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Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c')
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c808
1 files changed, 668 insertions, 140 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
index 1ba777a0533..4fcfe3a789a 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
@@ -27,221 +27,749 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef USE_PYNODES /* note: won't work without patch */
-
+#ifndef DISABLE_PYTHON
#include <Python.h>
+#include <compile.h>
#include <eval.h>
+#endif
#include "DNA_text_types.h"
#include "BKE_text.h"
+#include "BKE_utildefines.h"
+// XXX
+#if 0
+#ifndef DISABLE_PYTHON
#include "api2_2x/Node.h"
#include "api2_2x/gen_utils.h"
#include "BPY_extern.h"
+#endif
+#endif
#include "../SHD_util.h"
+// XXX
+#if 0
+static void node_dynamic_setup(bNode *node);
+static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
+static void node_dynamic_free_storage_cb(bNode *node);
+
+#ifndef DISABLE_PYTHON
static PyObject *init_dynamicdict(void) {
- PyObject *newscriptdict= PyDict_New();
+ PyObject *newscriptdict;
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ newscriptdict= PyDict_New();
+
PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
EXPP_dict_set_item_str(newscriptdict, "__name__", PyString_FromString("__main__"));
+
+ PyGILState_Release(gilstate);
+
return newscriptdict;
}
+#endif
+
+static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
+{
+ bNodeType *ntype = list->first;
-static void free_dynamicdict(PyObject *dict) {
- if(dict!=NULL) {
- Py_DECREF(dict);
+ while(ntype) {
+ if (ntype->type == NODE_DYNAMIC && ntype->id == id)
+ break;
+ ntype = ntype->next;
}
+
+ return ntype; /* NULL if doesn't exist */
}
-static void node_dynamic_init(bNode *node) {
- NodeScriptDict *nsd= MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
- int type= node->custom2;
- node->custom2= 0;
- node->storage= nsd;
- if(type>=NODE_DYNAMIC_MENU) {
- if(type==NODE_DYNAMIC_MENU) {
- nodeMakeDynamicType(node);
- node->custom1= SH_NODE_DYNAMIC_NEW;
- } else {
- node->custom1= SH_NODE_DYNAMIC_ADDEXIST;
+static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
+{
+ bNodeSocketType *sock;
+
+ if (!tinfo) return;
+
+ if (tinfo->inputs) {
+ sock = tinfo->inputs;
+ while (sock->type != -1) {
+ MEM_freeN(sock->name);
+ sock++;
+ }
+ MEM_freeN(tinfo->inputs);
+ tinfo->inputs = NULL;
+ }
+ if (tinfo->outputs) {
+ sock = tinfo->outputs;
+ while (sock->type != -1) {
+ MEM_freeN(sock->name);
+ sock++;
+ }
+ MEM_freeN(tinfo->outputs);
+ tinfo->outputs = NULL;
+ }
+}
+
+static void node_dynamic_free_typeinfo(bNodeType *tinfo)
+{
+ if (!tinfo) return;
+
+ node_dynamic_free_typeinfo_sockets(tinfo);
+
+ if (tinfo->name) { MEM_freeN(tinfo->name); }
+
+ MEM_freeN(tinfo);
+}
+
+static void node_dynamic_free_sockets(bNode *node)
+{
+ BLI_freelistN(&node->inputs);
+ BLI_freelistN(&node->outputs);
+}
+
+/* For now we just remove the socket links. It's the safest
+ * route, since an update in the script may change completely the
+ * inputs and outputs. Trying to recreate the node links would be
+ * nicer for pynode authors, though. */
+static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
+{
+ if (ntree) {
+ nodeVerifyType(ntree, node);
+ }
+ else {
