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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc322
1 files changed, 14 insertions, 308 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
index 4d8745bf79e..bd44adb35a2 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
@@ -1,10 +1,8 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
-#include "BLI_task.hh"
-#include "BLI_timeit.hh"
+#include "BKE_curves.hh"
-#include "BKE_attribute_math.hh"
-#include "BKE_spline.hh"
+#include "GEO_subdivide_curves.hh"
#include "UI_interface.h"
#include "UI_resources.h"
@@ -26,302 +24,6 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Curve"));
}
-static Array<int> get_subdivided_offsets(const Spline &spline,
- const VArray<int> &cuts,
- const int spline_offset)
-{
- Array<int> offsets(spline.segments_num() + 1);
- int offset = 0;
- for (const int i : IndexRange(spline.segments_num())) {
- offsets[i] = offset;
- offset = offset + std::max(cuts[spline_offset + i], 0) + 1;
- }
- offsets.last() = offset;
- return offsets;
-}
-
-template<typename T>
-static void subdivide_attribute(Span<T> src,
- const Span<int> offsets,
- const bool is_cyclic,
- MutableSpan<T> dst)
-{
- const int src_num = src.size();
- threading::parallel_for(IndexRange(src_num - 1), 1024, [&](IndexRange range) {
- for (const int i : range) {
- const int cuts = offsets[i + 1] - offsets[i];
- dst[offsets[i]] = src[i];
- const float factor_delta = cuts == 0 ? 1.0f : 1.0f / cuts;
- for (const int cut : IndexRange(cuts)) {
- const float factor = cut * factor_delta;
- dst[offsets[i] + cut] = attribute_math::mix2(factor, src[i], src[i + 1]);
- }
- }
- });
-
- if (is_cyclic) {
- const int i = src_num - 1;
- const int cuts = offsets[i + 1] - offsets[i];
- dst[offsets[i]] = src.last();
- const float factor_delta = cuts == 0 ? 1.0f : 1.0f / cuts;
- for (const int cut : IndexRange(cuts)) {
- const float factor = cut * factor_delta;
- dst[offsets[i] + cut] = attribute_math::mix2(factor, src.last(), src.first());
- }
- }
- else {
- dst.last() = src.last();
- }
-}
-
-/**
- * In order to generate a Bezier spline with the same shape as the input spline, apply the
- * De Casteljau algorithm iteratively for the provided number of cuts, constantly updating the
- * previous result point's right handle and the left handle at the end of the segment.
- *
- * \note Non-vector segments in the result spline are given free handles. This could possibly be
- * improved with another pass that sets handles to aligned where possible, but currently that does
- * not provide much benefit for the increased complexity.
- */
-static void subdivide_bezier_segment(const BezierSpline &src,
- const int index,
- const int offset,
- const int result_num,
- Span<float3> src_positions,
- Span<float3> src_handles_left,
- Span<float3> src_handles_right,
- MutableSpan<float3> dst_positions,
- MutableSpan<float3> dst_handles_left,
- MutableSpan<float3> dst_handles_right,
- MutableSpan<int8_t> dst_type_left,
- MutableSpan<int8_t> dst_type_right)
-{
- const bool is_last_cyclic_segment = index == (src.size() - 1);
- const int next_index = is_last_cyclic_segment ? 0 : index + 1;
-
- /* The first point in the segment is always copied. */
- dst_positions[offset] = src_positions[index];
-
- if (src.segment_is_vector(index)) {
- if (is_last_cyclic_segment) {
- dst_type_left.first() = BEZIER_HANDLE_VECTOR;
- }
- dst_type_left.slice(offset + 1, result_num).fill(BEZIER_HANDLE_VECTOR);
- dst_type_right.slice(offset, result_num).fill(BEZIER_HANDLE_VECTOR);
-
- const float factor_delta = 1.0f / result_num;
- for (const int cut : IndexRange(result_num)) {
- const float factor = cut * factor_delta;
- dst_positions[offset + cut] = attribute_math::mix2(
- factor, src_positions[index], src_positions[next_index]);
- }
- }
- else {
- if (is_last_cyclic_segment) {
- dst_type_left.first() = BEZIER_HANDLE_FREE;
- }
- dst_type_left.slice(offset + 1, result_num).fill(BEZIER_HANDLE_FREE);
- dst_type_right.slice(offset, result_num).fill(BEZIER_HANDLE_FREE);
-
- const int i_segment_last = is_last_cyclic_segment ? 0 : offset + result_num;
-
- /* Create a Bezier segment to update iteratively for every subdivision
- * and references to the meaningful values for ease of use. */
