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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_material_assign.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_material_assign.cc31
1 files changed, 17 insertions, 14 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc b/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc
index d7d3d0eded8..43818947272 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc
@@ -29,12 +29,12 @@ namespace blender::nodes {
static void geo_node_material_assign_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>("Geometry");
- b.add_input<decl::Material>("Material").hide_label(true);
- b.add_input<decl::String>("Selection");
+ b.add_input<decl::Material>("Material").hide_label();
+ b.add_input<decl::Bool>("Selection").default_value(true).hide_value();
b.add_output<decl::Geometry>("Geometry");
}
-static void assign_material_to_faces(Mesh &mesh, const VArray<bool> &face_mask, Material *material)
+static void assign_material_to_faces(Mesh &mesh, const IndexMask selection, Material *material)
{
int new_material_index = -1;
for (const int i : IndexRange(mesh.totcol)) {
@@ -51,18 +51,16 @@ static void assign_material_to_faces(Mesh &mesh, const VArray<bool> &face_mask,
}
mesh.mpoly = (MPoly *)CustomData_duplicate_referenced_layer(&mesh.pdata, CD_MPOLY, mesh.totpoly);
- for (const int i : IndexRange(mesh.totpoly)) {
- if (face_mask[i]) {
- MPoly &poly = mesh.mpoly[i];
- poly.mat_nr = new_material_index;
- }
+ for (const int i : selection) {
+ MPoly &poly = mesh.mpoly[i];
+ poly.mat_nr = new_material_index;
}
}
static void geo_node_material_assign_exec(GeoNodeExecParams params)
{
Material *material = params.extract_input<Material *>("Material");
- const std::string mask_name = params.extract_input<std::string>("Selection");
+ const Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -72,9 +70,15 @@ static void geo_node_material_assign_exec(GeoNodeExecParams params)
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
Mesh *mesh = mesh_component.get_for_write();
if (mesh != nullptr) {
- GVArray_Typed<bool> face_mask = mesh_component.attribute_get_for_read<bool>(
- mask_name, ATTR_DOMAIN_FACE, true);
- assign_material_to_faces(*mesh, face_mask, material);
+
+ GeometryComponentFieldContext field_context{mesh_component, ATTR_DOMAIN_FACE};
+
+ fn::FieldEvaluator selection_evaluator{field_context, mesh->totpoly};
+ selection_evaluator.add(selection_field);
+ selection_evaluator.evaluate();
+ const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
+
+ assign_material_to_faces(*mesh, selection, material);
}
}
@@ -87,8 +91,7 @@ void register_node_type_geo_material_assign()
{
static bNodeType ntype;
- geo_node_type_base(
- &ntype, GEO_NODE_LEGACY_MATERIAL_ASSIGN, "Material Assign", NODE_CLASS_GEOMETRY, 0);
+ geo_node_type_base(&ntype, GEO_NODE_MATERIAL_ASSIGN, "Material Assign", NODE_CLASS_GEOMETRY, 0);
ntype.declare = blender::nodes::geo_node_material_assign_declare;
ntype.geometry_node_execute = blender::nodes::geo_node_material_assign_exec;
nodeRegisterType(&ntype);