+ Material *ma;
+
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if (nd == node) nodeVerifyType(ma->nodetree, node);
+ }
+ }
}
- node->id= node->typeinfo->id;
- nodeDynamicParse(node);
- } else {
- if(node->custom1== SH_NODE_DYNAMIC_LOADED) {
- nodeMakeDynamicType(node);
- nodeDynamicParse(node);
- } else if(node->custom1== SH_NODE_DYNAMIC_ADDEXIST)
- nodeDynamicParse(node);
}
}
-static void node_dynamic_free(bNode *node)
+static void node_dynamic_free_storage_cb(bNode *node)
{
- NodeScriptDict *nsd= (NodeScriptDict *)(node->storage);
- BPy_Node *pynode= nsd->node;
- Py_XDECREF(pynode);
- free_dynamicdict((PyObject *)(nsd->dict));
+#ifndef DISABLE_PYTHON
+ NodeScriptDict *nsd;
+ PyObject *pydict;
+ BPy_Node *pynode;
+
+ if (!node->storage) return;
+ nsd = (NodeScriptDict *)(node->storage);
+ pydict = nsd->dict;
+ if (pydict) {
+ Py_DECREF(pydict);
+ }
+ pynode = nsd->node;
+ if (pynode) {
+ Py_DECREF(pynode);
+ }
+#endif
MEM_freeN(node->storage);
+ node->storage = NULL;
}
-static void node_dynamic_copy(bNode *orig_node, bNode *new_node)
+/* Disable pynode when its script fails */
+static void node_dynamic_disable(bNode *node)
{
- NodeScriptDict *nsd= (NodeScriptDict *)(orig_node->storage);
- new_node->storage= MEM_dupallocN(orig_node->storage);
- if(nsd->node)
- Py_INCREF((PyObject *)(nsd->node));
- if(nsd->dict)
- Py_INCREF((PyObject *)(nsd->dict));
+ node->custom1 = 0;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
}
-static void node_dynamic_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
- BPy_Node *mynode = NULL;
- NodeScriptDict *nsd = NULL;
- PyObject *pyresult = NULL;
- PyObject *args = NULL;
- ShadeInput *shi= ((ShaderCallData *)data)->shi;
+/* Disable all pynodes using the given text (script) id */
+static void node_dynamic_disable_all_by_id(ID *id)
+{
+#ifndef DISABLE_PYTHON
+ Material *ma; /* XXX hardcoded for shaders */
- if(node->custom1==SH_NODE_DYNAMIC_NEW) {
- nodeDynamicParse(node);
- return;
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ bNodeTree *ntree = ma->nodetree;
+ for (nd= ntree->nodes.first; nd; nd= nd->next) {
+ if (nd->id == id) {
+ nd->custom1 = 0;
+ nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
+ }
+ }
+ }
}
+#endif
+}
- if(node->custom2<0)
- return;
+static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
+{
+ bNodeLink *link, *next;
+ bNodeSocket *sock;
- if(node->custom1==SH_NODE_DYNAMIC_READY || node->custom1==SH_NODE_DYNAMIC_UPDATED) {
- if(node->custom1== SH_NODE_DYNAMIC_UPDATED)
- node->custom1= SH_NODE_DYNAMIC_READY;
+ if (!lb) return;
- nsd = (NodeScriptDict *)node->storage;
+ for (sock= lb->first; sock; sock= sock->next) {
+ for (link= ntree->links.first; link; link= next) {
+ next= link->next;
+ if (link->fromsock==sock || link->tosock==sock) {
+ nodeRemLink(ntree, link);
+ }
+ }
+ }
+}
- mynode = (BPy_Node *)(nsd->node);
- if(mynode && PyCallable_Check((PyObject *)mynode)) {
- mynode->node= node;
- Node_SetStack(mynode, in, NODE_INPUTSTACK);
- Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
- Node_SetShi(mynode, shi);
- args=Py_BuildValue("()");
- pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
- if(!pyresult) {
- if(PyErr_Occurred()) {
- PyErr_Print();
- node->custom2= -1;
- } else {
- printf("PyObject_Call __call__ failed\n");