- BezierSpline temp;
- temp.resize(2);
- float3 &segment_start = temp.positions().first();
- float3 &segment_end = temp.positions().last();
- float3 &handle_prev = temp.handle_positions_right().first();
- float3 &handle_next = temp.handle_positions_left().last();
- segment_start = src_positions[index];
- segment_end = src_positions[next_index];
- handle_prev = src_handles_right[index];
- handle_next = src_handles_left[next_index];
-
- for (const int cut : IndexRange(result_num - 1)) {
- const float parameter = 1.0f / (result_num - cut);
- const BezierSpline::InsertResult insert = temp.calculate_segment_insertion(0, 1, parameter);
-
- /* Copy relevant temporary data to the result. */
- dst_handles_right[offset + cut] = insert.handle_prev;
- dst_handles_left[offset + cut + 1] = insert.left_handle;
- dst_positions[offset + cut + 1] = insert.position;
-
- /* Update the segment to prepare it for the next subdivision. */
- segment_start = insert.position;
- handle_prev = insert.right_handle;
- handle_next = insert.handle_next;
- }
-
- /* Copy the handles for the last segment from the temporary spline. */
- dst_handles_right[offset + result_num - 1] = handle_prev;
- dst_handles_left[i_segment_last] = handle_next;
- }
-}
-
-static void subdivide_bezier_spline(const BezierSpline &src,
- const Span<int> offsets,
- BezierSpline &dst)
-{
- Span<float3> src_positions = src.positions();
- Span<float3> src_handles_left = src.handle_positions_left();
- Span<float3> src_handles_right = src.handle_positions_right();
- MutableSpan<float3> dst_positions = dst.positions();
- MutableSpan<float3> dst_handles_left = dst.handle_positions_left();
- MutableSpan<float3> dst_handles_right = dst.handle_positions_right();
- MutableSpan<int8_t> dst_type_left = dst.handle_types_left();
- MutableSpan<int8_t> dst_type_right = dst.handle_types_right();
-
- threading::parallel_for(IndexRange(src.size() - 1), 512, [&](IndexRange range) {
- for (const int i : range) {
- subdivide_bezier_segment(src,
- i,
- offsets[i],
- offsets[i + 1] - offsets[i],
- src_positions,
- src_handles_left,
- src_handles_right,
- dst_positions,
- dst_handles_left,
- dst_handles_right,
- dst_type_left,
- dst_type_right);
- }
- });
-
- if (src.is_cyclic()) {
- const int i_last = src.size() - 1;
- subdivide_bezier_segment(src,
- i_last,
- offsets[i_last],
- offsets.last() - offsets[i_last],
- src_positions,
- src_handles_left,
- src_handles_right,
- dst_positions,
- dst_handles_left,
- dst_handles_right,
- dst_type_left,
- dst_type_right);
- }
- else {
- dst_positions.last() = src_positions.last();
- dst_type_left.first() = src.handle_types_left().first();
- dst_type_right.last() = src.handle_types_right().last();
- dst_handles_left.first() = src_handles_left.first();
- dst_handles_right.last() = src_handles_right.last();
- }
-}
-
-static void subdivide_builtin_attributes(const Spline &src_spline,
- const Span<int> offsets,
- Spline &dst_spline)
-{
- const bool is_cyclic = src_spline.is_cyclic();
- subdivide_attribute<float>(src_spline.radii(), offsets, is_cyclic, dst_spline.radii());
- subdivide_attribute<float>(src_spline.tilts(), offsets, is_cyclic, dst_spline.tilts());
- switch (src_spline.type()) {
- case CURVE_TYPE_POLY: {
- const PolySpline &src = static_cast<const PolySpline &>(src_spline);
- PolySpline &dst = static_cast<PolySpline &>(dst_spline);
- subdivide_attribute<float3>(src.positions(), offsets, is_cyclic, dst.positions());
- break;
- }
- case CURVE_TYPE_BEZIER: {
- const BezierSpline &src = static_cast<const BezierSpline &>(src_spline);
- BezierSpline &dst = static_cast<BezierSpline &>(dst_spline);
- subdivide_bezier_spline(src, offsets, dst);
- dst.mark_cache_invalid();
- break;
- }
- case CURVE_TYPE_NURBS: {
- const NURBSpline &src = static_cast<const NURBSpline &>(src_spline);
- NURBSpline &dst = static_cast<NURBSpline &>(dst_spline);
- subdivide_attribute<float3>(src.positions(), offsets, is_cyclic, dst.positions());
- subdivide_attribute<float>(src.weights(), offsets, is_cyclic, dst.weights());
- break;
- }
- case CURVE_TYPE_CATMULL_ROM: {
- BLI_assert_unreachable();
- break;
- }
- }
-}
-
-static void subdivide_dynamic_attributes(const Spline &src_spline,
- const Span<int> offsets,
