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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_point_translate.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_point_translate.cc26
1 files changed, 11 insertions, 15 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
index 293f151fe19..d187bf0fa71 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
@@ -19,17 +19,15 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_point_translate_in[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {SOCK_STRING, N_("Translation")},
- {SOCK_VECTOR, N_("Translation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
- {-1, ""},
-};
-
-static bNodeSocketTemplate geo_node_point_translate_out[] = {
- {SOCK_GEOMETRY, N_("Geometry")},
- {-1, ""},
-};
+namespace blender::nodes {
+
+static void geo_node_point_translate_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Geometry>("Geometry");
+ b.add_input<decl::String>("Translation");
+ b.add_input<decl::Vector>("Translation", "Translation_001").subtype(PROP_TRANSLATION);
+ b.add_output<decl::Geometry>("Geometry");
+}
static void geo_node_point_translate_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
@@ -38,8 +36,6 @@ static void geo_node_point_translate_layout(uiLayout *layout, bContext *UNUSED(C
uiItemR(layout, ptr, "input_type", 0, IFACE_("Type"), ICON_NONE);
}
-namespace blender::nodes {
-
static void execute_on_component(GeoNodeExecParams params, GeometryComponent &component)
{
OutputAttribute_Typed<float3> position_attribute =
@@ -100,14 +96,14 @@ void register_node_type_geo_point_translate()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_POINT_TRANSLATE, "Point Translate", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(&ntype, geo_node_point_translate_in, geo_node_point_translate_out);
node_type_init(&ntype, blender::nodes::geo_node_point_translate_init);
node_type_update(&ntype, blender::nodes::geo_node_point_translate_update);
node_type_storage(&ntype,
"NodeGeometryPointTranslate",
node_free_standard_storage,
node_copy_standard_storage);
+ ntype.declare = blender::nodes::geo_node_point_translate_declare;
ntype.geometry_node_execute = blender::nodes::geo_node_point_translate_exec;
- ntype.draw_buttons = geo_node_point_translate_layout;
+ ntype.draw_buttons = blender::nodes::geo_node_point_translate_layout;
nodeRegisterType(&ntype);
}