+/* XXX hardcoded for shaders */
+static void node_dynamic_rem_all_links(bNodeType *tinfo)
+{
+ Material *ma;
+ int in, out;
+
+ in = tinfo->inputs ? 1 : 0;
+ out = tinfo->outputs ? 1 : 0;
+
+ if (!in && !out) return;
+
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ bNodeTree *ntree = ma->nodetree;
+ for (nd= ntree->nodes.first; nd; nd= nd->next) {
+ if (nd->typeinfo == tinfo) {
+ if (in)
+ node_rem_socklist_links(ntree, &nd->inputs);
+ if (out)
+ node_rem_socklist_links(ntree, &nd->outputs);
}
}
- Py_XDECREF(pyresult);
- Py_DECREF(args);
}
}
}
-void nodeDynamicParse(struct bNode *node)
+/* node_dynamic_reset: clean a pynode, getting rid of all
+ * data dynamically created for it. */
+static void node_dynamic_reset(bNode *node, int unlink_text)
+{
+ bNodeType *tinfo, *tinfo_default;
+ Material *ma;
+
+ tinfo = node->typeinfo;
+ tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
+
+ if ((tinfo == tinfo_default) && unlink_text) {
+ ID *textID = node->id;
+ /* already at default (empty) state, which happens if this node's
+ * script failed to parse at the first stage: definition. We're here
+ * because its text was removed from Blender. */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if (nd->id == textID) {
+ nd->id = NULL;
+ nd->custom1 = 0;
+ nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
+ BLI_strncpy(nd->name, "Dynamic", 8);
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ node_dynamic_rem_all_links(tinfo);
+ node_dynamic_free_typeinfo_sockets(tinfo);
+
+ /* reset all other XXX shader nodes sharing this typeinfo */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ bNode *nd;
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if (nd->typeinfo == tinfo) {
+ node_dynamic_free_storage_cb(nd);
+ node_dynamic_free_sockets(nd);
+ //node_dynamic_update_socket_links(nd, ma->nodetree);
+ nd->typeinfo = tinfo_default;
+ if (unlink_text) {
+ nd->id = NULL;
+ nd->custom1 = 0;
+ nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
+ BLI_strncpy(nd->name, "Dynamic", 8);
+ }
+ }
+ }
+ }
+ }
+
+ /* XXX hardcoded for shaders: */
+ if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
+ node_dynamic_free_typeinfo(tinfo);
+}
+
+/* Special case of the above function: for working pynodes
+ * that were saved on a .blend but fail for some reason when
+ * the file is opened. We need this because pynodes are initialized
+ * before G.main. */
+static void node_dynamic_reset_loaded(bNode *node)
+{
+ bNodeType *tinfo = node->typeinfo;
+
+ node_dynamic_rem_all_links(tinfo);
+ node_dynamic_free_typeinfo_sockets(tinfo);
+ node_dynamic_free_storage_cb(node);
+ /* XXX hardcoded for shaders: */
+ if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
+
+ node_dynamic_free_typeinfo(tinfo);
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
+}
+
+int nodeDynamicUnlinkText(ID *txtid) {
+ Material *ma;
+ bNode *nd;
+
+ /* find one node that uses this text */
+ for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ if (ma->nodetree) {
+ for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
+ if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
+ node_dynamic_reset(nd, 1); /* found, reset all */
+ return 1;
+ }
+ }
+ }
+ }
+ return 0; /* no pynodes used this text */
+}
+
+static void node_dynamic_pyerror_print(bNode *node)