- Spline &dst_spline)
-{
- const bool is_cyclic = src_spline.is_cyclic();
- src_spline.attributes.foreach_attribute(
- [&](const bke::AttributeIDRef &attribute_id, const AttributeMetaData &meta_data) {
- std::optional<GSpan> src = src_spline.attributes.get_for_read(attribute_id);
- BLI_assert(src);
-
- if (!dst_spline.attributes.create(attribute_id, meta_data.data_type)) {
- /* Since the source spline of the same type had the attribute, adding it should work. */
- BLI_assert_unreachable();
- }
-
- std::optional<GMutableSpan> dst = dst_spline.attributes.get_for_write(attribute_id);
- BLI_assert(dst);
-
- attribute_math::convert_to_static_type(dst->type(), [&](auto dummy) {
- using T = decltype(dummy);
- subdivide_attribute<T>(src->typed<T>(), offsets, is_cyclic, dst->typed<T>());
- });
- return true;
- },
- ATTR_DOMAIN_POINT);
-}
-
-static SplinePtr subdivide_spline(const Spline &spline,
- const VArray<int> &cuts,
- const int spline_offset)
-{
- if (spline.size() <= 1) {
- return spline.copy();
- }
-
- /* Since we expect to access each value many times, it should be worth it to make sure count
- * of cuts is a real span (especially considering the note below). Using the offset at each
- * point facilitates subdividing in parallel later. */
- Array<int> offsets = get_subdivided_offsets(spline, cuts, spline_offset);
- const int result_num = offsets.last() + int(!spline.is_cyclic());
- SplinePtr new_spline = spline.copy_only_settings();
- new_spline->resize(result_num);
- subdivide_builtin_attributes(spline, offsets, *new_spline);
- subdivide_dynamic_attributes(spline, offsets, *new_spline);
- return new_spline;
-}
-
-/**
- * \note Passing the virtual array for the entire spline is possibly quite inefficient here when
- * the attribute was on the point domain and stored separately for each spline already, and it
- * prevents some other optimizations like skipping splines with a single attribute value of < 1.
- * However, it allows the node to access builtin attribute easily, so it the makes most sense this
- * way until the attribute API is refactored.
- */
-static std::unique_ptr<CurveEval> subdivide_curve(const CurveEval &input_curve,
- const VArray<int> &cuts)
-{
- const Array<int> control_point_offsets = input_curve.control_point_offsets();
- const Span<SplinePtr> input_splines = input_curve.splines();
-
- std::unique_ptr<CurveEval> output_curve = std::make_unique<CurveEval>();
- output_curve->resize(input_splines.size());
- output_curve->attributes = input_curve.attributes;
- MutableSpan<SplinePtr> output_splines = output_curve->splines();
-
- threading::parallel_for(input_splines.index_range(), 128, [&](IndexRange range) {
- for (const int i : range) {
- output_splines[i] = subdivide_spline(*input_splines[i], cuts, control_point_offsets[i]);
- }
- });
-
- return output_curve;
-}
-
static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
@@ -333,20 +35,24 @@ static void node_geo_exec(GeoNodeExecParams params)
}
const CurveComponent &component = *geometry_set.get_component_for_read<CurveComponent>();
- GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ const Curves &src_curves_id = *component.get_for_read();
+ const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(src_curves_id.geometry);
- fn::FieldEvaluator evaluator{field_context, domain_num};
+ GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
+ fn::FieldEvaluator evaluator{field_context, src_curves.points_num()};
evaluator.add(cuts_field);
evaluator.evaluate();
- const VArray<int> &cuts = evaluator.get_evaluated<int>(0);
-
+ const VArray<int> cuts = evaluator.get_evaluated<int>(0);
if (cuts.is_single() && cuts.get_internal_single() < 1) {
return;
}
- std::unique_ptr<CurveEval> output_curve = subdivide_curve(
- *curves_to_curve_eval(*component.get_for_read()), cuts);
- geometry_set.replace_curves(curve_eval_to_curves(*output_curve));
+
+ bke::CurvesGeometry dst_curves = geometry::subdivide_curves(
+ src_curves, src_curves.curves_range(), cuts);
+
+ Curves *dst_curves_id = bke::curves_new_nomain(std::move(dst_curves));
+ bke::curves_copy_parameters(src_curves_id, *dst_curves_id);
+ geometry_set.replace_curves(dst_curves_id);
});
params.set_output("Curve", geometry_set);
}