diff options
Diffstat (limited to 'source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc')
-rw-r--r-- | source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc | 53 |
1 files changed, 34 insertions, 19 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc index 99eeae370fe..0819b401941 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc @@ -35,26 +35,39 @@ #include "UI_interface.h" #include "UI_resources.h" -namespace blender::nodes { +namespace blender::nodes::node_geo_volume_to_mesh_cc { -static void geo_node_volume_to_mesh_declare(NodeDeclarationBuilder &b) +NODE_STORAGE_FUNCS(NodeGeometryVolumeToMesh) + +static void node_declare(NodeDeclarationBuilder &b) { b.add_input<decl::Geometry>(N_("Volume")).supported_type(GEO_COMPONENT_TYPE_VOLUME); - b.add_input<decl::Float>(N_("Voxel Size")).default_value(0.3f).min(0.01f).subtype(PROP_DISTANCE); - b.add_input<decl::Float>(N_("Voxel Amount")).default_value(64.0f).min(0.0f); + b.add_input<decl::Float>(N_("Voxel Size")) + .default_value(0.3f) + .min(0.01f) + .subtype(PROP_DISTANCE) + .make_available([](bNode &node) { + node_storage(node).resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE; + }); + b.add_input<decl::Float>(N_("Voxel Amount")) + .default_value(64.0f) + .min(0.0f) + .make_available([](bNode &node) { + node_storage(node).resolution_mode = VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT; + }); b.add_input<decl::Float>(N_("Threshold")).default_value(0.1f).min(0.0f); b.add_input<decl::Float>(N_("Adaptivity")).min(0.0f).max(1.0f).subtype(PROP_FACTOR); b.add_output<decl::Geometry>(N_("Mesh")); } -static void geo_node_volume_to_mesh_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) +static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { uiLayoutSetPropSep(layout, true); uiLayoutSetPropDecorate(layout, false); uiItemR(layout, ptr, "resolution_mode", 0, IFACE_("Resolution"), ICON_NONE); } -static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node) +static void node_init(bNodeTree *UNUSED(ntree), bNode *node) { NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)MEM_callocN( sizeof(NodeGeometryVolumeToMesh), __func__); @@ -62,26 +75,26 @@ static void geo_node_volume_to_mesh_init(bNodeTree *UNUSED(ntree), bNode *node) node->storage = data; } -static void geo_node_volume_to_mesh_update(bNodeTree *ntree, bNode *node) +static void node_update(bNodeTree *ntree, bNode *node) { - NodeGeometryVolumeToMesh *data = (NodeGeometryVolumeToMesh *)node->storage; + const NodeGeometryVolumeToMesh &storage = node_storage(*node); bNodeSocket *voxel_size_socket = nodeFindSocket(node, SOCK_IN, "Voxel Size"); bNodeSocket *voxel_amount_socket = nodeFindSocket(node, SOCK_IN, "Voxel Amount"); nodeSetSocketAvailability(ntree, voxel_amount_socket, - data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT); + storage.resolution_mode == + VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_AMOUNT); nodeSetSocketAvailability(ntree, voxel_size_socket, - data->resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE); + storage.resolution_mode == VOLUME_TO_MESH_RESOLUTION_MODE_VOXEL_SIZE); } #ifdef WITH_OPENVDB static bke::VolumeToMeshResolution get_resolution_param(const GeoNodeExecParams ¶ms) { - const NodeGeometryVolumeToMesh &storage = - *(const NodeGeometryVolumeToMesh *)params.node().storage; + const NodeGeometryVolumeToMesh &storage = node_storage(params.node()); bke::VolumeToMeshResolution resolution; resolution.mode = (VolumeToMeshResolutionMode)storage.resolution_mode; @@ -176,7 +189,7 @@ static Mesh *create_mesh_from_volume(GeometrySet &geometry_set, GeoNodeExecParam #endif /* WITH_OPENVDB */ -static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params) +static void node_geo_exec(GeoNodeExecParams params) { GeometrySet geometry_set = params.extract_input<GeometrySet>("Volume"); @@ -194,20 +207,22 @@ static void geo_node_volume_to_mesh_exec(GeoNodeExecParams params) params.set_output("Mesh", std::move(geometry_set)); } -} // namespace blender::nodes +} // namespace blender::nodes::node_geo_volume_to_mesh_cc void register_node_type_geo_volume_to_mesh() { + namespace file_ns = blender::nodes::node_geo_volume_to_mesh_cc; + static bNodeType ntype; geo_node_type_base(&ntype, GEO_NODE_VOLUME_TO_MESH, "Volume to Mesh", NODE_CLASS_GEOMETRY, 0); - ntype.declare = blender::nodes::geo_node_volume_to_mesh_declare; + ntype.declare = file_ns::node_declare; node_type_storage( &ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage); node_type_size(&ntype, 170, 120, 700); - node_type_init(&ntype, blender::nodes::geo_node_volume_to_mesh_init); - node_type_update(&ntype, blender::nodes::geo_node_volume_to_mesh_update); - ntype.geometry_node_execute = blender::nodes::geo_node_volume_to_mesh_exec; - ntype.draw_buttons = blender::nodes::geo_node_volume_to_mesh_layout; + node_type_init(&ntype, file_ns::node_init); + node_type_update(&ntype, file_ns::node_update); + ntype.geometry_node_execute = file_ns::node_geo_exec; + ntype.draw_buttons = file_ns::node_layout; nodeRegisterType(&ntype); } |