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Diffstat (limited to 'source/blender/nodes/intern/CMP_nodes/CMP_texture.c')
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_texture.c26
1 files changed, 18 insertions, 8 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
index 31afe74bd11..c1f1948dba1 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_texture.c
@@ -42,19 +42,18 @@ static bNodeSocketType cmp_node_texture_out[]= {
};
/* called without rect allocated */
-static void texture_procedural(CompBuf *cbuf, float *col, float xco, float yco)
+static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco)
{
bNode *node= cbuf->node;
- bNodeSocket *sock= node->inputs.first;
TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
- float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f};
- int retval, type= cbuf->type;
+ float vec[3], *size, nor[3]={0.0f, 0.0f, 0.0f}, col[4];
+ int retval, type= cbuf->procedural_type;
- size= sock->next->ns.vec;
+ size= cbuf->procedural_size;
- vec[0]= size[0]*(xco + sock->ns.vec[0]);
- vec[1]= size[1]*(yco + sock->ns.vec[1]);
- vec[2]= size[2]*sock->ns.vec[2];
+ vec[0]= size[0]*(xco + cbuf->procedural_offset[0]);
+ vec[1]= size[1]*(yco + cbuf->procedural_offset[1]);
+ vec[2]= size[2]*cbuf->procedural_offset[2];
retval= multitex_ext((Tex *)node->id, vec, NULL, NULL, 0, &texres);
@@ -80,6 +79,8 @@ static void texture_procedural(CompBuf *cbuf, float *col, float xco, float yco)
else {
VECCOPY(col, nor);
}
+
+ typecheck_compbuf_color(out, col, cbuf->type, cbuf->procedural_type);
}
/* texture node outputs get a small rect, to make sure all other nodes accept it */
@@ -106,6 +107,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
prevbuf->rect_procedural= texture_procedural;
prevbuf->node= node;
+ VECCOPY(prevbuf->procedural_offset, in[0]->vec);
+ VECCOPY(prevbuf->procedural_size, in[1]->vec);
+ prevbuf->procedural_type= CB_RGBA;
composit1_pixel_processor(node, prevbuf, prevbuf, out[0]->vec, do_copy_rgba, CB_RGBA);
generate_preview(node, prevbuf);
free_compbuf(prevbuf);
@@ -115,6 +119,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
+ stackbuf->procedural_type= CB_VAL;
out[0]->data= stackbuf;
}
@@ -123,6 +130,9 @@ static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in,
stackbuf->rect_procedural= texture_procedural;
stackbuf->node= node;
+ VECCOPY(stackbuf->procedural_offset, in[0]->vec);
+ VECCOPY(stackbuf->procedural_size, in[1]->vec);
+ stackbuf->procedural_type= CB_RGBA;
out[1]->data= stackbuf;
}