diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc index 03892501c89..d03f036eaa4 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc @@ -46,6 +46,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) } /* Copy vertices. */ + MutableSpan<MVert> dst_verts = result->vertices_for_write(); for (const int i : IndexRange(verts_num)) { float co[3]; int original_index; @@ -59,7 +60,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) } # endif /* Copy the position of the original point. */ - copy_v3_v3(result->mvert[i].co, co); + copy_v3_v3(dst_verts[i].co, co); } else { BLI_assert_msg(0, "Unexpected new vertex in hull output"); @@ -73,6 +74,8 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) * to a loop and edges need to be created from that. */ Array<MLoop> mloop_src(loops_num); uint edge_index = 0; + MutableSpan<MEdge> edges = result->edges_for_write(); + for (const int i : IndexRange(loops_num)) { int v_from; int v_to; @@ -81,7 +84,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) mloop_src[i].v = (uint)v_from; /* Add edges for ascending order loops only. */ if (v_from < v_to) { - MEdge &edge = result->medge[edge_index]; + MEdge &edge = edges[edge_index]; edge.v1 = v_from; edge.v2 = v_to; edge.flag = ME_EDGEDRAW | ME_EDGERENDER; @@ -95,7 +98,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) } if (edges_num == 1) { /* In this case there are no loops. */ - MEdge &edge = result->medge[0]; + MEdge &edge = edges[0]; edge.v1 = 0; edge.v2 = 1; edge.flag |= ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE; @@ -106,7 +109,10 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) /* Copy faces. */ Array<int> loops; int j = 0; - MLoop *loop = result->mloop; + MutableSpan<MPoly> polys = result->polygons_for_write(); + MutableSpan<MLoop> mesh_loops = result->loops_for_write(); + MLoop *loop = mesh_loops.data(); + for (const int i : IndexRange(faces_num)) { const int len = plConvexHullGetFaceSize(hull, i); @@ -116,7 +122,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords) loops.reinitialize(len); plConvexHullGetFaceLoops(hull, i, loops.data()); - MPoly &face = result->mpoly[i]; + MPoly &face = polys[i]; face.loopstart = j; face.totloop = len; for (const int k : IndexRange(len)) { |