+{
+#ifndef DISABLE_PYTHON
+ PyGILState_STATE gilstate = PyGILState_Ensure();
+
+ fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
+ if (PyErr_Occurred()) { PyErr_Print(); }
+ else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }
+
+ PyGILState_Release(gilstate);
+#endif
+}
+
+static void node_dynamic_register_type(bNode *node)
+{
+ nodeRegisterType(&node_all_shaders, node->typeinfo);
+ /* nodeRegisterType copied it to a new one, so we
+ * free the typeinfo itself, but not what it
+ * points to: */
+ MEM_freeN(node->typeinfo);
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
+ MEM_freeN(node->typeinfo->name);
+ node->typeinfo->name = BLI_strdup(node->name);
+}
+
+#ifndef DISABLE_PYTHON
+/* node_dynamic_get_pynode:
+ * Find the pynode definition from the script */
+static PyObject *node_dynamic_get_pynode(PyObject *dict)
{
- BPy_Node *pynode= NULL;
- PyObject *dict= NULL;
PyObject *key= NULL;
- PyObject *value= NULL;
- PyObject *testinst= NULL;
+ Py_ssize_t pos = 0;
+ PyObject *value = NULL;
+
+ /* script writer specified a node? */
+ value = PyDict_GetItemString(dict, "__node__");
+
+ if (value) {
+ if (PyObject_TypeCheck(value, &PyType_Type)) {
+ Py_INCREF(value);
+ return value;
+ }
+ else {
+ PyErr_SetString(PyExc_TypeError,
+ "expected class object derived from Scripted node");
+ return NULL;
+ }
+ }
+
+ /* case not, search for it in the script's global dictionary */
+ while (PyDict_Next(dict, &pos, &key, &value)) {
+ /* skip names we know belong to other available objects */
+ if (strcmp("Socket", PyString_AsString(key)) == 0)
+ continue;
+ else if (strcmp("Scripted", PyString_AsString(key)) == 0)
+ continue;
+ /* naive: we grab the first ob of type 'type': */
+ else if (PyObject_TypeCheck(value, &PyType_Type)) {
+ Py_INCREF(value);
+ return value;
+ }
+ }
+
+ PyErr_SetString(PyExc_TypeError,
+ "no PyNode definition found in the script!");
+ return NULL;
+}
+#endif /* DISABLE_PYTHON */
+
+static int node_dynamic_parse(struct bNode *node)
+{
+#ifdef DISABLE_PYTHON
+ return -1;
+#else
+ PyObject *dict= NULL;
+ PyObject *pynode_data= NULL;
+ PyObject *pynode= NULL;
PyObject *args= NULL;
- int pos = 0;
- NodeScriptDict *nsd= NULL;
+ NodeScriptDict *nsd = NULL;
PyObject *pyresult = NULL;
- PyObject *pycompiled = NULL;
- Text *txt = NULL;
- char *buf= NULL;
+ char *buf = NULL;
+ int is_valid_script = 0;
+ PyGILState_STATE gilstate;
+
+ if (!node->id || !node->storage)
+ return 0;
+
+ /* READY, no need to be here */
+ if (BTST(node->custom1, NODE_DYNAMIC_READY))
+ return 0;
+
+ /* for threading */
+ gilstate = PyGILState_Ensure();
+
+ nsd = (NodeScriptDict *)node->storage;
+
+ dict = (PyObject *)(nsd->dict);
+ buf = txt_to_buf((Text *)node->id);
+
+ pyresult = PyRun_String(buf, Py_file_input, dict, dict);
+
+ MEM_freeN(buf);
+
+ if (!pyresult) {
+ if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
+ node_dynamic_disable(node);
+ } else {
+ node_dynamic_disable_all_by_id(node->id);
+ }
+ node_dynamic_pyerror_print(node);
+ PyGILState_Release(gilstate);
+ return -1;
+ }
+
+ Py_DECREF(pyresult);
+
+ pynode_data = node_dynamic_get_pynode(dict);
+
+ if (pynode_data) {
+ BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);
+
+ args = Py_BuildValue("(O)", socklists);
+
