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Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_subdivide.cc')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivide.cc110
1 files changed, 110 insertions, 0 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
new file mode 100644
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+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
@@ -0,0 +1,110 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_mesh.h"
+#include "BKE_subdiv.h"
+#include "BKE_subdiv_mesh.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "node_geometry_util.hh"
+
+static bNodeSocketTemplate geo_node_subdivide_in[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate geo_node_subdivide_out[] = {
+ {SOCK_GEOMETRY, N_("Geometry")},
+ {-1, ""},
+};
+
+namespace blender::nodes {
+
+static void geo_node_subdivide_exec(GeoNodeExecParams params)
+{
+ GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
+
+ if (!geometry_set.has_mesh()) {
+ params.set_output("Geometry", geometry_set);
+ return;
+ }
+
+#ifndef WITH_OPENSUBDIV
+ params.error_message_add(NodeWarningType::Error,
+ TIP_("Disabled, Blender was built without OpenSubdiv"));
+ params.set_output("Geometry", std::move(geometry_set));
+ return;
+#endif
+
+ /* See CCGSUBSURF_LEVEL_MAX for max limit. */
+ const int subdiv_level = clamp_i(params.extract_input<int>("Level"), 0, 11);
+
+ if (subdiv_level == 0) {
+ params.set_output("Geometry", std::move(geometry_set));
+ return;
+ }
+
+ const Mesh *mesh_in = geometry_set.get_mesh_for_read();
+
+ /* Initialize mesh settings. */
+ SubdivToMeshSettings mesh_settings;
+ mesh_settings.resolution = (1 << subdiv_level) + 1;
+ mesh_settings.use_optimal_display = false;
+
+ /* Initialize subdivision settings. */
+ SubdivSettings subdiv_settings;
+ subdiv_settings.is_simple = true;
+ subdiv_settings.is_adaptive = false;
+ subdiv_settings.use_creases = false;
+ subdiv_settings.level = 1;
+ subdiv_settings.vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
+ 0);
+ subdiv_settings.fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(0);
+
+ /* Apply subdivision from mesh. */
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(nullptr, &subdiv_settings, mesh_in);
+
+ /* In case of bad topology, skip to input mesh. */
+ if (subdiv == nullptr) {
+ params.set_output("Geometry", std::move(geometry_set));
+ return;
+ }
+
+ Mesh *mesh_out = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh_in);
+ BKE_mesh_calc_normals(mesh_out);
+
+ geometry_set.replace_mesh(mesh_out);
+
+ BKE_subdiv_free(subdiv);
+
+ params.set_output("Geometry", std::move(geometry_set));
+}
+} // namespace blender::nodes
+
+void register_node_type_geo_subdivide()
+{
+ static bNodeType ntype;
+
+ geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
+ nodeRegisterType(&ntype);
+}