diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_boolean.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_boolean.cc | 41 |
1 files changed, 14 insertions, 27 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc index d8029ea1eeb..2a1c43a89fe 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc @@ -23,27 +23,16 @@ #include "node_geometry_util.hh" -static bNodeSocketTemplate geo_node_boolean_in[] = { - {SOCK_GEOMETRY, N_("Geometry 1")}, - {SOCK_GEOMETRY, - N_("Geometry 2"), - 0.0f, - 0.0f, - 0.0f, - 0.0f, - 0.0f, - 0.0f, - PROP_NONE, - SOCK_MULTI_INPUT}, - {SOCK_BOOLEAN, N_("Self Intersection")}, - {SOCK_BOOLEAN, N_("Hole Tolerant")}, - {-1, ""}, -}; - -static bNodeSocketTemplate geo_node_boolean_out[] = { - {SOCK_GEOMETRY, N_("Geometry")}, - {-1, ""}, -}; +namespace blender::nodes { + +static void geo_node_boolean_declare(NodeDeclarationBuilder &b) +{ + b.add_input<decl::Geometry>("Geometry 1"); + b.add_input<decl::Geometry>("Geometry 2").multi_input(); + b.add_input<decl::Bool>("Self Intersection"); + b.add_input<decl::Bool>("Hole Tolerant"); + b.add_output<decl::Geometry>("Geometry"); +} static void geo_node_boolean_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { @@ -77,8 +66,6 @@ static void geo_node_boolean_init(bNodeTree *UNUSED(tree), bNode *node) node->custom1 = GEO_NODE_BOOLEAN_DIFFERENCE; } -namespace blender::nodes { - static void geo_node_boolean_exec(GeoNodeExecParams params) { GeometryNodeBooleanOperation operation = (GeometryNodeBooleanOperation)params.node().custom1; @@ -138,10 +125,10 @@ void register_node_type_geo_boolean() static bNodeType ntype; geo_node_type_base(&ntype, GEO_NODE_BOOLEAN, "Boolean", NODE_CLASS_GEOMETRY, 0); - node_type_socket_templates(&ntype, geo_node_boolean_in, geo_node_boolean_out); - ntype.draw_buttons = geo_node_boolean_layout; - ntype.updatefunc = geo_node_boolean_update; - node_type_init(&ntype, geo_node_boolean_init); + ntype.declare = blender::nodes::geo_node_boolean_declare; + ntype.draw_buttons = blender::nodes::geo_node_boolean_layout; + ntype.updatefunc = blender::nodes::geo_node_boolean_update; + node_type_init(&ntype, blender::nodes::geo_node_boolean_init); ntype.geometry_node_execute = blender::nodes::geo_node_boolean_exec; nodeRegisterType(&ntype); } |