+ /* init it to get the input and output sockets */
+ pynode = PyObject_Call(pynode_data, args, NULL);
+
+ Py_DECREF(pynode_data);
+ Py_DECREF(socklists);
+ Py_DECREF(args);
+
+ if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
+ InitNode((BPy_Node *)(pynode), node);
+ nsd->node = pynode;
+ node->typeinfo->execfunc = node_dynamic_exec_cb;
+ is_valid_script = 1;
+
+ /* for NEW, LOADED, REPARSE */
+ if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
+ node->typeinfo->pydict = dict;
+ node->typeinfo->pynode = pynode;
+ node->typeinfo->id = node->id;
+ if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
+ nodeAddSockets(node, node->typeinfo);
+ if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
+ node_dynamic_register_type(node);
+ }
+
+ node->custom1 = 0;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
+ }
+ }
+
+ PyGILState_Release(gilstate);
+
+ if (!is_valid_script) { /* not a valid pynode script */
+ node_dynamic_disable_all_by_id(node->id);
+ node_dynamic_pyerror_print(node);
+ return -1;
+ }
+
+ return 0;
+#endif
+}
+
+/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
+ * pynodes already linked to a script (node->id != NULL). */
+static void node_dynamic_setup(bNode *node)
+{
+#ifndef DISABLE_PYTHON
+ NodeScriptDict *nsd = NULL;
+ bNodeTree *nodetree = NULL;
+ bNodeType *ntype = NULL;
+ PyGILState_STATE gilstate;
- if(! node->id) {
+ /* Possible cases:
+ * NEW
+ * ADDEXIST
+ * LOADED
+ * REPARSE
+ * ERROR
+ * READY
+ */
+
+ /* NEW, but not linked to a script: link default (empty) typeinfo */
+ if (!node->id) {
+ node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
+ NULL);
return;
}
- if(node->custom1!=SH_NODE_DYNAMIC_READY) {
- txt = (Text *)node->id;
- nsd = (NodeScriptDict *)node->storage;
+ /* READY, no need to be here */
+ if (BTST(node->custom1, NODE_DYNAMIC_READY))
+ return;
+
+ gilstate = PyGILState_Ensure();
+
+ /* ERROR, reset to (empty) defaults */
+ if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
+ node_dynamic_reset(node, 0);
+ PyGILState_Release(gilstate);
+ return;
+ }
+
+ /* User asked to update this pynode, prepare it for reparsing */
+ if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
+ int needs_parsing = 1;
+
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
+ ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
+
+ if (ntype) {
+ node->typeinfo = ntype;
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
+ needs_parsing = 0;
+ }
+ else { nodeMakeDynamicType(node); }
+
+ } else {
+ node_dynamic_rem_all_links(node->typeinfo);
+ node_dynamic_free_typeinfo_sockets(node->typeinfo);
+ node_dynamic_update_socket_links(node, NULL);
+ node_dynamic_free_storage_cb(node);
+ }
- if(nsd->dict==NULL && (node->custom1==SH_NODE_DYNAMIC_NEW||node->custom1==SH_NODE_DYNAMIC_LOADED)) {
- nsd->dict= init_dynamicdict();
- } else if(nsd->dict==NULL && node->custom1==SH_NODE_DYNAMIC_ADDEXIST) {
- nsd->dict= node->typeinfo->pydict;
- nsd->node= node->typeinfo->pynode;
- Py_INCREF((PyObject *)(nsd->dict));
- Py_INCREF((PyObject *)(nsd->node));
- node->custom1= SH_NODE_DYNAMIC_READY;
+ if (needs_parsing) {
+ nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
+ nsd->dict = init_dynamicdict();
+ node->storage = nsd;
+ /* prepared, now reparse: */
+ node_dynamic_parse(node);
+ PyGILState_Release(gilstate);
