diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc new file mode 100644 index 00000000000..5c32ff6b687 --- /dev/null +++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc @@ -0,0 +1,84 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "DNA_mesh_types.h" + +#include "BKE_lib_id.h" +#include "BKE_mesh.h" + +#include "bmesh.h" + +#include "node_geometry_util.hh" + +static bNodeSocketTemplate geo_node_mesh_primitive_cube_in[] = { + {SOCK_FLOAT, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE}, + {SOCK_VECTOR, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION}, + {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_EULER}, + {-1, ""}, +}; + +static bNodeSocketTemplate geo_node_mesh_primitive_cube_out[] = { + {SOCK_GEOMETRY, N_("Geometry")}, + {-1, ""}, +}; + +namespace blender::nodes { + +static Mesh *create_cube_mesh(const float3 location, const float3 rotation, const float size) +{ + float4x4 transform; + loc_eul_size_to_mat4(transform.values, location, rotation, float3(size)); + + const BMeshCreateParams bmcp = {true}; + const BMAllocTemplate allocsize = {8, 12, 24, 6}; + BMesh *bm = BM_mesh_create(&allocsize, &bmcp); + + BMO_op_callf(bm, + BMO_FLAG_DEFAULTS, + "create_cube matrix=%m4 size=%f calc_uvs=%b", + transform.values, + size, + true); + + Mesh *mesh = (Mesh *)BKE_id_new_nomain(ID_ME, nullptr); + BM_mesh_bm_to_me_for_eval(bm, mesh, nullptr); + BM_mesh_free(bm); + + return mesh; +} + +static void geo_node_mesh_primitive_cube_exec(GeoNodeExecParams params) +{ + const float size = params.extract_input<float>("Size"); + const float3 location = params.extract_input<float3>("Location"); + const float3 rotation = params.extract_input<float3>("Rotation"); + + Mesh *mesh = create_cube_mesh(location, rotation, size); + params.set_output("Geometry", GeometrySet::create_with_mesh(mesh)); +} + +} // namespace blender::nodes + +void register_node_type_geo_mesh_primitive_cube() +{ + static bNodeType ntype; + + geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CUBE, "Cube", NODE_CLASS_GEOMETRY, 0); + node_type_socket_templates( + &ntype, geo_node_mesh_primitive_cube_in, geo_node_mesh_primitive_cube_out); + ntype.geometry_node_execute = blender::nodes::geo_node_mesh_primitive_cube_exec; + nodeRegisterType(&ntype); +} |