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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc66
1 files changed, 31 insertions, 35 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index 9c477c639a2..b3b11b2e0e9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -25,28 +25,34 @@
#include "node_geometry_util.hh"
-namespace blender::nodes {
+namespace blender::nodes::node_geo_mesh_primitive_circle_cc {
-static void geo_node_mesh_primitive_circle_declare(NodeDeclarationBuilder &b)
+NODE_STORAGE_FUNCS(NodeGeometryMeshCircle)
+
+static void node_declare(NodeDeclarationBuilder &b)
{
- b.add_input<decl::Int>("Vertices").default_value(32).min(3);
- b.add_input<decl::Float>("Radius").default_value(1.0f).min(0.0f).subtype(PROP_DISTANCE);
- b.add_output<decl::Geometry>("Geometry");
+ b.add_input<decl::Int>(N_("Vertices"))
+ .default_value(32)
+ .min(3)
+ .description(N_("Number of vertices on the circle"));
+ b.add_input<decl::Float>(N_("Radius"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .subtype(PROP_DISTANCE)
+ .description(N_("Distance of the vertices from the origin"));
+ b.add_output<decl::Geometry>(N_("Mesh"));
}
-static void geo_node_mesh_primitive_circle_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *ptr)
+static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, ptr, "fill_type", 0, nullptr, ICON_NONE);
}
-static void geo_node_mesh_primitive_circle_init(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
{
- NodeGeometryMeshCircle *node_storage = (NodeGeometryMeshCircle *)MEM_callocN(
- sizeof(NodeGeometryMeshCircle), __func__);
+ NodeGeometryMeshCircle *node_storage = MEM_cnew<NodeGeometryMeshCircle>(__func__);
node_storage->fill_type = GEO_NODE_MESH_CIRCLE_FILL_NONE;
@@ -132,12 +138,6 @@ static Mesh *create_circle_mesh(const float radius,
copy_v3_v3(verts.last().co, float3(0));
}
- /* Point all vertex normals in the up direction. */
- const short up_normal[3] = {0, 0, SHRT_MAX};
- for (MVert &vert : verts) {
- copy_v3_v3_short(vert.no, up_normal);
- }
-
/* Create outer edges. */
const short edge_flag = (fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE) ?
ME_LOOSEEDGE :
@@ -192,42 +192,38 @@ static Mesh *create_circle_mesh(const float radius,
return mesh;
}
-static void geo_node_mesh_primitive_circle_exec(GeoNodeExecParams params)
+static void node_geo_exec(GeoNodeExecParams params)
{
- const bNode &node = params.node();
- const NodeGeometryMeshCircle &storage = *(const NodeGeometryMeshCircle *)node.storage;
-
- const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
- storage.fill_type;
+ const NodeGeometryMeshCircle &storage = node_storage(params.node());
+ const GeometryNodeMeshCircleFillType fill = (GeometryNodeMeshCircleFillType)storage.fill_type;
const float radius = params.extract_input<float>("Radius");
const int verts_num = params.extract_input<int>("Vertices");
if (verts_num < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
- params.set_output("Geometry", GeometrySet());
+ params.set_default_remaining_outputs();
return;
}
- Mesh *mesh = create_circle_mesh(radius, verts_num, fill_type);
-
- BLI_assert(BKE_mesh_is_valid(mesh));
+ Mesh *mesh = create_circle_mesh(radius, verts_num, fill);
- params.set_output("Geometry", GeometrySet::create_with_mesh(mesh));
+ params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}
-} // namespace blender::nodes
+} // namespace blender::nodes::node_geo_mesh_primitive_circle_cc
void register_node_type_geo_mesh_primitive_circle()
{
+ namespace file_ns = blender::nodes::node_geo_mesh_primitive_circle_cc;
+
static bNodeType ntype;
- geo_node_type_base(
- &ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY, 0);
- node_type_init(&ntype, blender::nodes::geo_node_mesh_primitive_circle_init);
+ geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY);
+ node_type_init(&ntype, file_ns::node_init);
node_type_storage(
&ntype, "NodeGeometryMeshCircle", node_free_standard_storage, node_copy_standard_storage);
- ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_circle_exec;
- ntype.draw_buttons = blender::nodes::geo_node_mesh_primitive_circle_layout;
- ntype.declare = blender::nodes::geo_node_mesh_primitive_circle_declare;
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.draw_buttons = file_ns::node_layout;
+ ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}