diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc | 38 |
1 files changed, 26 insertions, 12 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc index 07ddaa8f61e..7260da05a8d 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc @@ -23,18 +23,32 @@ namespace blender::nodes { static void geo_node_curve_primitive_quadrilateral_declare(NodeDeclarationBuilder &b) { - b.add_input<decl::Float>("Width").default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Height").default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Bottom Width").default_value(4.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Top Width").default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Offset").default_value(1.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Bottom Height").default_value(3.0f).min(0.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>("Top Height").default_value(1.0f).subtype(PROP_DISTANCE); - b.add_input<decl::Vector>("Point 1").default_value({-1.0f, -1.0f, 0.0f}).subtype(PROP_DISTANCE); - b.add_input<decl::Vector>("Point 2").default_value({1.0f, -1.0f, 0.0f}).subtype(PROP_DISTANCE); - b.add_input<decl::Vector>("Point 3").default_value({1.0f, 1.0f, 0.0f}).subtype(PROP_DISTANCE); - b.add_input<decl::Vector>("Point 4").default_value({-1.0f, 1.0f, 0.0f}).subtype(PROP_DISTANCE); - b.add_output<decl::Geometry>("Curve"); + b.add_input<decl::Float>(N_("Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Height")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Bottom Width")) + .default_value(4.0f) + .min(0.0f) + .subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Top Width")).default_value(2.0f).min(0.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Offset")).default_value(1.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Bottom Height")) + .default_value(3.0f) + .min(0.0f) + .subtype(PROP_DISTANCE); + b.add_input<decl::Float>(N_("Top Height")).default_value(1.0f).subtype(PROP_DISTANCE); + b.add_input<decl::Vector>(N_("Point 1")) + .default_value({-1.0f, -1.0f, 0.0f}) + .subtype(PROP_DISTANCE); + b.add_input<decl::Vector>(N_("Point 2")) + .default_value({1.0f, -1.0f, 0.0f}) + .subtype(PROP_DISTANCE); + b.add_input<decl::Vector>(N_("Point 3")) + .default_value({1.0f, 1.0f, 0.0f}) + .subtype(PROP_DISTANCE); + b.add_input<decl::Vector>(N_("Point 4")) + .default_value({-1.0f, 1.0f, 0.0f}) + .subtype(PROP_DISTANCE); + b.add_output<decl::Geometry>(N_("Curve")); } static void geo_node_curve_primitive_quadrilateral_layout(uiLayout *layout, |