return;
}
- dict= (PyObject *)(nsd->dict);
+ }
+ else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
+ /* when loading from a .blend we don't have G.main yet, so we
+ * quickly abuse node->storage in ntreeInitTypes (node.c) to have
+ * our nodetree ptr (needed if a pynode script that worked before
+ * saving the .blend for some reason fails upon loading): */
+ nodetree = (bNodeTree *)node->storage;
+ node->storage = NULL;
+ }
- if(node->custom1!=SH_NODE_DYNAMIC_ADDEXIST) {
- buf = txt_to_buf( txt );
- /*printf("Running script (%s, %d)...", node->name, node->custom1);*/
- pyresult = PyRun_String(buf, Py_file_input, dict, dict);
- /*printf(" done\n");*/
+ if (node->storage)
+ fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");
- MEM_freeN(buf);
+ nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
+ node->storage = nsd;
+
+ /* NEW, LOADED or REPARSE */
+ if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
+ /* check if there's already a bNodeType linked to this script */
+ /* (XXX hardcoded for shader nodes for now) */
+ ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
- if(!pyresult) {
- if(PyErr_Occurred()) {
- PyErr_Print();
- }
- Py_XDECREF(pyresult);
- return;
+ if (ntype) { /* if so, reuse it */
+ node->typeinfo = ntype;
+ /* so this is actually an ADDEXIST type */
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ }
+ else { /* create bNodeType for this pynode */
+ nodeMakeDynamicType(node);
+ nsd->dict = init_dynamicdict();
+ if ((node_dynamic_parse(node) == -1) && nodetree) {
+ node_dynamic_reset_loaded(node);
}
+ PyGILState_Release(gilstate);
+ return;
+ }
+ }
- Py_DECREF(pyresult);
+ /* ADDEXIST: new pynode linked to an already registered dynamic type,
+ * we just reuse existing py dict and pynode */
+ nsd->dict = node->typeinfo->pydict;
+ nsd->node = node->typeinfo->pynode;
- while(PyDict_Next( (PyObject *)(nsd->dict), &pos, &key, &value) ) {
- if(PyObject_TypeCheck(value, &PyType_Type)==1) {
- BPy_DefinitionMap *outputdef= Node_CreateOutputDefMap(node);
- BPy_DefinitionMap *inputdef= Node_CreateInputDefMap(node);
-
- args= Py_BuildValue("(OO)", inputdef, outputdef);
- testinst= PyObject_Call(value, args, NULL);
-
- Py_DECREF(outputdef);
- Py_DECREF(inputdef);
- if(testinst && PyObject_TypeCheck(testinst, &Node_Type)==1) {
- Py_INCREF(testinst);
- Py_INCREF(dict);
- InitNode((BPy_Node *)(testinst), node);
- nsd->node= testinst;
- node->typeinfo->execfunc= node_dynamic_exec;
- if(node->custom1== SH_NODE_DYNAMIC_NEW || node->custom1== SH_NODE_DYNAMIC_LOADED) {
- node->typeinfo->pynode= testinst;
- node->typeinfo->pydict= nsd->dict;
- node->typeinfo->id= node->id;
- nodeAddSockets(node, node->typeinfo);
- nodeRegisterType(&node_all_shaders, node->typeinfo);
- node->custom1= SH_NODE_DYNAMIC_READY;
- }
- break;
- }
- Py_DECREF(args);
- }
- }
+ Py_INCREF((PyObject *)(nsd->dict));
+ Py_INCREF((PyObject *)(nsd->node));
+
+ if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
+ nodeAddSockets(node, node->typeinfo);
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
+ }
+
+ node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
+
+ PyGILState_Release(gilstate);
+#endif /* DISABLE_PYTHON */
+ return;
+}
+
+/* node_dynamic_init_cb callback: called when a pynode is created.
