write<MeshComponent>(), geometry_set_target, params);