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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_face.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_face.cc189
1 files changed, 189 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_face.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_face.cc
new file mode 100644
index 00000000000..94bca02640b
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_topology_corners_of_face.cc
@@ -0,0 +1,189 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BLI_task.hh"
+
+#include "BKE_mesh.h"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_mesh_topology_corners_of_face_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Int>(N_("Face Index"))
+ .implicit_field(implicit_field_inputs::index)
+ .description(N_("The face to retrieve data from. Defaults to the face from the context"));
+ b.add_input<decl::Float>(N_("Weights"))
+ .supports_field()
+ .hide_value()
+ .description(N_("Values used to sort the face's corners. Uses indices by default"));
+ b.add_input<decl::Int>(N_("Sort Index"))
+ .min(0)
+ .supports_field()
+ .description(N_("Which of the sorted corners to output"));
+ b.add_output<decl::Int>(N_("Corner Index"))
+ .dependent_field()
+ .description(N_("A corner of the face, chosen by the sort index"));
+ b.add_output<decl::Int>(N_("Total"))
+ .dependent_field()
+ .description(N_("The number of corners in the face"));
+}
+
+class CornersOfFaceInput final : public bke::MeshFieldInput {
+ const Field<int> face_index_;
+ const Field<int> sort_index_;
+ const Field<float> sort_weight_;
+
+ public:
+ CornersOfFaceInput(Field<int> face_index, Field<int> sort_index, Field<float> sort_weight)
+ : bke::MeshFieldInput(CPPType::get<int>(), "Corner of Face"),
+ face_index_(std::move(face_index)),
+ sort_index_(std::move(sort_index)),
+ sort_weight_(std::move(sort_weight))
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const Mesh &mesh,
+ const eAttrDomain domain,
+ const IndexMask mask) const final
+ {
+ const Span<MPoly> polys = mesh.polys();
+
+ const bke::MeshFieldContext context{mesh, domain};
+ fn::FieldEvaluator evaluator{context, &mask};
+ evaluator.add(face_index_);
+ evaluator.add(sort_index_);
+ evaluator.evaluate();
+ const VArray<int> face_indices = evaluator.get_evaluated<int>(0);
+ const VArray<int> indices_in_sort = evaluator.get_evaluated<int>(1);
+
+ const bke::MeshFieldContext corner_context{mesh, ATTR_DOMAIN_CORNER};
+ fn::FieldEvaluator corner_evaluator{corner_context, mesh.totloop};
+ corner_evaluator.add(sort_weight_);
+ corner_evaluator.evaluate();
+ const VArray<float> all_sort_weights = corner_evaluator.get_evaluated<float>(0);
+
+ Array<int> corner_of_face(mask.min_array_size());
+ threading::parallel_for(mask.index_range(), 1024, [&](const IndexRange range) {
+ /* Reuse arrays to avoid allocation. */
+ Array<float> sort_weights;
+ Array<int> sort_indices;
+
+ for (const int selection_i : mask.slice(range)) {
+ const int poly_i = face_indices[selection_i];
+ const int index_in_sort = indices_in_sort[selection_i];
+ if (!polys.index_range().contains(poly_i)) {
+ corner_of_face[selection_i] = 0;
+ continue;
+ }
+
+ const MPoly &poly = polys[poly_i];
+ const IndexRange corners(poly.loopstart, poly.totloop);
+
+ /* Retrieve the weights for each corner. */
+ sort_weights.reinitialize(corners.size());
+ all_sort_weights.materialize_compressed(IndexMask(corners),
+ sort_weights.as_mutable_span());
+
+ /* Sort a separate array of compressed indices corresponding to the compressed weights.
+ * This allows using `materialize_compressed` to avoid virtual function call overhead
+ * when accessing values in the sort weights. However, it means a separate array of
+ * indices within the compressed array is necessary for sorting. */
+ sort_indices.reinitialize(corners.size());
+ std::iota(sort_indices.begin(), sort_indices.end(), 0);
+ std::stable_sort(sort_indices.begin(), sort_indices.end(), [&](int a, int b) {
+ return sort_weights[a] < sort_weights[b];
+ });
+
+ const int index_in_sort_wrapped = mod_i(index_in_sort, corners.size());
+ corner_of_face[selection_i] = corners[sort_indices[index_in_sort_wrapped]];
+ }
+ });
+
+ return VArray<int>::ForContainer(std::move(corner_of_face));
+ }
+
+ uint64_t hash() const final
+ {
+ return 6927982716657;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const final
+ {
+ if (const auto *typed = dynamic_cast<const CornersOfFaceInput *>(&other)) {
+ return typed->face_index_ == face_index_ && typed->sort_index_ == sort_index_ &&
+ typed->sort_weight_ == sort_weight_;
+ }
+ return false;
+ }
+};
+
+static int get_poly_totloop(const MPoly &poly)
+{
+ return poly.totloop;
+}
+
+class CornersOfFaceCountInput final : public bke::MeshFieldInput {
+ public:
+ CornersOfFaceCountInput() : bke::MeshFieldInput(CPPType::get<int>(), "Face Corner Count")
+ {
+ category_ = Category::Generated;
+ }
+
+ GVArray get_varray_for_context(const Mesh &mesh,
+ const eAttrDomain domain,
+ const IndexMask /*mask*/) const final
+ {
+ if (domain != ATTR_DOMAIN_FACE) {
+ return {};
+ }
+ return VArray<int>::ForDerivedSpan<MPoly, get_poly_totloop>(mesh.polys());
+ }
+
+ uint64_t hash() const final
+ {
+ return 8345908765432698;
+ }
+
+ bool is_equal_to(const fn::FieldNode &other) const final
+ {
+ if (dynamic_cast<const CornersOfFaceCountInput *>(&other)) {
+ return true;
+ }
+ return false;
+ }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+ const Field<int> face_index = params.extract_input<Field<int>>("Face Index");
+ if (params.output_is_required("Total")) {
+ params.set_output("Total",
+ Field<int>(std::make_shared<FieldAtIndexInput>(
+ face_index,
+ Field<int>(std::make_shared<CornersOfFaceCountInput>()),
+ ATTR_DOMAIN_FACE)));
+ }
+ if (params.output_is_required("Corner Index")) {
+ params.set_output("Corner Index",
+ Field<int>(std::make_shared<CornersOfFaceInput>(
+ face_index,
+ params.extract_input<Field<int>>("Sort Index"),
+ params.extract_input<Field<float>>("Weights"))));
+ }
+}
+
+} // namespace blender::nodes::node_geo_mesh_topology_corners_of_face_cc
+
+void register_node_type_geo_mesh_topology_corners_of_face()
+{
+ namespace file_ns = blender::nodes::node_geo_mesh_topology_corners_of_face_cc;
+
+ static bNodeType ntype;
+ geo_node_type_base(
+ &ntype, GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_FACE, "Corners of Face", NODE_CLASS_INPUT);
+ ntype.geometry_node_execute = file_ns::node_geo_exec;
+ ntype.declare = file_ns::node_declare;
+ nodeRegisterType(&ntype);
+}