+ * The pynode type is passed via node->custom2. It can be:
+ * 0: for loaded empty nodes
+ * NODE_DYNAMIC_MENU: for the default Dynamic node type
+ * > NODE_DYNAMIC_MENU: for the new types defined by scripts
+*/
+static void node_dynamic_init_cb(bNode *node) {
+ int type = node->custom2;
+
+ node->custom2 = 0;
+
+ if (type >= NODE_DYNAMIC_MENU) {
+ node->custom1 = 0;
+
+ if (type == NODE_DYNAMIC_MENU) {
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
+ return;
}
+
+ node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
+ node->id = node->typeinfo->id;
}
+
+ node_dynamic_setup(node);
+}
+
+/* node_dynamic_copy_cb: pynode copy callback */
+static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
+{
+#ifdef DISABLE_PYTHON
+ return;
+#else
+ NodeScriptDict *nsd;
+ PyGILState_STATE gilstate;
+
+ if (!orig_node->storage) return;
+
+ nsd = (NodeScriptDict *)(orig_node->storage);
+ new_node->storage = MEM_dupallocN(orig_node->storage);
+
+ gilstate = PyGILState_Ensure();
+
+ if (nsd->node)
+ Py_INCREF((PyObject *)(nsd->node));
+ if (nsd->dict)
+ Py_INCREF((PyObject *)(nsd->dict));
+
+ PyGILState_Release(gilstate);
+#endif
}
+/* node_dynamic_exec_cb: the execution callback called per pixel
+ * during rendering. */
+static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
+#ifdef DISABLE_PYTHON
+ return;
+#else
+ BPy_Node *mynode = NULL;
+ NodeScriptDict *nsd = NULL;
+ PyObject *pyresult = NULL;
+ PyObject *args = NULL;
+ ShadeInput *shi;
+ PyGILState_STATE gilstate;
+
+ if (!node->id)
+ return;
+
+ /*if (G.scene->r.threads > 1)
+ return;*/
+
+ if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
+ node_dynamic_setup(node);
+ return;
+ }
+
+ if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
+ if (node->storage) node_dynamic_setup(node);
+ return;
+ }
+
+ if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
+ nsd = (NodeScriptDict *)node->storage;
+ mynode = (BPy_Node *)(nsd->node);
+
+
+ if (mynode && PyCallable_Check((PyObject *)mynode)) {
+
+ gilstate = PyGILState_Ensure();
+
+ mynode->node = node;
+ shi = ((ShaderCallData *)data)->shi;
+
+ Node_SetStack(mynode, in, NODE_INPUTSTACK);
+ Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
+ Node_SetShi(mynode, shi);
+
+ args=Py_BuildValue("()");
+ pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
+ Py_DECREF(args);
-bNodeType sh_node_dynamic = {
+ if (!pyresult) {
+ PyGILState_Release(gilstate);
+ node_dynamic_disable_all_by_id(node->id);
+ node_dynamic_pyerror_print(node);
+ node_dynamic_setup(node);
+ return;
+ }
+ Py_DECREF(pyresult);
+ PyGILState_Release(gilstate);
+ }
+ }
+#endif
+}
+
+bNodeType node_dynamic_typeinfo = {
/* next, prev */ NULL, NULL,
- /* type code */ SH_NODE_DYNAMIC,
+ /* type code */ NODE_DYNAMIC,
/* name */ "Dynamic",
/* width+range */ 150, 60, 300,
/* class+opts */ NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS,
/* input sock */ NULL,
/* output sock */ NULL,
/* storage */ "NodeScriptDict",
- /* execfunc */ node_dynamic_exec,
+ /* execfunc */ node_dynamic_exec_cb,
/* butfunc */ NULL,
- /* initfunc */ node_dynamic_init,
- /* freefunc */ node_dynamic_free,
- /* copyfunc */ node_dynamic_copy,
+ /* initfunc */ node_dynamic_init_cb,
+ /* freefunc */ node_dynamic_free_storage_cb,
+ /* copyfunc */ node_dynamic_copy_cb,
/* id */ NULL
};
-#endif /* USE_PYNODES */
+#else
+
+bNodeType node_dynamic_typeinfo = {NULL};
+
+#endif
+